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Doctalen
9th Mar 2012, 01:24
It sounds promising. I don't really like the target and execute function that is straight out of SSC but eh. I like that you showed them two demos. One stealthy and one of him not caring and shooting and axing the place up. I also like that you have to fill the instinct meter up to use it and that it's not like the new batman games.

Looking forward to this more. I hope we can see this demo of both ways in a video. I know people are always complaining that the stealth is gone in recent trailers.

sgg847
9th Mar 2012, 07:41
SSC mark and execute has nothing to do with the point shooting. And stop to compare different games.
I hope we will never see another demo. What is a reason? Try to guess.

Doctalen
10th Mar 2012, 03:09
the way the GI worded it they made it sound like you mark then shoot the guys you marked. God forbid I try to compare it so others know what I am referring to :rolleyes: Maybe it's not like I picture it. I'll still be thinking it is till I see it in action. We have not even seen much of the game in action except that one part that was largely linear. Why don't you want at least one new demo showing off the sandboxes?

Travis_IO
12th Mar 2012, 08:48
We've got a Point Shooting article (http://www.barcode-society.com/weblog/point-shooting) up on Barcode Society that goes into more detail on the mechanic and Absolution's Game Director explains how it works.

Doctalen
12th Mar 2012, 15:42
We've got a Point Shooting article (http://www.barcode-society.com/weblog/point-shooting) up on Barcode Society that goes into more detail on the mechanic and Absolution's Game Director explains how it works. Ah ok thanks! Ah so you don't mark them you just like "Aimbot"/locks onto them. The GI article I swear said "Mark and spray them with gunfire"