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View Full Version : Modding: NameTable.txt from overworld_a1.umap



Geistertanz
28th Sep 2009, 16:59
Hi folks,

I used Gildor's extract tool ( link (http://www.gildor.org/sites/all/modules/link/down.php?file=umodel/extract.zip) ) to get a function list from the Overworld_a1.umap. It contains most if not all the flags that you can set, using my BmGame.ini levelskip.

0 = "A"
1 = "A1_Shut_Up"
2 = "Acceleration"
3 = "AccelOverLife"
4 = "ACF_Fixed48Max"
5 = "Action"
6 = "ActivateDelay"
7 = "Actor"
8 = "ActorList"
9 = "ActorReference"
10 = "AddressX"
11 = "AddressY"
12 = "AddToGamePercentage"
13 = "AEqualsB"
14 = "AggGeom"
15 = "AGreaterThanB"
16 = "AKF_VariableKeyLerp"
17 = "ALessThanB"
18 = "Alpha"
19 = "AlphaOverLife"
20 = "AlphaScaleOverLife"
21 = "AMBI_OverworldA1SFX"
22 = "AmbientSound"
23 = "AngularDriveSpring"
24 = "Animations"
25 = "AnimationStartRadius"
26 = "AnimCollisionOptions"
27 = "AnimCollisionPeriods"
28 = "AnimName"
29 = "AnimNodeSeq0"
30 = "AnimNodeSequence"
31 = "AnimNotify_Sound"
32 = "AnimReferenceOptions"
33 = "AnimReferencePeriods"
34 = "Anims"
35 = "AnimSequence"
36 = "AnimSet"
37 = "APHYS_Floating"
38 = "ARCH_Fences"
39 = "ARCH_Fences_Scarab_ScarabFence_D"
40 = "ARCH_Fences_Scarab_ScarabFence_N"
41 = "ARCH_Fences_Scarab_Walkway_MAT"
42 = "ARCH_Ironwork"
43 = "ARCH_Ironwork_Supports_D"
44 = "ARCH_Ironwork_Supports_Girder512"
45 = "ARCH_Ironwork_Supports_Mat"
46 = "ARCH_Ironwork_Supports_N"
47 = "ARCH_Ironwork_Supports_S"
48 = "ARCH_Pillars"
49 = "ARCH_Pillars_Catacombs_Brokentop_D"
50 = "ARCH_Pillars_Catacombs_Brokentop_N"
51 = "ARCH_Pillars_Catacombs_Brokentop_S"
52 = "ARCH_Pillars_Catacombs_floor_D"
53 = "ARCH_Pillars_Catacombs_floor_N"
54 = "ARCH_Pillars_Catacombs_floorbase_Mat"
55 = "ARCH_Pillars_Catacombs_LargeArchBase_384_1280cheap"
56 = "ARCH_Pillars_Catacombs_MedColumn_192_512_02"
57 = "Architecture"
58 = "ArrayProperty"
59 = "Arrow"
60 = "ArrowA"
61 = "ArrowB"
62 = "ArrowComponent"
63 = "ArrowComponent0"
64 = "Asylum_Walkway_Scarab_D"
65 = "Asylum_Walkway_Scarab_Mat_Fallback"
66 = "Asylum_Walkway_Scarab_N"
67 = "Audio"
68 = "AudioComponent"
69 = "AudioComponent0"
70 = "AudioComponent_EntryAmbience"
71 = "AudioDSPIsHigh"
72 = "AudioTimeSeconds"
73 = "B"
74 = "b3DDrawMode"
75 = "bAcceptsDynamicLights"
76 = "bAcceptsLights"
77 = "BadSprite"
78 = "bAIFallIntoWater"
79 = "bAlignPosition"
80 = "bAlignRotationWithActor"
81 = "bAllowApproximateOcclusion"
82 = "bAllowFog"
83 = "bApplyPhysics"
84 = "BareFootSound"
85 = "Base"
86 = "BaseOcclusionDensity"
87 = "BasePhysicalMaterial"
88 = "Batarang"
89 = "BatarangCamera"
90 = "BatarangImpactInfo"
91 = "BatclawAttachSparks"
92 = "BatclawInteraction"
93 = "Batman"
94 = "Batman_Dive"
95 = "Batman_Environment_Moves"
96 = "Batman_Grate_Kick_Anims"
97 = "Batman_Interaction_Anims"
98 = "Batman_RiddlerChallengesDisabled"
99 = "Batman_V2"
100 = "Batman_V2.Mesh.V2_Batman_Visanim"
