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View Full Version : In-game Battle Menu: Framerate



the_randomizer
16th Aug 2012, 18:30
Not sure if this can even be fixed, but the framerate at which the battle menu works is very peculiar. In the PSX version, the battles themselves ran at about 18 frames per second while the battle menu/HUD ran at 60fps. In the PC version the battle menu only runs at half of that speed, this is especially noticeable when the characters' HP/MP increases or decreases, it's not as smooth as the PSX runs it at. Does that make sense? It's also noticeable when scrolling through the item/magic commands, they too only scroll at 30fps when it should be 60fps like it was in the PSX. Are there any mods or patches that make the in-battle menus run at their proper speed. This also affects how fast the ATB bars fill up when a character is awaiting a command.

member_10770952
16th Aug 2012, 18:45
so you're something is wrong with it. well you can't expect everything. there are some things a system can' and can't do.

the_randomizer
16th Aug 2012, 18:47
so you're something is wrong with it. well you can't expect everything. there are thing a system can' or can't do.









Yeah, the battle itself runs at 60fps on the PSX, but 30fps in the PC; this makes the ATB bar fill up slower than normal.