View Full Version : audio delay when using weapons

6th Mar 2014, 23:58
Hi everyone,

I am using a Asus Xonar DG soundcard (together with a I3-3220 and a Geforce 570 GTX) and in the game I get these strange sound delays when firing a weapon. That means I shoot the weapon, the graphical effect appears but the actual sound effect only "arrives" a second later.
I have searched google and I noticed that quite some users have (had?) this problem - but most of them date back to 2011 or 2012. Now I was wondering if there are some current solutions to that issue or some fixes that weren´t available back then. What is the best way to eliminate, or at least reduce, this kind of audio lag?



4th Apr 2014, 16:05
I'm experiencing this problem too; but they don't give a ***** about their customers and just will ***** on you.

29th Apr 2014, 03:27
Yup, this issue occurs in both the original and director's cut release.

Both my audio devices get the delay. It's noticable when firing the first rifle you get ( other weapons sound fine except for maybe the sub machine gun ).

Makes me sad... was really hoping to see it fixed in the director's cut :(

System specifications:

Motherboard: GA-990FXA-UD3 rev 1.1
OS: Windows 7 Home Premium 64-bit
CPU: AMD Phenom II x4 965 BE
GPU: AMD Radeon HD 7850
RAM: 4 gigs of DDR3 1333Mhz
SPU: Creative Audigy 4 & Realtek High Definition Audio