View Full Version : Weakened wall destruction - Knockout Death?

29th Aug 2011, 05:35
Ok, so I've not seen this (or at least, it exists in a topic of a different name).

When using Remote controlled explosive gels (the blue packets) to destroy weakened walls, any NPC behind it gets 'knocked out' (the icon is Zzz) - however, nearby AIs don't try to revive these NPCs, and if I save and reload the game, the formerly unconscious AI stands up, does its 'I'm dying' dance and falls over dead this time, with the skull icon.

Can we clear this up - do they die or get knocked unconscious? Note that I've NOT tried the wall-breaking augmentation so I have no idea if NPCs can ONLY die... :mad2: <-- My Jensen without the aug.