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View Full Version : RPS Review: A disapointment compared to Blood Money



Derp Derpington
18th Nov 2012, 15:12
Check this review out. No silly scores, just an impression.

http://www.rockpapershotgun.com/2012/11/18/wot-i-think-hitman-absolution/

I know you're all really into Hitman, but the game looks like it's missing the point that made the previous Hitman games great: Being set loose in a unique environment where you can decide your own way to do the assassination. It's more linear and focused around a poor story instead of being a real assassin that kills for money and does not kill for emotional reasons.

Judge for yourselves, I leave you with this last video that sums my thoughts up quite well (minor spoiler warning) http://www.youtube.com/watch?v=wh3a4stNaf4

Surveyorman
18th Nov 2012, 15:21
It's not Blood Money 2.0? Good, I don't want Hitman to be rehashed.

Molkifier
18th Nov 2012, 15:40
People need to remember that reviews aren't everything. Heck, Blood Money has a Metacritic score of 82, yet is easily my favorite game of all time. No game is perfect. Except Portal.

Derp Derpington
18th Nov 2012, 15:50
It's more about which reviewers you trust. In the end it's all about the feeling you get when you puzzle together your opinion about a game. I really loved Blood Money, and I was hoping they'd expand on that. The feeling I get is that they went to the polar opposite, focusing on all the wrong things. Linearity, story being your motivation instead of money, holding your hand in front of your face, taking your mask off in front of hundreds of people, murdering a guy, and still getting a silent assassin rating all sounds like the wrong direction to me.

The review's worth reading for just the factual statements like:
There are objectives in the game that involve walking through the only entrance to a room and aiming at someone’s face in slow motion. React too slowly and they shoot first and then gloat in game over scenes”
“Absolution has become a stealth game rather than a Hitman game. It’s mostly about avoidance rather than blending in or surveying”
“There’s no continuity between one loading point and the next, even when it’s just a door.”
“most levels don’t have a target – they’re about getting from one place to another ”

It's hard to spin your own opinion into those factual statements. They also cooberate the review from PC Gamer.

LazyAmerican
18th Nov 2012, 15:57
Not playing a game for those reasons is ridiculous...when the core gameplay is exactly the same as the previous games. But hey...people can do what they want.

Derp Derpington
18th Nov 2012, 16:16
How is the core gameplay the same when the Blood Money is based around large, completely different areas where you pick your own gear and your own way to your objective (which is assassinating people in a clever way), and Absolution is based around a linear story-driven game where half the objectives are getting from A to B, and assassination are based around cutscenes, being quick enough in a slow-mo standoff, quicktime events and some of them being scripted to fail in a cutscene even though you did everything right?

Imo that means the core gameplay is very different, unless you count shooting people (something that is discouraged in Hitman) as core gameplay.

Especially the change from blending in to rolling around cover in a disguise to avoid suspicion (wtf?) is the change of core gameplay.

MajorLeeStoned
18th Nov 2012, 16:19
GT gave it a 6.9 and pretty much a bad review.There are things I agree on with these bad reviews,but I still want to play the game.I would rather play a hitman2.0 than a new version.that's where a lot of franchises **** up.They change too much of what makes the game great.

Derp Derpington
18th Nov 2012, 16:23
I agree with you Major. I won't ever pre-order or pay full price for this, I don't want to support this direction.

Rekalty
18th Nov 2012, 16:39
Hitman Absolution is a STEALTH game?... Blew my mind. I'll use reviews as guidelines at best, can't claim to have an opinion about the game, before playing it myself.

Derp Derpington
18th Nov 2012, 16:51
You're missing a subtle point Rekalty.

The reviewer means by changing Hitman to a stealth game, that Absolution changed Hitman from a fitting-in game (wearing clothes, acting like someone else) to a game where you totally avoid being seen, even with a disguise. This doesn't sound that bad, until you realize the reason for this. This is the case because when you wear a disguise other people get suspicious, which totally makes sense. However, the suspicion isn't very logical. Police officers don't accept a police officer in the distance standing around, but they do accept him rolling around cover in a very un-policeman way.

Basically, the suspicion mechanic doesn't work like you would expect it to, based on how you think people behave, which means you're forced to do these crazy combat rolls and holding your hand in front of your face which drains your instinct to avoid people getting suspicious.

