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TopoR
5th Mar 2013, 10:55
And another bug :(
Missing all kinds effects in full screen, that appear "on screen" (raindrops, blood etc). Only in windowed mode with border(!) found all effects:

Windowed mode with border:


Windowed mode without border / full screen

Relight-TRHQ
5th Mar 2013, 11:52
I can confirm this, I noticed it too.

jaywalker2309
5th Mar 2013, 11:53
Graphics card? drivers? options?

Relight-TRHQ
5th Mar 2013, 11:55
NVIDIA Geforce 8800 GT
Latest DX9 driver on Windows XP
Um... I guess I should make a copy of all my options for easy copy / paste :)

TopoR
5th Mar 2013, 11:59
GTX 680 2Gb, Drivers 314.14 / 310.90
Options - best quality: all on and max, vsinc on, fxaa, tressFX

More PC configurations:
Computer:
Computer Type ACPI x64-based PC
Operating System Microsoft Windows 7 Ultimate
OS Service Pack Service Pack 1
DirectX DirectX 11.0


Motherboard:
CPU Type QuadCore Intel Core i5-3570K, 3600 MHz (36 x 100)
Motherboard Name MSI Z77A-GD65 (MS-7751) (4 PCI-E x1, 3 PCI-E x16, 4 DDR3 DIMM, Audio, Video, Gigabit LAN, IEEE-1394)
Motherboard Chipset Intel Panther Point Z77, Intel Ivy Bridge
System Memory 8135 MB (DDR3-1333 DDR3 SDRAM)
DIMM1: Kingston 9905403-174.A00LF 2 GB DDR3-1333 DDR3 SDRAM (9-9-9-24 @ 666 MHz) (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz)
DIMM2: Kingston 9905402-414.A00LF 2 GB DDR3-1333 DDR3 SDRAM (9-9-9-24 @ 666 MHz) (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz)
DIMM3: Kingston 9905403-174.A00LF 2 GB DDR3-1333 DDR3 SDRAM (9-9-9-24 @ 666 MHz) (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz)
DIMM4: Kingston 9905402-414.A00LF 2 GB DDR3-1333 DDR3 SDRAM (9-9-9-24 @ 666 MHz) (8-8-8-22 @ 609 MHz) (7-7-7-20 @ 533 MHz) (6-6-6-17 @ 457 MHz)
BIOS Type AMI (09/21/2012)

Display:
Video Adapter NVIDIA GeForce GTX 680 (2096832 KB)
3D Accelerator nVIDIA GeForce GTX 680
Monitor BenQ G2420HD (Digital) [24" LCD] (81B01414SL0)
Monitor ViewSonic VG2236 Series [22" LCD] (S53123640593)

Multimedia:
Audio Adapter nVIDIA HDMI/DP @ nVIDIA GK104 - High Definition Audio Controller
Audio Adapter Realtek ALC899 @ Intel Panther Point PCH - High Definition Audio Controller [C-1]

Storage:
IDE Controller Asmedia 106x SATA Controller
IDE Controller Intel(R) 7 Series/C216 Chipset Family SATA AHCI Controller - 1E02
Disk Drive OCZ-VERTEX4 ATA Device (SATA-III)
Disk Drive PHD 3.0 Silicon-Power USB Device (931 GB, USB)
Disk Drive SAMSUNG HD501LJ ATA Device (500 GB, 7200 RPM, SATA-II)
Disk Drive ST2000VX000-9YW164 ATA Device (2000 GB, 7200 RPM, SATA-III)

sk2k
6th Mar 2013, 15:09
I have the same problem here. I tried the DX9 mode too. It does not matter if i run TR fullscreen or windowed. I tried high, low, whatever settings. :(

EDIT: Switching to windowed mode IN THE GAME gives me the effects. Doing it in the start launcher does not work.

AMD HD 5850 1 GB RAM
Catalyst 13.1
Win7 64bit

sk2k
6th Mar 2013, 20:17
There is also a thread on the TR Steam forum: http://steamcommunity.com/app/203160/discussions/0/846947231090179422/

It happens on NVIDIA and AMD hardware.

sk2k
7th Mar 2013, 05:41
I hope NIXXES can fix this soon. I do not want to play the game in a window, with poorer performace than in fullscreen.

