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LeMoN_LiMe
12th Aug 2014, 20:53
In the original Deus Ex, did anyone happen to follow Simons to the interrogation of the NSF prisoners?

While inside, you can not only interact and take part in their discussion, but you overhear Simons threaten the prisoner by sending his family to RX 84 correct?

This is the FEMA facility you infiltrate in HR.

I beat this game when it came out but I'm currently replaying it and I love the DE1 references. :D

AdrianShephard
12th Aug 2014, 21:13
In the original Deus Ex, did anyone happen to follow Simons to the interrogation of the NSF prisoners?

While inside, you can not only interact and take part in their discussion, but you overhear Simons threaten the prisoner by sending his family to RX 84 correct?

This is the FEMA facility you infiltrate in HR.

I beat this game when it came out but I'm currently replaying it and I love the DE1 references. :D

That could be the reference they were going for. I thought EM brought up FEMA for the same reason they brought up the Illuminati, because it wouldn't be a DX game if it wasn't mentioned. The FEMA facility you infiltrate would be used, I'm guessing, in the event of a national emergency. There is more than one FEMA facility though as I don't think the one in HR could house a million + people.

God, the writing is so sloppy. What did FEMA have anything to do with the plot again?

Franubis
12th Aug 2014, 21:19
Good find, OP.



God, the writing is so sloppy. What did FEMA have anything to do with the plot again?

They provided the medical facility (the concentration camp) so Sanders could try removing the GPL implants inside Megan's team's researchers.

AdrianShephard
12th Aug 2014, 21:31
They provided the medical facility (the concentration camp) so Sanders could try removing the GPL implants inside Megan's team's researchers.

Alright, so was it explained why they provided the facility? Seems like a big risk helping out a couple of militants.

Shralla
12th Aug 2014, 21:37
Presumably, the illuminati wanted first access to rejection-free augmentation.

AdrianShephard
12th Aug 2014, 21:53
Presumably, the illuminati wanted first access to rejection-free augmentation.

So if you haven't played the original DX, you'd be at a loss in understanding the Illumanti's/governments role in all this. The game never tells the player of these missing plot pieces. Hell, you couldn't even make the connection between the government and the Illuminati if you've only played HR.

LeMoN_LiMe
12th Aug 2014, 22:19
So you're saying that the game was dependent on you playing DE1?

I'm okay with this.

Also:

https://www.youtube.com/watch?v=LUzkT9xK3oc

AdrianShephard
12th Aug 2014, 22:28
So you're saying that the game was dependent on you playing DE1?

I'm saying that HR has a bunch of little plot points that could be confusing/random to a player who hasn't played the original DX. But no, as a whole HR can stand as a piece of crap on its own without having to play and compare it to DX ;)

I joke. HR is a damn fine game if you forget the "Deus Ex" aspect. Better than most games that have come out since 2011.

WildcatPhoenix
13th Aug 2014, 03:45
In the original Deus Ex, did anyone happen to follow Simons to the interrogation of the NSF prisoners?

While inside, you can not only interact and take part in their discussion, but you overhear Simons threaten the prisoner by sending his family to RX 84 correct?

This is the FEMA facility you infiltrate in HR.

I beat this game when it came out but I'm currently replaying it and I love the DE1 references. :D

The thing is, RX 84 (or Rex 84) is a long-established "real world" conspiracy. It's supposed to be a plan or operation enacted by the military to suspend the Constitution, not a facility. Simons' dialogue reflects as such, as does that of the prisoners and the two guards on the superfreighter later on.