Babyface Assassin
18th Nov 2012, 16:56
Its everything but linear. Everyone saying this, don´t know what he talks about!

Of course the story is linear, but the gameplay is not!!! You always have plenty of options in a level. I think thats the thing most people don´t understand. Its not about changing the story its about how you want to play the levels!

Derp Derpington
18th Nov 2012, 17:00
Point is, in the previous game your motivation to kill was primarily money. In this game that motivation is gone, so they fill it up with a story motivation, which means the missions have to make sense in the story, which means less variety or an unbelievable story. I think the former was a better mechanic as it allowed you to enter various environments (from south-america to the Paris opera to a porn-tycoon's christmass mansion) without disconnecting you from the story. In Absolution's story-driven gameplay a change of scenery like that would mean the story has to be ridiculous to get you sent across the world for everything. The story-driven nature of the game forces it to have these "get-from-A-to-B" missions instead of proper assassinations, which in Blood Money were just part of a larger mission (getting to the changing room unnoticed in the Opera level to switch the pistols).

This allowed you to play the levels in Blood Money how you want, since your actions don't have to make sense in the story (since the only goal is to assassinate your targets), and is the reason in Absolution you have scripted failures (which you can't do anything about) of your assassination because else you'd screw the story up.

Babyface Assassin
18th Nov 2012, 17:07
Ok, but now these get from A to B are not longer included in one level assort they are separate levels, so what? When you don´t like the story ok, but telling people that the game is Linear is just a false information!

Derp Derpington
18th Nov 2012, 17:12
No it isn't. Look at what I am saying. Indeed that going from A to B is now a separate level. This forces you to go from A to B exactly as the developers want you to. Let's compare it to the Opera mission. You can go from A to B to switch the guns out, you can also go from A to C to snipe the target right as the gunshot from the fake gun sounds. In absolution this choice is non-existant. What's the fun in getting from A to B to walk through a door? Why not just make it one big level so you can choose which door you walk through to get to your target? In Absolution it's not about getting to your target, it's about advancing the story. The story is linear, which forces a lot of gameplay to be linear as well, much moreso than in Blood Money.

Rekalty
18th Nov 2012, 17:16
Opera mission has one entrance, one exit.
But, as Babyface says, it's not about A to B, it's the journey in between.

Babyface Assassin
18th Nov 2012, 17:18
No it isn't. Look at what I am saying. Indeed that going from A to B is now a separate level. This forces you to go from A to B exactly as the developers want you to.

No, there are many ways to get from A to B!

Derp Derpington
18th Nov 2012, 17:19
The Opera mission isn't completed by walking back and forth through this entrance, it's completed by assassinating two people in a manner of your own choosing, giving you many options to do this. Once again, it's not about getting from A to B. Getting from A to B is only part of the mission. In Blood Money this isn't separated from the main objective (assassinating 2 targets), in Absolution for no reason other than story, it is.

Derp Derpington
18th Nov 2012, 17:21
No, there are many ways to get from A to B!

You're right here. My point is more that I don't see the point of these A to B missions in a Hitman game. For me Hitman is about assassination, not about walking through a door to go to the next level. The many ways of getting from A to B is just part of the whole of a level in Blood Money. Why does it need to be separated into a different level in Absolution? I think it's because it's so much more story-driven, and they can't just make 47 skip the travel in between story missions.

Driber
18th Nov 2012, 17:24
There sure seem to be a lot of strong opinions here from people who have not even played the game :whistle:

Derp Derpington
18th Nov 2012, 17:27
I think pre-ordering the game for a lot of money based on faith is a bigger sign of a strong opinion of people who have not even played the game, and much more irrationally so, rather than discussion about the game.

Rekalty
18th Nov 2012, 17:29
There sure seem to be a lot of strong opinions here from people who have not even played the game :whistle:

Tell me about it!
But then again, imagine how boring the world would be, if people only had opinions about issues, they had personal knowledge about? Like old white men wanting to decide about birth-control and abortions.
But I'm getting off topic here, of course there's a difference between going from A to B, and going from A to A. I like that IOI is taking chances and not just making a Blood Money 2.0, however much I loved that game. Change is not always a bad thing, but if you don't like it, don't play it. It's a free world, after all. Mostly, at least.