101 = "BatmanCornerType"
102 = "BatmanCoverPosition"
103 = "BatmanLROffset"
104 = "BatmanThought"
105 = "BatonAttach"
106 = "bAutoRescue"
107 = "bBatmanCanClimb"
108 = "bBlockActors"
109 = "bBlocked"
110 = "bCanBeBaked"
111 = "bCanBeUsedForRoaming"
112 = "bCanStepUpOn"
113 = "bCantOpenFromOutside"
114 = "bCastDynamicShadow"
115 = "BCC_BothCorners"
116 = "BCC_LeftCorner"
117 = "BCC_RightCorner"
118 = "bCollapsedInEditor"
119 = "bCollideActors"
120 = "bColored"
121 = "bCompositeChunksExplodeOnImpact"
122 = "bConstrainAspectRatio"
123 = "bCreateTunnelFunnel"
124 = "bDisableAllRigidBody"
125 = "bDisabled"
126 = "bDisabledPIE"
127 = "bDitherMipMapAlpha"
128 = "bDrawBox"
129 = "bDynamic"
130 = "bDynamicLengthGrapplePoint"
131 = "bEditable"
132 = "bEnabled"
133 = "bEnableShadowCasting"
134 = "bExcludeFromPathBuilding"
135 = "BFDirt"
136 = "BFGeneric"
137 = "BFMarble"
138 = "bForceDirectLightMap"
139 = "bHasCrossLevelPaths"
140 = "bHasImpulse"
141 = "bHasLightEverBeenBuiltIntoLightMap"
142 = "bHasPathNodes"
143 = "bHasStaticPermutationResource"
144 = "bHidden"
145 = "Bias"
146 = "BiasScale"
147 = "bIgnorePhysicsTranslation"
148 = "BillboardMaterial"
149 = "BillboardShadowMap"
150 = "bInitialized"
151 = "bInvertFlag"
152 = "Bio_Scarecrow"
153 = "Bio_Zsasz"
154 = "BioCharacter"
155 = "Bip01"
156 = "Bip01_Head"
157 = "Bip01_L_Calf"
158 = "Bip01_L_Clavicle"
159 = "Bip01_L_Finger0"
160 = "Bip01_L_Finger01"
161 = "Bip01_L_Finger02"
162 = "Bip01_L_Finger1"
163 = "Bip01_L_Finger11"
164 = "Bip01_L_Finger12"
165 = "Bip01_L_Finger2"
166 = "Bip01_L_Finger21"
167 = "Bip01_L_Finger22"
168 = "Bip01_L_Finger3"
169 = "Bip01_L_Finger31"
170 = "Bip01_L_Finger32"
171 = "Bip01_L_Finger4"
172 = "Bip01_L_Finger41"
173 = "Bip01_L_Finger42"
174 = "Bip01_L_Foot"
175 = "Bip01_L_Forearm"
176 = "Bip01_L_Foretwist"
177 = "Bip01_L_Foretwist1"
178 = "Bip01_L_Hand"
179 = "Bip01_L_Thigh"
180 = "Bip01_L_Toe0"
181 = "Bip01_L_UpperArm"
182 = "Bip01_LCalfTwist"
183 = "Bip01_LCalfTwist1"
184 = "Bip01_LThighTwist"
185 = "Bip01_LThighTwist1"
186 = "Bip01_LUpArmTwist"
187 = "Bip01_LUpArmTwist1"
188 = "Bip01_LUpArmTwist2"
189 = "Bip01_Neck"
190 = "Bip01_Pelvis"
191 = "Bip01_R_Calf"
192 = "Bip01_R_Clavicle"
193 = "Bip01_R_Finger0"
194 = "Bip01_R_Finger01"
195 = "Bip01_R_Finger02"
196 = "Bip01_R_Finger1"
197 = "Bip01_R_Finger11"
198 = "Bip01_R_Finger12"
199 = "Bip01_R_Finger2"
200 = "Bip01_R_Finger21"
201 = "Bip01_R_Finger22"
202 = "Bip01_R_Finger3"
203 = "Bip01_R_Finger31"
204 = "Bip01_R_Finger32"
205 = "Bip01_R_Finger4"
206 = "Bip01_R_Finger41"
207 = "Bip01_R_Finger42"
208 = "Bip01_R_Foot"
209 = "Bip01_R_Forearm"
210 = "Bip01_R_Foretwist"
211 = "Bip01_R_Foretwist1"
212 = "Bip01_R_Hand"
213 = "Bip01_R_Thigh"
214 = "Bip01_R_Toe0"
215 = "Bip01_R_UpperArm"
216 = "Bip01_RCalfTwist"
217 = "Bip01_RCalfTwist1"
218 = "Bip01_RThighTwist"
219 = "Bip01_RThighTwist1"
220 = "Bip01_RUpArmTwist"
221 = "Bip01_RUpArmTwist1"