Per Wikipedia:


Rex 84, short for Readiness Exercise 1984, was a classified "scenario and drill" developed by the United States federal government to suspend the United States Constitution, declare martial law, place military commanders in charge of state and local governments, and detain large numbers of American citizens who are deemed to be "national security threats", in the event that the President declares a "State of National Emergency". The plan states, events causing such a declaration would be widespread U.S. opposition to a U.S. military invasion abroad, such as if the United States were to directly invade Central America. To combat what the government perceived as "subversive activities", the plan also authorized the military to direct ordered movements of civilian populations at state and regional levels.

http://en.wikipedia.org/wiki/Rex_84

SageSavage
13th Aug 2014, 11:18
May I most respectfully request that that matter not be touched upon at this stage. If we wish to get into this, I'm certain arrangements can be made for an "executive session". Meet me at room 101.

SageSavage
14th Aug 2014, 23:51
Meanwhile in Ferguson...
http://bilder.bild.de/fotos-skaliert/riotpoliceclearastreetwithsmokebombswhile_40294448_mbqf-1408051242-37256476/1,c=0,h=554.bild.jpg

LeMoN_LiMe
15th Aug 2014, 03:14
Found out today that Beth DuClaire worked at Picus!

Love the little easter eggs like that!

Lady_Of_The_Vine
15th Aug 2014, 07:41
Sweet. :thumb:

AdrianShephard
15th Aug 2014, 15:54
Found out today that Beth DuClaire worked at Picus!

Love the little easter eggs like that!

Didn't Morgan Everett also work there?

Franubis
15th Aug 2014, 16:35
Didn't Morgan Everett also work there?

I think so, he may have been refered in the Icarus Effect as well as inside HR.

AdrianShephard
15th Aug 2014, 16:49
I think so, he may have been refered in the Icarus Effect as well as inside HR.

If I remember right, ME was a higher-up in the company. It's definitely referred to in HR, bu don't know about Icarus Effect.

xaduha2
15th Aug 2014, 17:10
Found out today that Beth DuClaire worked at Picus!

Love the little easter eggs like that!

I'm the opposite.

Pocketsand of time!
http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereAreNoCoincidences
http://tvtropes.org/pmwiki/pmwiki.php/Main/CoincidenceMagnet
http://tvtropes.org/pmwiki/pmwiki.php/Main/ContrivedCoincidence

AdrianShephard
15th Aug 2014, 18:00
I'm the opposite.

Pocketsand of time!
http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereAreNoCoincidences
http://tvtropes.org/pmwiki/pmwiki.php/Main/CoincidenceMagnet
http://tvtropes.org/pmwiki/pmwiki.php/Main/ContrivedCoincidence

Exactly. Those Easter Eggs ironically are the only thing that reminds the player HR is set in the same universe as DX. When I stumbled across Manderley or DeBeers, I didn't think "oh awesome", I thought "hmm...another instance where the devs tried to throw original fans a bone".

LeMoN_LiMe
16th Aug 2014, 20:08
Exactly. Those Easter Eggs ironically are the only thing that reminds the player HR is set in the same universe as DX. When I stumbled across Manderley or DeBeers, I didn't think "oh awesome", I thought "hmm...another instance where the devs tried to throw original fans a bone".

Doesn't sound like you played the game...

SageSavage
16th Aug 2014, 20:45
Some of the references felt like that for me too. Might have something to do with the entire art style feeling different so any references to the original are bound to feel a bit out of place.

AdrianShephard
16th Aug 2014, 22:30
Doesn't sound like you played the game...

I obviously did. And as a DX game, I didn't like it. As Fox said, the art style may have led to this feeling. But HR could very well not hold the "Deus Ex" name and I bet many people wouldn't realize its set in the same universe. It's closer to Robocop/Blade Runner really. Of course there are the few instances when the player will see a blatant copy from the original, like the similarity between Zhao and Magge Chow. It's been awhile since I played the game, so I'll stand delightfully corrected if you give me examples.

No character from the original DX plays a large or even small role in the plot (save for Bob Page who is another obvious bone for DX fans). Perhaps the only real connection between the two games is the idea of mechanical augmentation, though that theme is not unique to Deus Ex. The devs should've played around with the ideas of the original a bit more instead of leaving them to emails and the odd occurrence you'll find a new newspaper type thing.