Derp Derpington
18th Nov 2012, 17:31
Don't get me wrong. Of course change could also be for the better, and I'm sure many small elements are improved in Absolution compared to Blood Money. It is just my opinion that the change of the overall structure of the game (contract-based to story-based) is to the games' detriment, and that saddens me.

Rekalty
18th Nov 2012, 17:35
Don't get me wrong. Of course change could also be for the better, and I'm sure many small elements are improved in Absolution compared to Blood Money. It is just my opinion that the change of the overall structure of the game (contract-based to story-based) is to the games' detriment, and that saddens me.

Well, I hope you get your money's worth in any case :) And that Contracts mode may offer that, which people may feel lacking in the Story-mode.

Driber
18th Nov 2012, 17:37
I think pre-ordering the game for a lot of money based on faith is a bigger sign of a strong opinion of people who have not even played the game, and much more irrationally so, rather than discussion about the game.

Difference here is that mine was an observation, yours is an assumption :cool:

Derp Derpington
18th Nov 2012, 17:46
Difference here is that mine was an observation, yours is an assumption :cool:

I think pre-ordering based on faith warrants more worry than someone voicing their opinion in a games forum ;). Nonetheless, you're right.

Driber
18th Nov 2012, 18:34
I don't agree. I think the problem with that statement is that it is a generalization. Not everyone who pre-ordered the game is a "blind Hitman fanboy" (for the lack of a better word), as the context of your posts imply.

People pre-order for various reasons, like making sure they get the game on time, or making sure it won't be sold out in the store, or to get their hands on some pre-order goodies, or even because it is sometimes actually cheaper to pre-order.

Anyway, getting back to my original point - you have not played the game, so I find it remarkable that you can have such strong negative opinions on it based on the opinions of some reviewer. And I think we all know how "wrong" reviewers can be sometimes :whistle:

ALPHATT
18th Nov 2012, 18:45
Becuase blood money was such a flawless games. The reviewer expected a game, didn't get it, therefore the game is bad. It's their loss, not ours. You decide for yourself, there's plenty of reviews from both camps. It's an objective fact that not all levels are sandbox, but that doesn't mean they don't work, or the game on it's own does not work.

Also, keep in mind that reviewers rush games, your experience may differ greatly.

SuperHawksman
18th Nov 2012, 18:56
Wow, I love how everyone compares it to Blood Money! I loved the shooting in blood money! And how jerky the aiming worked! I loved the bodies going all over the place when dragging! I loved how you could totally go for an approach that was not stealthy and get away with it! I also loved how there was almost always one disguise that you could take to just freely wander around! Seriously the most flawless game ever created!

Now, don't get my wrong, I like Blood Money. I played it a lot and I still play it a lot. It's just that comparing it to Blood Money isn't 100% fair in my opinion. It's true that we're still talking about a Hitman game here, so that it should be Hitman, but hey, everyone loves different types of games! I LOVE stealth action! It seems that all reviewers think: 'Yeah! Blood Money 2.0!' 'Wait... It ISN'T?!'. It doesn't really matter, it still a game and you can think it's bad or you can think it's good. I agree that Blood Money had nicer levels, but the gameplay of Absolution looks a lot better.

I just think it's stupid to hate the game ALL! THE! WAY! for some flaws it has, since my sarcasm hopefully pointed out, Blood Money wasn't perfect either, and don't use the 'it's an older game' excuse. Since old flaws are still flaws, and if you want it or not, time flows, deal with it.

Spiderix
18th Nov 2012, 18:57
Hitman Absolution (HA) is much more story driven and not so much as start at A do objective B and go back to A for extraction like in Blood Money. That will be in the contracts mode as I see it. Just imagine all the players out there giving you a contract that you must complete the way they want it to be completed. So it makes sense that HA is a lot different and linear in some sense but this is due to the story. All story driven games are linear unless you have the option to step back from the story and do side mission like in GTA. From what I have understood Contracts mode is much more like Blood Money where the story mode is different.

I don't really understand why some people are being so negative in their reviews/first impressions even without really trying the content that will be created in Contracts mode by users. You must understand this is not Blood Money 2.0 :S

Honestly I am still hyped up about this game. Regarding bugs and missing animations I don't see the big deal, once users get their hands on the game than we will be able to throw our feedback at IO and ask for the changes to be made.