NixxesSoftware
7th Mar 2013, 06:15
This is being investigated.

dskiller
7th Mar 2013, 07:35
yep have the same bug with my system

intel 2600
memory 16gb
nvidia 580gtx

and here is video showing one the bugs

http://www.youtube.com/watch?v=m8OU9jrCQjw&feature=youtu.be

Daz1967
7th Mar 2013, 09:47
I can't honestly say that I've noticed any missing effects in this game even though I was having to play it without Exclusive Fullscreen enabled because of a "Failed to initialize Direct3D with current settings" error. However, I have seen water effects when passing through waterfalls and glare from the sun, etc., so perhaps it is working for me?

I also managed to get Exclusive Fullscreen (EF) working by switching screen resolution from 1920x1200 to 1920x1080, setting it to 60 Hz, which then allowed EF to be enabled and the game to load. I then exited the game and switched back to 1920x1200 and the game loads with EF enabled. I verified that it was still enabled from the game options (it was).

This game sure is buggy for us NVIDIA graphics card owners though with the v314.14 beta drivers... here are the issues I've come across:

1. [Minor Issue] Using in-game 2xSSAA or 4xSSAA causes the hidden relics to disappear or not display properly (and someone else mentioned a water rendering glitch on the Guru3D forums, although I've not seen that myself).

2. [Moderate Issue] The Anti-Aliasing (AA) setting keeps changing in both the Launcher and the in-game Graphics Options from 2xSSAA to FXAA. And switching to EF mode seems to 'lock' the settings, which prevents the AA settings from changing but also prevents changes to any of the other options either!

3. [Major Issue] Tessellation causes intermittent hitching, even during FMV cutscenes such as the intro and videocam clips, and total system freezes within minutes of playing with the default profile and after about an hour with the Hitman Absolution (plus it still hitches).

4. [Minor Issue] Rain passing through solid walls and ceilings where Lara is actually sheltered.

5. [Major Issue] I've had at least one save corruption bug when I exited the game normally too, albeit I pressed Alt-F4 to get the Do you want to exit the Game? prompt. Thank goodness for cloud saves as I was able to get it back!

*Edit*
This issue may have been the result of the recent patch which was found to cause this issue and reverted back to the original version this morning.

6. The Monitor Aspect Ratio Auto and 16:10 settings result in different sized displays on my 1920x1200 screen and is obvious if you toggle between the two! They should be identical so I presume the Auto setting isn't detecting the 16:10 aspect ratio correctly.

7. Changing the settings in the game when TressFX is enabled causes the framerate to tank to 2 fps and it doesn't go away until I exit the game and reload it. Even though exiting to the menu returns the framerate to 60 fps, if I resume my save the framerate goes back to 2 fps; only exiting and reloading the game fixes it.

8. TressFX hair seems to be prone to flickering with SLI but is reported to behave more normally (as normal as the bizarre hair physics in this game allow for, anyway) on a single GPU card.

Absolutely outstanding game, mind you, just spoilt by silly little bugs and glitches for NVIDIA users. I'm actually annoyed at the developers for not allowing NVIDIA sufficient time to release updated drivers for this game since they only got the final code last weekend according to an official statement by them. That is appalling IMO and it is telling that this AMD branded game has far fewer issues for AMD graphics card owners.

Mapleine
7th Mar 2013, 10:53
It's just one thing after another with this game... I hope some of this can be tuned up quick, because my previously glowing opinion of Square on the PC is kind of dropping off harshly.

I'd just be happy if I could rig it up to NOT crash on me, though, even the little tricks aren't saving it for me.

Rider
7th Mar 2013, 10:58
Same here :(
And it looks so much better in windowed mode...
I don't wanna be negative or anything but i have to say that PC version of this game have so many glitches and bugs. I think that after 2 hours i will stop with my play and wait for Patches to fix these issues if it can be fixed.

Daz1967
7th Mar 2013, 11:46
Tomb Raider is the buggiest game I've played since that Ghost Recon: Future Soldier travesty and it is hard not to feel disappointed at all the glitches because the game itself is epic and one of the most entertaining games I've played in months (when it isn't freezing up!).

whitelightning
7th Mar 2013, 12:38
I also can comfirm this.


