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Arvin47
9th Oct 2014, 13:28
Sorry for bad english
_david bateson is very important.we can't imagine 47 with another voice
_perfect soundtracks like in absolution(let peter kyd and jesper kyd do hitman soundtracks)
_47's suit
_Hitman must be always a stealth game.don't make this game action
_perfect Cinematic Trailers (like absolution cinematics)Cinematics are very important at least make 3 cinematics
_Perfect story
_different ways to assassinate targets
_mission briefing with diana's voice and what 47 is thinking about that mission with 47's voice(david bateson's voice)
_Ability to drop Every objects even silver ballers
_ability to upgrade silver ballers and sniper
_sniper's briefcase
_I need a game with out bug
_Talking to people like in blood money(in king of chinatown level of absolution when you disgiues as dealer and go to king he says:finally take me to the goods!and 47 don't answer him and it's para normal.if 47 says okay or follow me it's better)
_newspapers after ending each level
_Don't bring sexual themes to this game...this game is a best game ever(in my oponion)and should'nt have this bull****s!!!
_Ability to Garrote people sitting on a chair

Master47
24th Oct 2014, 08:58
Sorry for bad english
_david bateson is very important.we can't imagine 47 with another voice
_perfect soundtracks like in absolution(let peter kyd and jesper kyd do hitman soundtracks)
_47's suit
_Hitman must be always a stealth game.don't make this game action. If by always stealth you mean cover and always sneaking Splinter Cell style, then no.
_perfect Cinematic Trailers (like absolution cinematics)Cinematics are very important at least make 3 cinematics Step lightly here - Only do these to introduce a level/setting, and not have them be very story heavy.
_Perfect story One could strongly argue story what was ruined Absolution. Story shouldn't be the main focus of the game and "perfect" is so subjective - huge potential to ruin yet another entry.
_diffrent ways to assassinate targets Of course.
_mission briefing with 47's voice and diana's voice. I agree, but Diana's is the only voice I'd need
_Ability to drop Every objects even silver ballers
_ability to upgrade silver ballers and sniper
_sniper's briefcase
_I need a game with out bug What you need ain't gonna rule the world.
_Instinct was a good idea make it again for hitman 6 NO!
_Talking to people like in blood money(in king of chinatown level of absolution when you disgiues as dealer and go to king he says:finally take me to the goods!and 47 don't answer him and it's para normal.if 47 says okay or follow me it's better) What???_newspapers after ending each level meh
_Don't bring sexual themes to this game...this game is a best game ever(in my oponion)and should'nt have this bull****s!!! Shouldn't be totally without either./b

Lumpel
24th Oct 2014, 15:23
Who is this Peter Kyd? I know of only Jesper Kyd (<3)

Arvin47
24th Oct 2014, 17:44
You are wrong about story master 47!!!
Hitman's story line is very strong and that's very good.
Most of games have bad stories but hitman always was the best in this point and every other points and i hope this being the best continue in next hitman games.
Sorry for terrible english!!!

FootFetish4Life
24th Oct 2014, 17:49
Hitman' story was always good.

Master47
27th Oct 2014, 05:55
@Arvin47

I'm a huge Hitman fan and have been playing the games since C47. I never really found the stories to be anything particularly special. They were good and fitting, but definitely not the reason I kept playing the games. Now move on to Absolution, a game heavily dictated by story and it's pre-set linear path, I'd say that story is the focus of Absolution as opposed to setting, atmosphere and gameplay.

Edit: I don't like Absolution if that wasn't clear already.

Arvin47
27th Oct 2014, 09:36
@Arvin47

I'm a huge Hitman fan and have been playing the games since C47. I never really found the stories to be anything particularly special. They were good and fitting, but definitely not the reason I kept playing the games. Now move on to Absolution, a game heavily dictated by story and it's pre-set linear path, I'd say that story is the focus of Absolution as opposed to setting, atmosphere and gameplay.

Edit: I don't like Absolution if that wasn't clear already.

I liked Absolution but I respect to you're opnion.
I don't said if story be good it will make all good,I said one of many important things is story line.Absolution had best story.....if a best story like absolution's story and graphic combine's to a powerfull game play like Blood money's it will be the best.

Master47
27th Oct 2014, 09:58
I will have to disagree with you. While Absolution was story driven, which dictated every aspect of the game, the story was still very subpar and quite frankly out of place.

To me a great Hitman game doesn't need a strong story. The story should remain in the background serving as "flavor" to the various locations/missions 47 will undertake. It should allow for great flexibility not limiting itself by staying within a restrained mindset. This would ultimately lead to a perhaps much vaguer story, but in terms of creatively being able to develop interesting settings, characters/targets as well as large varied levels, be well worth it.

Arvin47
27th Oct 2014, 10:12
everything should combine together to make a good game!

Master47
27th Oct 2014, 10:24
I'd prefer smaller segmented flavor stories to accompany missions, rather than a huge blockbuster semi fail like Absolution. It just makes for a better "contract killer simulation" if you will.

No one hit is the same. Lots of clients from around the world would use the Agency, all of these shouldn't necessarily be connected in some greater scheme of things. Of course you could make them tie-ins, but it wouldn't hurt the game if they were largely segmented and unrelated.

Agent67
2nd Nov 2014, 18:49
NO NO NO! NO INSTINCT, that was to overpowering. I can tell you have no idea about rhe hitman seris. NO INSTINCT, it was a test, noone liked it.

FootFetish4Life
2nd Nov 2014, 20:57
NO NO NO! NO INSTINCT, that was to overpowering. I can tell you have no idea about rhe hitman seris. NO INSTINCT, it was a test, noone liked it.

Speak for yourself.

Master47
3rd Nov 2014, 07:22
I hated it and think it has no place in a Hitman game.

Arvin47
3rd Nov 2014, 08:43
Instinct in that levels that you should evade police was good..............but................now I think no it's not a good idea.............shortly after absolution I played Blood money again and I was feeling better.......Instinct was good for absolution because it had several levels for evading police but now Hitman series don't need this idea for more.
yeah old disguise system was better.......