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View Full Version : Flashpoint's HUD suggestions



Screwby-Dew
30th Jan 2015, 13:09
Hello !

I don't think the Flashpoint's HUD, in is current state, is efficient enough and I would like to submit a couple ideas in order to improve it :

- It would be great to have the capture area on the mini-map highlighted in a specific color (green for example).
- To see the available capture points in a "static way", as follows (It's ugly but it's just to show the idea) :
http://i.imgur.com/7uqRq8J.jpg

I think this would improve the readability of the HUD, especially on which point is being captured by humans.
I'm not saying that "pins" (C and D on the screenshot) should be removed.

FireWorks_
30th Jan 2015, 17:01
Cant count how often I ve seen people stand 1m outside the cap by now letting all the progress get to waste...
Dont know if the advanced hud is really needed but some clear outlining on the ground would be much appreciated.
I think some kind of coal dust stuff would fit the topic.

Screwby-Dew
30th Jan 2015, 17:24
some clear outlining on the ground would be much appreciated.
I think some kind of coal dust stuff would fit the topic.
I agree, this would be clearly better than any kind of highlight on the mini-map. It must takes more time to do though.