View Full Version : Games Shuts Off Before Level One

9th Oct 2009, 10:46
I get to the loading screen and everything and this error came up.

I get the following error.

"Runtime error!

Program: C:\Program Files\Eidos\Mini Ninjas\ninja.exe

-pure virtual function call"

Any solutions?

I would have hated to waste money on this game. I bought it three days ago and cant return it. Help!

11th Oct 2009, 04:27

Please, if anyone can help, let me know.

11th Oct 2009, 12:58
I am assuming it is the PC version although the $60 price tag is throwing me off a bit.

What are your system specs? OS, Graphics card, etc?

11th Oct 2009, 21:01
My computer was bought in 2009 and using system requirements my computer easily meets the maximum requirements.

Are there developers who work on support or an email I can contact?

12th Oct 2009, 18:35
Doing a google search, and since I don't have any specifics to go by, I found this which you can give a try.

The error many people get is the “R6025 virtual function call”.
Some people on the eidos forum suggested installing visual c++ updates and so on but without any luck.

I tried following updates to get it going but without any success:

- installed c++ 2005 redist
- installed c++ 2008 redist
- installed xlive
- installed visual studio 2008 express edition
- reinstalled and updated my soundcard drivers

The solution that worked for me: changing my resolution in windows then start up the game…

Since it is a programming/video related problem I decided to turn down my resolution under windows (running vista btw, I didn’t encounter the problem with my laptop that has XP) … anyhow I changed mij resolution to 1280 x 800 x 16bit instead of the native resolution I would normally work on (1680 x 1050 x 32bit) and with that being done the game launched instantly. No problems at all!