Fullscreen
http://img26.imageshack.us/img26/6567/tombraider2013030713221.jpg (http://img26.imageshack.us/i/tombraider2013030713221.jpg/)

Borderless Windowed
http://img194.imageshack.us/img194/7605/tombraider2013030713182.jpg (http://img194.imageshack.us/i/tombraider2013030713182.jpg/)

i also seem to have the hair disappearing at times

http://i.minus.com/ibet2JTDPVP7Kq.gif

GTX580 i7-2600k win7x64

Fahrenheit
7th Mar 2013, 14:29
Seems like I'm missing some effects even when it windowed mode. I normally play at 1920 x 1200, here's the game at 720P windowed.

http://img213.imageshack.us/img213/8193/2013030700011.jpg

Looks like I'm missing some lens flare and that neat rainbow effect on the waves no? This is with everything on max. I run a i7 950 with a GTX570, currently running GeForce 314.14 drivers. I normally play with tessellation off due to a funky shadow glitch that happens with it on, like little dots float over Lara. I also turn off SSAO as well as mega hair for performance on my aging 570. Also like to point out I haven't had a crash ever, played for about 6hrs ish. Also I can't run in Exclusive Full Screen mode any all, it give me a D3D error and crash. I dont even know what Exclusive Full Screen mode is anyways lol.

Please fix the camera stuff!


Edit - Just rolled back to 314.07 with no change in IQ. Gonna head to bed, hope we got a fix when I wake up :3

Edit 2 - Is my DoF working right in this pic? Just toke the screen shot again with it off and it looked a million times better.

CameO73
7th Mar 2013, 15:03
I've played in borderless windowed mode (only possible using an external program like WindowlessBorderedGaming (http://forums.steampowered.com/forums/showthread.php?t=2675769)) and it really makes a big difference! Lens flares, blood drops, water drops, dust specs, heat distortion ... it's a lot more immersive (for me). You'll notice it immediately on the title screen.

Unfortunately it's not a perfect solution. If Lara gets hit too much, the screen goes completely white (normally the screen go black & white). Eventually resulting in my unavoidable death. So for now I have three options: play without the extras in fullscreen mode, endure the disadvantages in borderless windowed mode or wait for a patch...

BR4DDERS1986
7th Mar 2013, 15:16
I am not getting any of these effects even in windowed mode. I am using version 1.0.716.5 which is supposed to be a beta patch.

I never opted into this beta patch and when I do but then opt out nothing changes. I even reinstalled the game but it still uses the beta patch.

SteMot
7th Mar 2013, 15:18
I'm on an Nvidia GTX580 and I'm getting none of these effects even in windowed mode. No matter what I try I never get water splash, blood splash or anything like that. Everything maxed btw.

I also get an error with exclusive full screen running with the launcher but if activated ingame it works fine.

Now worried that with BR4DDERS1986 saying he has the beta patch and these effects still aren't working for him that the patch won't fix this issue at all.
EDIT: My version says v1.0.716.5 as well but I never downloaded ay patch at all from Steam.

Rider
7th Mar 2013, 15:44
^ Steam updates games in background without you knowing about that as far as i know.
Maybe they removed these effects completely?? This is mess tbh. I stopped playing the game.

_Ninja_
7th Mar 2013, 15:57
Well they didn't remove the effects. I definitely can see them in windowed mode.

Fahrenheit
7th Mar 2013, 16:12
I can't :(

_Ninja_
7th Mar 2013, 16:22
I can't either. I experienced half of the game already with effects missing and it really pisses me off.

Fahrenheit
7th Mar 2013, 16:27
I can't either. I experienced half of the game already with effects missing and it really pisses me off.
Kinda stinks for sure, not playing anymore till fixed.

iSPY
7th Mar 2013, 16:36
Same issue by me, but i can't get it working no matter what - Windowed, fullscreen , maximized windowed borderless mode,.

I've even disabled steam overlay and any fps monitoring software, nothing helps.. :scratch:


Maybe its a win 8 thing? Im using nvidia 570 GTX and latest beta 314.14 driver.

SteMot
7th Mar 2013, 16:47
^ Steam updates games in background without you knowing about that as far as i know.
Maybe they removed these effects completely?? This is mess tbh. I stopped playing the game.

Steam keeps a log of anything updated at the bottom, trust me when I say I have had no updates. Unfortunately I already finished the game but I always suspected I had graphical effects missing. Glad it's not just me.

Fahrenheit
7th Mar 2013, 17:15
Same issue by me, but i can't get it working no matter what - Windowed, fullscreen , maximized windowed borderless mode,.

