PDA

View Full Version : Only one question for game disgner...



Flash_CSM
25th Aug 2011, 10:44
Why u hate stealth in game?!
I'm mean f******g bosses, its realy ruined all joy from stealth walktrought. =\
Stupid arcade style, it really nessesary for keep some sort of "BFG" for that **** calling boss?
It so sad... backstab.

vallux
25th Aug 2011, 12:20
Dear God, man.

Also, the game is pretty much easier with stealth. You just kill the bosses, and considering what happened to Adam, I'm not really surprised storywise either.

sajin
25th Aug 2011, 12:28
Why u hate stealth in game?!
I'm mean f******g bosses, its realy ruined all joy from stealth walktrought. =\
Stupid arcade style, it really nessesary for keep some sort of "BFG" for that **** calling boss?
It so sad... backstab.

Or just fight without any weapon, nor takedowns etc:

--- Spoiler, don't watch if you didn't fight the first boss so far ---

hVe2Jlq4FiE

VectorM
25th Aug 2011, 14:13
Well it's jsut the boss fights after all.

Cronstintein
25th Aug 2011, 18:48
They do stick out as being one of the more poorly designed elements, I would agree. I don't think it's a BIG deal since you can just muscle through it and it's over in 5min (or 30, grr). It's more of a shame because they have DX1 as source material and they did something so cool and original with their bosses. Why not crib that? ("that" being alternate ways for taking out bosses through prep/research for you newbies).