Seriously just try the game first before you judge it so negatively.

Derp Derpington
18th Nov 2012, 19:09
I guess a lot of people just really liked Blood Money. For me it certainly was the peak of the series. It's not weird to me that people want more of that, and the direction Absolution takes is definitely not the way of Blood Money. I think that's bad, but nonetheless I hope you guys still enjoy the game. Just ask yourself if the direction Hitman is going in is good.

bukkit
18th Nov 2012, 19:20
I guess a lot of people just really liked Blood Money. For me it certainly was the peak of the series. It's not weird to me that people want more of that, and the direction Absolution takes is definitely not the way of Blood Money. I think that's bad, but nonetheless I hope you guys still enjoy the game. Just ask yourself if the direction Hitman is going in is good.

verygood question mate , you could make a poll. it would be interesting to see the results in these fanboy waters

evilmonkey222
18th Nov 2012, 19:26
"why are people whining that it isn't blood money"

I'll tell you why, because the series worked up to blood money and by then (part from a few clunky mechanics, melee etc) they had it nailed absolutely perfect. The sandbox, the freedom, the ability to choose your weapons and MANUALLY save. They had the formula polished to a bald head like shine, then they release this derpy, consolised, restrictive, linear nonsense.

almost half the missions are A to B missions with no target? lemme check the box cause I'm sure it's called Hitman not Escortman or ConvictionMan, maybe it should be mainstreamed-man tho.

I have it preordered, but at this point its out of sheer morbid curiosity and contracts mode that I haven't cancelled it already...and yes Ive played this on 360 already.

oh well

gotta go back to point shooting sam fisher style, BWAHAHAHAHAHAHAHA

Funny I made this video about a year ago, its startling how correct it all turned out to be

http://www.youtube.com/watch?feature=player_embedded&v=s5CwFeuPlcQ

Drealgrin
18th Nov 2012, 19:55
I didn't like every level in blood money, I hate the rehab level, and i find the mardi gras and the casino level to be boring (though if they'd redo it with the new engine i'm sure it would look really awesomel)

I pretty much loved all of hitman 2 except the first level, hitting the italian mafia guy. Hitman 2 made me feel the most like a Hitman.

Here's hoping they pull a Contracts and redo Hitman 2 with the new engine ;D That would be neat.


But Absolution looks different, I love the smirk 47 gave in his Judge outfit, he seems all around a more personable killer. The kind of murderer you can love. slight homo.

I HAVE FAITH IN THIS FRANCHISE and this game :D

Though it is rather upsetting that they didn't follow the blood money timeline, I'd like to see what that asian man had to offer, preferably in the back.

abfirstr8
18th Nov 2012, 20:49
The review's worth reading for just the factual statements like:
There are objectives in the game that involve walking through the only entrance to a room and aiming at someone’s face in slow motion. React too slowly and they shoot first and then gloat in game over scenes”
“Absolution has become a stealth game rather than a Hitman game. It’s mostly about avoidance rather than blending in or surveying”
“There’s no continuity between one loading point and the next, even when it’s just a door.”
“most levels don’t have a target – they’re about getting from one place to another ”

It's hard to spin your own opinion into those factual statements. They also cooberate the review from PC Gamer.

My word, this is not Blood Money 2... When will this be understood?

This whole most levels thing is just really ridiculous. I've been watching quite a bit of the gameplay, and what seems to happen is that one of the A to B levels then lead into another assassination. And on top of that they have a whole separate mode for strictly that, but they seem to choose not to include that in their review.

If you honestly believe that the PC gamer has "factual statements" then you are wrong. Even his "gently press the mouse button" statement came out false, as it is actual press Shift. Why would anyone lie about that? And also if they lie about that how are you to know what else they lied about?

bukkit
18th Nov 2012, 20:58
@ abfirstr8
Just ask yourself if the direction Hitman is going in is good.

abfirstr8
18th Nov 2012, 21:10
@ abfirstr8
Just ask yourself if the direction Hitman is going in is good.