I've even disabled steam overlay and any fps monitoring software, nothing helps.. :scratch:


Maybe its a win 8 thing? Im using nvidia 570 GTX and latest beta 314.14 driver.

Using same card and driver, windows 7 tough. The screen effects won't show up for me regardless of screen mode

_Ninja_
7th Mar 2013, 17:33
So I'm playing in windowed mode using this program to make it fullscreen:

http://forums.steampowered.com/forums/showthread.php?t=2675769

And the game definitely looks better now. I got around it but they definitely need to fix it.

http://s15.postimage.org/m3r8psyej/2013_03_07_00037.jpg (http://postimage.org/image/gscc53cbr/full/)

netlider
7th Mar 2013, 17:53
For those that can't get the effects to show up in window mode, try messing with the Aspect Ratio options in game, alternating between Auto and 16:9 or whatever you monitor AR is. I wasn't getting the "extra" effects while windowed till messing with the AR options.

Like others, I'm postponing finishing the game till this (and other) issues are addressed.

SteMot
7th Mar 2013, 18:06
For those that can't get the effects to show up in window mode, try messing with the Aspect Ratio options in game, alternating between Auto and 16:9 or whatever you monitor AR is. I wasn't getting the "extra" effects while windowed till messing with the AR options.

Like others, I'm postponing finishing the game till this (and other) issues are addressed.

This worked, Setting AS to auto instead of 16:10 makes all the effects as they should be in windowed mode. Thanks mate :)

Fahrenheit
7th Mar 2013, 18:19
For those that can't get the effects to show up in window mode, try messing with the Aspect Ratio options in game, alternating between Auto and 16:9 or whatever you monitor AR is. I wasn't getting the "extra" effects while windowed till messing with the AR options.

Like others, I'm postponing finishing the game till this (and other) issues are addressed.

Worked for me.

This worked, Setting AS to auto instead of 16:10 makes all the effects as they should be in windowed mode. Thanks mate :)

The same, has to be on auto to work.

http://img109.imageshack.us/img109/8743/2013030700017.jpg

netlider
7th Mar 2013, 18:34
Well, FWiW, I made a quick comparion video using the benchmark scene: http://www.youtube.com/watch?v=JUcZ3U96hhg

NixxesSoftware
7th Mar 2013, 18:54
When in-game, can you try toggling aspect ratio from one setting to another, then back. This has worked for some people, and may serve as a work-around until this is properly fixed.

whitelightning
7th Mar 2013, 19:44
When in-game, can you try toggling aspect ratio from one setting to another, then back. This has worked for some people, and may serve as a work-around until this is properly fixed.

I have just tried this, but it didnt work. in the benchmark the rainbow and solar flare is missing.

iSPY
7th Mar 2013, 19:48
Ok AR at auto worked for me too :)


But only in windowed mode, if i press alt+enter to go to fullscreen they disappear, press alt+enter again and boom they're back..



Edit: It doesnt have any effect in fullscreen with various aspect ratios (hit apply by each) and then back to auto. Only in windowed mode and only by auto.

CheekBoys
7th Mar 2013, 19:59
Credit to **** Owl for the original Steam thread
http://steamcommunity.com/app/203160/discussions/0/846947231090179422/

SteMot
7th Mar 2013, 20:07
Ok AR at auto worked for me too :)


But only in windowed mode, if i press alt+enter to go to fullscreen they disappear, press alt+enter again and boom they're back..



Edit: It doesnt have any effect in fullscreen with various aspect ratios (hit apply by each) and then back to auto. Only in windowed mode and only by auto.

This ^

Hopefully an easy issue to fix now it's been nailed down how to get it to work.

Relight-TRHQ
7th Mar 2013, 20:08
Credit to **** Owl for the original Steam thread
http://steamcommunity.com/app/203160/discussions/0/846947231090179422/
Hey CheekBoys, I noticed you made a few bug posts in our "General Discussion" forum - please make future technical posts here, in our "Technical discussions & bug reports" forum :)

Also, please post any technical information directly into your posts, instead of linking to other forums. We're trying to gather all the reports and information here for the technical staff. Thanks! :)

CheekBoys
7th Mar 2013, 20:16
Hey CheekBoys, I noticed you made a few bug posts in our "General Discussion" forum - please make future technical posts here, in our "Technical discussions & bug reports" forum :)

Also, please post any technical information directly into your posts, instead of linking to other forums. We're trying to gather all the reports and information here for the technical staff. Thanks! :)
Ok, will do!