222 = "Bip01_RUpArmTwist2"
223 = "Bip01_Spine"
224 = "Bip01_Spine1"
225 = "Bip01_Spine2"
226 = "Bip01_Spine3"
227 = "bIsCombatCamera"
228 = "bIsDirty"
229 = "bIsFallbackMaterial"
230 = "bIsLocal"
231 = "bIsMasked"
232 = "BLBoltMesh"
233 = "BLEND_Additive"
234 = "BLEND_Masked"
235 = "BLEND_Translucent"
236 = "BlendInDuration"
237 = "BlendInPoint"
238 = "BlendMode"
239 = "BlendOutDuration"
240 = "BlendOutPoint"
241 = "bLit"
242 = "BlockActors"
243 = "BlockedPawnType"
244 = "bLockGrapplePointToObject"
245 = "Blocking"
246 = "BlockNonZeroExtent"
247 = "BlockRigidBody"
248 = "BlocksPaths"
249 = "BlockZeroExtent"
250 = "bm_gen_light"
251 = "bm_gen_light_quiet"
252 = "bm_gen_light_quieter"
253 = "bm_gen_normal"
254 = "bm_gen_normal_quiet"
255 = "bm_gen_run_onecycle"
256 = "bm_gen_walk"
257 = "bm_gen_walk_slow"
258 = "bMapNeedsLightingFullyRebuilt"
259 = "BmGame"
260 = "bModifiesLinkedObject"
261 = "BmScript"
262 = "bNoEncroachCheck"
263 = "bNoRBCollision"
264 = "Bodies"
265 = "BodyIndex"
266 = "BodySetup"
267 = "BoltDustSystem"
268 = "BoltParticleSystem"
269 = "Bolts"
270 = "BoneName"
271 = "bOnlyAffectSameAndSpecifiedLevels"
272 = "BookMark"
273 = "BookMarks"
274 = "BoolProperty"
275 = "BoundsBodies"
276 = "bOutputObjCommentToScreen"
277 = "bOverrideLightMapResolution"
278 = "Box"
279 = "BoxCollisionType"
280 = "BoxElems"
281 = "bPathColliding"
282 = "bPathsBlocked"
283 = "bPerPolyShape"
284 = "BranchAndFrondShadowMap"
285 = "BranchMaterial"
286 = "BRBoltMesh"
287 = "bRealtimePreview"
288 = "bRecentlyRendered"
289 = "bRelativeGrapplePointEnds"
290 = "brick"
291 = "Brightness"
292 = "Brush"
293 = "BrushAggGeom"
294 = "BrushColor"
295 = "BrushComponent"
296 = "BrushComponent0"
297 = "bSaveOptions"
298 = "bShouldBeVisibleInEditor"
299 = "bShouldResetPeakCounts"
300 = "BSP"
301 = "bStatic"
302 = "bSwingLimited"
303 = "bTwistLimited"
304 = "BulletImpactInfo"
305 = "BurstList"
306 = "bUsable"
307 = "bUseAsOccluder"
308 = "bUseAsOccluderAutomatic"
309 = "bUsedWithBeamTrails"
310 = "bUsedWithFracturedMeshes"
311 = "bUsedWithParticleSprites"
312 = "bUsedWithParticleSubUV"
313 = "bUsedWithSkeletalMesh"
314 = "bUsedWithSpeedTree"
315 = "bUsedWithStaticLighting"
316 = "bUseDynamicIndexBuffer"
317 = "bUseLocalSpace"
318 = "bUsesDistortion"
319 = "bUseSubDivisions"
320 = "bUseVolumes"
321 = "bValid"
322 = "bWarningFlag"
323 = "bWriteable"
324 = "ByteProperty"
325 = "C1_A1"
326 = "C2_A1"
327 = "C2_Med_C5_Done"
328 = "C2_Med_ScarecrowDone"
329 = "C2_OW_A1_Done"
330 = "C2_OW_A1_Enter_Med_Obj"
331 = "C2_OW_A1_Timer"
332 = "C4_A1"
333 = "C4_Cell_B1_Complete"
334 = "C5_A1"
335 = "C6_A1"
336 = "C7_A1"
337 = "CachedMaxDrawDistance"
338 = "CachedParentToWorld"
339 = "CachedPhysBrushDataVersion"
340 = "CanCancelAfterHerePoint"
341 = "CanCancelBeforeHerePoint"
342 = "CanCorrectAfterHerePoint"
343 = "CantDoGadgetCamera"
344 = "Cap"
345 = "CapeStateName"
346 = "CastShadow"
347 = "CastShadows"
348 = "CastStaticShadows"
