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View Full Version : Bring back a more mature Hitman



Itsrob
7th Feb 2014, 03:12
To me Hitman: Contracts really showed the dark, gritty realities of the business that 47 is in. It had a level of gruesome, dark, mature content and atmospheres in the levels that I don't think the others ever really matched. I'd really love to see Hitman 6 move in a similar direction, at least in some of the levels.

Just look at the Meat Kings Party to get an idea of what I mean. Blood everywhere, dead horses hanging from the celing, the girl brutally murdered, hanging upside down with a severed arm - A crazy fat guy with a shrine basically worshipping her, prostitutes everywhere, some of them in cages above the dance floor, drugs, etc. Other levels in Contracts have the same feeling. That paired with the intense, depressing ambience from Jesper Kyd really set the mood for each level.

A lot of Absolution, in contrast, seemed pretty corny to say the least. While it did have some darker levels like the orphanage, it didn't really feel mature and Hitman-like. The choice of story, characters, and AI had a big part in that and made it lack the seriousness and professionalism of the previous games in my opinion. I think it would be great to move more towards a more mature game with darker and more gruesome levels and atmospheres with AI that aren't cheesy\over the top in their dialogue.

S3R6i0
7th Feb 2014, 03:46
To me Hitman: Contracts really showed the dark, gritty realities of the business that 47 is in. It had a level of gruesome, dark, mature content and atmospheres in the levels that I don't think the others ever really matched. I'd really love to see Hitman 6 move in a similar direction, at least in some of the levels.

Just look at the Meat Kings Party to get an idea of what I mean. Blood everywhere, dead horses hanging from the celing, prostitutes everywhere, some of them in cages above the dance floor, drugs, etc. Other levels in Contracts have the same feeling. That paired with the intense, depressing ambience from Jesper Kyd really set the mood for each level.

A lot of Absolution, in contrast, seemed pretty corny to say the least. While it did have some darker levels like the orphanage, it didn't really feel mature and Hitman-like. The choice of story, characters, and AI had a big part in that and made it lack the seriousness and professionalism of the previous games in my opinion. I think it would be great to move more towards a more mature game with darker and more gruesome levels and atmospheres with AI that aren't cheesy\over the top in their dialogue.

I wholeheartedly agree with you. What differentiated Contracts from Blood Money was that the game never lost it's serious tone. Part of that had to do with the fact that, for the most part, everyone in Contracts, from the NPC's to the characters, kept a realistic nature, whereas in Blood Money there was a silly, comedic nature to everyone, from the NPC's (the heavy accented populace of New Orleans) to the targets (The Swing King). The style of the game overall was more colorful and dynamic, whereas Contracts was dark and seedy, it rained and 47 was dying throughout the entire game. The highlight of the game (which I'm disappointed was at the beginning), The Meat King Party; a diabolical level that pretty much set the mood for the entire game.

I think for Hitman 6 they should restore that mature style while still providing enough colorful, exotic levels to keep it from becoming gloomy. They definitely need to bring back Jesper Kyd to add some satanic electronic music and take 47 into the seedy underbelly of that world.

mcescher1
7th Feb 2014, 03:57
these are both good points, i agree :)

BridgetFisher
7th Feb 2014, 15:20
wouldn't children complain about the content being to adult for them to be able to enjoy the game.

S3R6i0
7th Feb 2014, 15:29
wouldn't children complain about the content being to adult for them to be able to enjoy the game.

I think children will love it. :cool:

gkkiller
7th Feb 2014, 16:02
wouldn't children complain about the content being to adult for them to be able to enjoy the game.

Afaik all Hitman games are rated at least 16 and aren't meant for children.

mikom
7th Feb 2014, 16:38
To market a game about killing people for money towards children are stupid. It's not meant for kids.

Itsrob
7th Feb 2014, 17:43
wouldn't children complain about the content being to adult for them to be able to enjoy the game.