BR4DDERS1986
7th Mar 2013, 20:18
http://img201.imageshack.us/img201/3831/tombraider2013030720143.jpg

I can confirm (for the third time :)) that it works if you set aspect ratio to auto.

NeuralClone
7th Mar 2013, 21:12
I've had the aspect ratio set to auto since installing the game and playing around with it (auto -> 16:10 -> auto, for example) doesn't appear to fix the issue for me.

Radeon HD6870 with Catalyst 13.1
Windows 7 (64-bit)
Playing in full screen with graphics set to Ultimate (vsync, TressFX, max shadows, etc.) in 1680x1050. I also played it in 1920x1080 on my HDTV for several hours yesterday.

Thanks for pointing out these issues. I had no idea those effects were even missing and that the game is supposed to look even MORE beautiful than it already does.

Edit: I can confirm that these effects appear if I switch to windowed mode.

Katreyn
7th Mar 2013, 21:24
This explains a lot to be honest. Been playing through full screened, etc. Noticed the sky and clouds seemed kind of flat, but never thought I was missing something like that. Actually just beat the game today only to find I was missing some beauty. Ah well, I enjoyed it, I'll play it again when this gets fixed for sure. Hope to see a fix soon.

AMD 6850 latest drivers (13.1)
Windows 7 (64 bit)
Playing in fullscreen at 16:9 (1600x900). No vsync, tesselation, precision or post processing. Everything on normal settings except for texture quality, level of detail.

Edit: changing aspect ratio to auto doesn't work for me either.
Does work when I change to Windowed.

Parsnippu
7th Mar 2013, 21:40
Yes, windowed with automatic aspect ratio brings back those effects.

I had no idea they were missing, good catch guys.

Rider
7th Mar 2013, 22:04
Doesn't work for me! Tried EVERYTHING possible.
It is only working when i set windowed (bars up and down) + auto aspect ratio. That is only combination when it's working.
And guys you don't even have to enter Benchmark mode, these effects can be seen on Menu screen too, water splashing on screen and drops everywhere...

netlider
8th Mar 2013, 01:45
Just to be clear: setting the AR to "auto" is not supposed to fix the issue while running the game in fullscreen mode! It's a workaround for those of us who coudn't get the missing effects (lens flare and the camera water droplets) to show up even while running in classic windowed mode.

As it is, fullscreen mode WON'T show those effects AT ALL. I went and even messed with nVidia control panel "scaling" options trying ever combination avaiable to make those effects stick in fullscreen, but to no avail.

Fahrenheit
8th Mar 2013, 02:40
Just woke up, still no fix 3:

Rider
8th Mar 2013, 08:38
Just to be clear: setting the AR to "auto" is not supposed to fix the issue while running the game in fullscreen mode! It's a workaround for those of us who coudn't get the missing effects (lens flare and the camera water droplets) to show up even while running in classic windowed mode.

As it is, fullscreen mode WON'T show those effects AT ALL. I went and even messed with nVidia control panel "scaling" options trying ever combination avaiable to make those effects stick in fullscreen, but to no avail.

So only way to get these effects is to play on windowed mode with bars up and down right?

CameO73
8th Mar 2013, 09:46
So only way to get these effects is to play on windowed mode with bars up and down right?
Yep. You have the choice between windowed mode (which shows the immersion killing Windows taskbar :-( ) or use a program to fake borderless windowed mode (http://forums.steampowered.com/forums/showthread.php?t=2675769) (and suffer the grey screen of death if you're hit too much).

I'm currently using option 2 ... but it's not really fun in heavy combat sections. The problem is that once you've seen the difference, fullscreen without the effects just ain't cutting it anymore.

sk2k
8th Mar 2013, 09:51
Any chance for a patch before the weekend starts? I guess not. :(

I still wonder how this bug could slipped trough. I guess there was not enough time to fix/implement it before the official release date.

Daz1967
8th Mar 2013, 09:57
I've been playing this great game for about 7 hours now taking my time to explore every nook and cranny because the level design is superb and entices me to!