And if I say yes, will I be penalized by you? :P

bukkit
18th Nov 2012, 21:14
And if I say yes, will I be penalized by you? :P

thats right :) penalty for lying to yourself

aieeeee
18th Nov 2012, 21:16
I think people need to stop the hell comparing it to Blood Money. It's different. In good and bad ways. One bad way being you don't have the option of choosing your loadout before you start the mission. It's all very well constricting us with a story and then saying well you can do that in contracts. Contracts has to be played online. Story mode doesn't. Yet the two modes are interwoven.

We get shown all the weapons and stuff you can buy in Absolution mode and then shown you have no cash in your offshore account because you're not online and you can only buy these weapons and upgrades for use in contracts mode.

I really don't get why they even bothered putting this stuff in Absolution mode?

umadsadbadbro
18th Nov 2012, 21:35
People need to remember that reviews aren't everything. Heck, Blood Money has a Metacritic score of 82, yet is easily my favorite game of all time. No game is perfect. Except Portal.

you post was almost %100 accurate, until you said Portal, then it just turned to feces.

anyway OP's name says it all. Nice try trolling but you're gonna have to do a little better than comparing to totally different gen games next time and picking apart scenes from a game that doesn't necessarily represent the entire gameplay experience.

Derp Derpington
18th Nov 2012, 21:41
How is trying to discuss a game trolling? Feel free to disagree, but insulting me like that just makes you look silly. And you'd think comparing a game to it's previous installment is not comparing it to a "totally different gen".

umadsadbadbro
18th Nov 2012, 21:54
I swear today gamers are like sad pathetic lonely house wives. Well most of them anyway, not happy unless they can complain about something. Especially knowing they're still gonna go out and buy it. That's the funniest part. Carry on like the developers don't know you're gonna go out and buy the friggin game anyway haha. So predictable.

What really makes me laugh is people talking about them "Consolizing" Hitman.

Uhhhhhhhhhhhhhhhhhhhhhhhhhhhh WHUT?!?!

Where have you been in the last 10 years? Hitman has been "Consolized" since '02 so why are you whining about it NOW?? You should already know what to expect. Did you seriously think the company was just gonna say "We;; these PC guys have been crying an awful lot over the years, maybe we should screw ourselves out of money and make it PC only again.. Yea that sounds like an EPIC idea!"

Sounds ridicuously stupid. I know. But that's how ridicuously stupid you people complaining about it being on console sound everytime you touch your keyboards. Just stop it. And maybe grow up a bit. Who cares what you play on? As long as everyone gets the same or nearly the same gameplay experience.

Sorry for my rant but I just couldn't contain myself after seein so many people panic like frantic houswives who's oven broke and have no meaning in life anymore. Relax, the game doesn't come out until tuesday, even if you don't like it then bring it back. In the end, it's only a game, not the end of the world.

Derp Derpington
18th Nov 2012, 21:58
What the hell are you on about? Noone's talking about consolization, the only guy freaking out is yourself. Take a breather man. Make your own thread if you want to rant and fling accusations around. Sheesh.

umadsadbadbro
18th Nov 2012, 21:59
How is trying to discuss a game trolling? Feel free to disagree, but insulting me like that just makes you look silly. And you'd think comparing a game to it's previous installment is not comparing it to a "totally different gen".

Herp Derp I was actually reffering to the video you linked in your profile * which you so conviently forgot to warn of us spoilers on, but I digress ). My whole point is you're comparing to totally different gen games running on 2 totally different engines.

That's not a fair assessment. PS2 was not as demanding as newer gen systems as far as level of detail,scaling,coding,a.i. But they are two totally different generations of games comparing a general gameplay scene from blood money to a cinematic boss fight in Absolution is a totally unfair assessment.

At least compare two clips of the same style gameplay.

Thanks for almost ruining a boss fight for me though. Appreciate that bro.

bukkit
18th Nov 2012, 22:03
Especially knowing they're still gonna go out and buy it. That's the funniest part. Carry on like the developers don't know you're gonna go out and buy the friggin game anyway haha. So predictable.


lol you really think so? how naive.
the people youre talking about are totally gonna pirate it. its cheaper than buying it you know :)

Derp Derpington
18th Nov 2012, 22:03
I've added a spoiler warning, but I think your hostile attitude is unwarranted.

umadsadbadbro
18th Nov 2012, 22:03
What the hell are you on about? Noone's talking about consolization, the only guy freaking out is yourself. Take a breather man. Make your own thread if you want to rant and fling accusations around. Sheesh.