The game is rated M - "Children" wouldn't be playing it anyways.

mcescher1
7th Feb 2014, 20:23
lets be honest here... its obvious kids will get their hands on this game... i mean i was a kid once and always wanted to watch rated R movies

the thing is ... the development team should not dull the game because of this fact...

if a parent wants to let their kid play this game, good for them

its rated M... and will hopefully take M to new levels... there is no need to dull the game down with an M rating, zero

the game will be bad ass, and people will love it... if parents complain... point to GTAV - or to the fact that the game is M and not 'intended' for youngin's

guarantee the more "mature" a game is ... the more kids that will want it and love it hah... its a weird truth - let the parents complain all they want.. if they don't want their kids playing it... don't buy it for them - but they will... everytime

mikom
7th Feb 2014, 20:28
It's silly to even have this discussion. It's not for children. Period. And even if they play it, they wont suffer from it anymore than they do from watching the news where you see real death and dispair. Furthermore, if they want people to not play violent games they should start carding people who buy the games. Not babyproof the whole world so everything is Teletubbies.

This is a ridiculous, stupid discussion.

Itsrob
9th Feb 2014, 03:18
It's silly to even have this discussion. It's not for children. Period. And even if they play it, they wont suffer from it anymore than they do from watching the news where you see real death and dispair. Furthermore, if they want people to not play violent games they should start carding people who buy the games. Not babyproof the whole world so everything is Teletubbies.

This is a ridiculous, stupid discussion.

Yup. With that said, I think disturbing and mature atmospheres like some of the ones in Contracts would bring more appeal to the game if anything. A little bit of a shock factor. And it'd be realistic considering 47 is a Hitman and in a dark gruesome business.

123
9th Feb 2014, 21:22
To market a game about killing people for money towards children are stupid. It's not meant for kids.

Its not stupid because it gets them payed what did you think SaintRow the turd was. A so called "mature" game made for kids and maybe homosexuals. The thread isn't even about that though.

Contracts was my favorite, I think the game should get really dark a game about murder so they need to cutout all that hero ****.

mikom
10th Feb 2014, 16:47
Kids who want a game about killing people, want it just because of the fact that it's not marketed to them. It's the same reason why kids sneak into R rated movies. So, if you market it towards them it'll take out all the fun of it for them. The way to get those kids playing the game, even though I dont think they want that, is to make it as dark and mature as possible. That's the way you should go if you want to get paid.

I dont know what you're talking about when it comes to Saints Row.

HITMANfromHELL
10th Feb 2014, 20:04
I want the dark and gritty environment back in full force. The seedy motels, the murderous clubs. I love how "Underground" it seems.

Although, I can't state how much laughter I got out of the humor from Absolution!!!!

Itsrob
10th Feb 2014, 20:43
I want the dark and gritty environment back in full force. The seedy motels, the murderous clubs. I love how "Underground" it seems.

Although, I can't state how much laughter I got out of the humor from Absolution!!!!

Don't get me wrong - It's funny and all when there are a few humorous things in the game, like that drunk lady at the casino in BM, the naked people running around if you stole their clothes in contracts, etc, but in Absolution it seemed like there was just so much "humorous" stuff that it just changed the atmosphere and feeling of the game into one that isn't as serious. Instead of humor in a few levels, it was in nearly every level, to the point where it was just flat out unrealistic and cheesy. Sort of ruins the feeling of being a Hitman.

mikom
10th Feb 2014, 21:08
I agree, it almost felt like a satire or parody at some times.

Quajek
14th Feb 2014, 18:22
I like a mix of environments. It's one of my favorite things about 47, that his work takes him to a huge variety of places. Posh clubs, rooftop penthouse parties, exclusive guest list yachts; then the next week, it's backyard BBQs, parking garages, the local gym; then the week after that he's off to visit back-alley opium dens, S&M whorehouses, white slave auctions.

I want 47 to alternate between fancy glamorous locations, mundane everyday locations, and gritty awful underworld locations. That's my ideal Hitman 6.

Itsrob
14th Feb 2014, 18:34
I like a mix of environments. It's one of my favorite things about 47, that his work takes him to a huge variety of places. Posh clubs, rooftop penthouse parties, exclusive guest list yachts; then the next week, it's backyard BBQs, parking garages, the local gym; then the week after that he's off to visit back-alley opium dens, S&M whorehouses, white slave auctions.

I want 47 to alternate between fancy glamorous locations, mundane everyday locations, and gritty awful underworld locations. That's my ideal Hitman 6.

Agreed. There's nothing wrong with a mix of environments, just don't make the atmosphere excessively cheesy like Absolution was. It gives off a completely different feel in the game than the more serious professional tone the older ones gave.