Anyway, I've just found out about this missing effect bug and, sure enough, I have it too and can only see them if I switch to window mode. Honestly, I'm so disappointed that this game has so many blooming bugs and glitches, including ones that freeze or crash the game unless I lower the settings and turn off tessellation and TressFX hair (since I'm an NVIDIA graphics card user). It's bad enough that the developers gave the final code with changes that were too late for NVIDIA to release an updated driver in time for release (a very underhand tactic IMO that just makes NVIDIA look bad in comparison to AMD) but this issue affects everyone, both AMD and NVIDIA card owners alike. Did anyone even bother testing this game at all?

An absolutely brilliant game marred by sloppy management and inadequate testing IMO. I watched an IGN video demo from December 2012, where the game actually crashed, in which the developers explained that the game was delayed to March 2013 for polishing so that crashes like the one in the demo don't happen. Well, they didn't do a very good job of that, did they, and NVIDIA card owners got well and truly gimped!!! :rolleyes:

I don't mind the odd minor glitch or bug but I do get annoyed if I'm playing a game that requires me to wait days or weeks for fixes before I can play it as intended on maximum settings. It is just so unprofessional really but it happens time and time again.

Daz1967
8th Mar 2013, 10:03
Also, since the Auto aspect ratio is mentioned here as a fix for people not seeing the missing effects even in windowed mode: why does the image displayed change between Auto and 16:10 on my 1920x1200 monitor, which obviously uses a 16:10 aspect ratio? Shouldn't the image be exactly the same for both Auto and 16:10? Is this yet another bug as it seems either 16:10 is incorrect or Auto isn't setting 16:10 properly? I have a 24" HP LP2475w monitor, 60 Hz.

And why doesn't my anti-aliasing setting stay on 2xSSAA? It keeps resetting back to FXAA even though I'm using Custom settings. None of the other settings change, just the anti-aliasing. Mind you, SSAA seems to be bugged (surprise!) anyway as enabling it results in some of the discovered hidden relics not displaying properly. I'm using the v314.14 betas but this issue still occurred with the earlier v311.06 WHQL ones as well.

Rider
8th Mar 2013, 10:26
Yep. You have the choice between windowed mode (which shows the immersion killing Windows taskbar :-( ) or use a program to fake borderless windowed mode (http://forums.steampowered.com/forums/showthread.php?t=2675769) (and suffer the grey screen of death if you're hit too much).

I'm currently using option 2 ... but it's not really fun in heavy combat sections. The problem is that once you've seen the difference, fullscreen without the effects just ain't cutting it anymore.

Thanks but i am not messing with these programs.

Fahrenheit
8th Mar 2013, 10:28
Yeah waiting on the patch, already had some story stuff spoiled for me. This kinda thing makes me wanna switch to consoles and just play a game and over look how low rez the game looks and how crappy the FPS is.

Rider
8th Mar 2013, 11:05
Yeah waiting on the patch, already had some story stuff spoiled for me. This kinda thing makes me wanna switch to consoles and just play a game and over look how low rez the game looks and how crappy the FPS is.

Tell me about that! Now i wish i didn't even got steam version! I should just wait for my CE to come.
Now i paid 65e for CE plus 35e for steam version! And i stopped playing the game!

GavinUK86
8th Mar 2013, 20:04
I finished the game without even noticing the missing effects. Sure it sucks but a few flashes of lens flare isn't exactly ruining the game now is it. Stop being so over dramatic. It's still one of the most enjoyable games I have ever played. I'll replay it once they sort out a patch. Can't wait.

CameO73
8th Mar 2013, 22:05
I finished the game without even noticing the missing effects. Sure it sucks but a few flashes of lens flare isn't exactly ruining the game now is it. Stop being so over dramatic. It's still one of the most enjoyable games I have ever played. I'll replay it once they sort out a patch. Can't wait.
I agree to a point: it's just a couple of effects. But they add a lot to the whole scene. Not just some lens flares, but also:

rain drops running down screen (it's actually the first thing you'll see on the title screen)
blood on the screen when you're getting hit
dust/mud on the screen
heat distortion from fires
the sun (...)
some more bloom and light effects


The overall effect can in some cases be dramatic. Just compare this screenshot (no effects) (http://cloud-2.steampowered.com/ugc/594745738327666054/8A79E5A63FDD6AAC1D3E3B37A27E8D02C9E142B1/) with this one (with effects) (http://cloud-2.steampowered.com/ugc/594745738327665224/2B9095F906C3581F49C13E371847041C2647840B/). Or this one (without lens flare) (http://cloud-2.steampowered.com/ugc/594745738327660921/FA8F7599C97DC265E6342EE09C814F9F9EEE7B3E/) with this one (with lens flare) (http://cloud-2.steampowered.com/ugc/594745738327663427/E2F7BFAEF5A9BA5F0D77E1924F69B2913778C4B1/).