"why are people whining that it isn't blood money"

They had the formula polished to a bald head like shine, then they release this derpy, consolised, restrictive, linear nonsense.

Really? So I guess I'm the only who saw that? And every other person complaining about it being a console port tpo PC? herp Derp ok bro Herp Derp.:whistle:

umadsadbadbro
18th Nov 2012, 22:04
I've added a spoiler warning, but I think your hostile attitude is unwarranted.

not really. But thanks for adding the warning. that erases what I already saw. :nut:

umadsadbadbro
18th Nov 2012, 22:10
I don't agree. I think the problem with that statement is that it is a generalization. Not everyone who pre-ordered the game is a "blind Hitman fanboy" (for the lack of a better word), as the context of your posts imply.

People pre-order for various reasons, like making sure they get the game on time, or making sure it won't be sold out in the store, or to get their hands on some pre-order goodies, or even because it is sometimes actually cheaper to pre-order.

Anyway, getting back to my original point - you have not played the game, so I find it remarkable that you can have such strong negative opinions on it based on the opinions of some reviewer. And I think we all know how "wrong" reviewers can be sometimes :whistle:

I didn't like you for your jerkish post towards another user, but this is epic, couldn't have said it better myself ( even though I have already attemtped to ). You're once again cool in my book haha.

Duspende .
18th Nov 2012, 22:17
You see, the problem everybody is having is: They're comparing it to Blood Money. You can't do that. Compare Super Mario Smash Bros to the standard Super Mario, and watch what you get.

You can't compare the new, to the old. We just have to embrace the "change". What you have to keep in mind is, this is what the creators vision has always been of the Hitman franchise. They just lacked the technology to do what they had to, to accomplish this. If you favour the older games, over this one; You're actually enjoying the in-complete part of the series.

I know this, because it was what Tore said at the preview for the RFYL that I was invited to go see at IO's offices.

This is who Agent 47 has always been, but technology has not always been there to portray it accordingly.

Molkifier
18th Nov 2012, 22:17
you post was almost %100 accurate, until you said Portal, then it just turned to feces

Heh, I was just referencing Zero Punctation, a brutal game critic who says that Portal is the only game that he can't find a flaw in.

Duspende .
18th Nov 2012, 22:18
Heh, I was just referencing Zero Punctation, a brutal game critic who says that Portal is the only game that he can't find a flaw in.

Can't wait for Yahtzee to bash Absolution.

Molkifier
18th Nov 2012, 23:02
Can't wait for Yahtzee to bash Absolution.

There's no doubt in my mind that he will pound it into the dirt. But I get the feeling that it'll still end up on his top 5. Or maybe that's just my wishful thinking.

Derp Derpington
18th Nov 2012, 23:02
I didn't like you for your jerkish post towards another user, but this is epic, couldn't have said it better myself ( even though I have already attemtped to ). You're once again cool in my book haha.

You're the one making very jerkish posts towards me, totally uncalled for. Why not just discuss the game instead of accusing people of trolling.


not really. But thanks for adding the warning. that erases what I already saw.

I'm trying to be nice here, I didn't consider it a spoiler beforehand. Way to be a dick after coming forward to you.

Drealgrin
19th Nov 2012, 01:35
lol, all you guys referring to stupid critics XD
Ask your friends, they're far better critics who deserve far more respect than some butthole on the internet with no life XD

RedH1tman
19th Nov 2012, 01:52
lol, all you guys referring to stupid critics XD
Ask your friends, they're far better critics who deserve far more respect than some butthole on the internet with no life XD

And you, Drealgrin, get 100/100 points from me
for this answer... I think, not all are buttholes, in the internet xD

Driber
19th Nov 2012, 11:22
@umadsadbadbro and Derp Derpington: that's enough bickering now. You both said not-so-nice things towards each other, so end it here and move on, or take it into PM, please :)

umadsadbadbro
19th Nov 2012, 12:12
@umadsadbadbro and Derp Derpington: that's enough bickering now. You both said not-so-nice things towards each other, so end it here and move on, or take it into PM, please :)

ok sorry that was the last response promise.