Rider
8th Mar 2013, 22:25
It look so much better with them! :(

GavinUK86
8th Mar 2013, 22:28
but my point is when the games in motion and your not stopping every 2 minutes to take screenshots you hardly notice them missing. i sure has hell didnt until 20 hours of game time and looking in this forum lol.

Rider
8th Mar 2013, 22:39
but my point is when the games in motion and your not stopping every 2 minutes to take screenshots you hardly notice them missing. i sure has hell didnt until 20 hours of game time and looking in this forum lol.

You didn't because you didn't even knew they should be there.

whiteyjuice
9th Mar 2013, 13:33
In Full-screen mode, I have Rectangular artifacts. No lens flare or blood.

Radeon HD 7970
ASUS M5A99X EVO
AMD Hexcore

iSPY
11th Mar 2013, 21:48
Its ok now in fullscreen mode. :)

SE_Param
11th Mar 2013, 22:14
I would like to suggest if you have exclusive full screen checked on the launcher menu settings to uncheck the box we have noticed that some systems with exclusive full screen enabled cause issues.

iSPY
16th Mar 2013, 00:41
This new patch broke lens flare again.

I tested with new nvidia driver 314.21 and it fixes black dots flicker on her face, but no sun lens flare effects (in benchmark), rain drops are visible in main menu though.

I reverted to older driver 314.09 just to see if its not driver fault, but no its something with this new patch.

In both cases aspect ratio to auto, I also tested with 16:9 and no luck, alt+enter to windowed mode fixes it.


edit: If i press alt+enter again back to fullscreen mode it works too, but only until it finishes benchmark score, if i let it continue with onscreen score it disappears again.

Benchmark bug? I didnt test in normal game yet.


EDIT2:
I appears to be benchmark bug, its ok ingame.. I can see fire & flashlights lens flare effects, also blood splatter, etc.

Mike89
21st Mar 2013, 00:10
Since the game has been patched now I get the screen constantly covered with 6 sided dots every time I go near water. I guess this is supposed to be rain drops on the screen. Why is it 6 sided dots instead of looking like rain drops? It's very distracting.

SE_Param
21st Mar 2013, 00:33
I do apologize for the graphical issue you are experiencing. I would like to suggest to lower your graphical setting and see if the issue still persists.

Mike89
21st Mar 2013, 00:36
I have a GTX 680 and you're telling me to lower settings? The game runs fine, just without real water drops. Every youtube vid I've seen of this game is showing the 6 sided dots.


Looking at the opening game menu where it is raining, I do see rain drops on the screen. I also see the 6 sided dots which I guess is lens flare. I hadn't noticed the rain drops playing the game because the 6 sided dots over power all other effects. Whatever it is it is very distracting and over done (happens too much). Would be nice if there was an option to turn off Lens Flare.

Relight-TRHQ
21st Mar 2013, 01:04
Yes, it is an intentional lens flare type effect. It was always intended to be there, but for some graphics cards on PC, the effects were missing when playing in full screen mode. The patch fixed that.

Other effects include sunlight, dirt, blood and more appearing on the "camera lens".

In the feature request thread (http://forums.eidosgames.com/showthread.php?t=134056), there is an item in the list asking Crystal to make these effects optional. If you agree, please add your vote to that thread!


Turn off water/mud/dirt/blood/rain hexagons and textures, effects that hit the "camera" lens (possibly selectively)

Mike89
21st Mar 2013, 05:31
I really do hope they come up an option to turn it off. That way people who actually like this effect could have it and those who don't can turn it off.

Wouldn't be as bad if they really looked like lens flares. They don't, they look like big 6 sided dots all over the screen. To make matters worse they don't show up when a lens flare really would show up. They show up whenever you go through water, whenever you're shot, whenever you skin an animal, just about whenever a real Lens Flare would not show up. It's like the lens flare in this game has a split personality and doubles as water, damage and blood, in fact just about everything except a real lens flare. Whoever is responsible for this must really like 6 sided dots cause I sure don't call those Lens Flares.

Don't get me wrong, I really do like this game. It's just that this "Lens Flare" effect in this game is just really poorly implemented.