349 = "Catacombs"
350 = "Cell_A1_CH4_Lunatics"
351 = "Cementary"
352 = "CenterX"
353 = "Ch2_OW_A1_MixBin"
354 = "Ch4_OW_A1_MixBin"
355 = "Ch7_OW_A1_MixBin"
356 = "ChallengeTextRemap"
357 = "Chapter"
358 = "Chapter1_Start"
359 = "Chapter2"
360 = "Chapter2_Start"
361 = "Chapter3_Start"
362 = "Chapter4_Start"
363 = "Chapter5_Start"
364 = "Chapter6_Start"
365 = "Chapter7_Start"
366 = "Character"
367 = "Character_Trash"
368 = "ChatterAudioComponent"
369 = "ChatteringSound"
370 = "CheckVolume"
371 = "ChopOffFront"
372 = "CI_VisionModes"
373 = "CinematicObjects"
374 = "CipherIndex"
375 = "Class"
376 = "ClientDestroyedActorContent"
377 = "COLLIDE_BlockAllButWeapons"
378 = "CollideActors"
379 = "CollideWorld"
380 = "CollisionBox"
381 = "CollisionCompletionOption"
382 = "CollisionComponent"
383 = "CollisionCylinder"
384 = "CollisionHeight"
385 = "CollisionOptions"
386 = "CollisionOptionsOutPoint"
387 = "CollisionProxy"
388 = "CollisionRadius"
389 = "CollisionType"
390 = "Color"
391 = "ColorMaterialInput"
392 = "ColorOverLife"
393 = "ColorScaleOverLife"
394 = "Colour"
395 = "Comment"
396 = "CommonGame"
397 = "ComponentProperty"
398 = "Components"
399 = "CompositeDynamic"
400 = "CompressedTrackOffsets"
401 = "CompressionNoAlpha"
402 = "CompressionSettings"
403 = "Concrete"
404 = "Config"
405 = "ConsoleEventName"
406 = "Constant"
407 = "ConstraintBone1"
408 = "ConstraintBone2"
409 = "ConstraintInstance"
410 = "Constraints"
411 = "ConstraintSetup"
412 = "Controller"
413 = "ConvexElems"
414 = "Coordinate"
415 = "Coordinates"
416 = "Core"
417 = "coresplash"
418 = "Count"
419 = "CountLow"
420 = "CreationTime"
421 = "Croc"
422 = "Crouch"
423 = "Crouching"
424 = "CullArea"
425 = "CullAreaMultiplier"
426 = "CurveEdSetup"
427 = "Custom"
428 = "CylComp"
429 = "Cylinder"
430 = "CylinderComponent"
431 = "DamageDoneToPlayer"
432 = "DampingFactor"
433 = "DampingFactorRotation"
434 = "Dead"
435 = "dead01"
436 = "dead02"
437 = "dead03"
438 = "Dead_Bucket_Guard"
439 = "Dead_Gordon_Idle"
440 = "Dead_Guard_Being_Kicked"
441 = "Dead_Guard_Being_Kicked_Idle"
442 = "Dead_On_Joker_Trolley"
443 = "DeadBodyBase"
444 = "DeathAnimName"
445 = "DeathAnimSet"
446 = "debris"
447 = "debris1"
448 = "Decal"
449 = "DecalMaterial"
450 = "DecalMaxSize"
451 = "DecalMinSize"
452 = "Decals"
453 = "Default__PointLight"
454 = "Default__RAudioHornSpeakerPoint"
455 = "Default__RAudioPointController"
456 = "Default__RBatarangCameraVolume"
457 = "Default__RBMCombatDangerZone"
458 = "Default__RCameraActor"
459 = "Default__RCameraBlockingVolume"
460 = "Default__RChatteringTeeth"
461 = "Default__RChatterTeeth"
462 = "Default__RCliffRescueVolume"
463 = "Default__RCornerPointBase"
464 = "Default__RDeadBody"
465 = "Default__RDeadBodyBase"
466 = "Default__RFractureWall"
467 = "Default__RFractureWallBase"
468 = "Default__RKillVolume"
469 = "Default__RLevelVolume"
470 = "Default__RLineLauncherBlockingVolume"
471 = "Default__ROutOfBoundsRescueVolume"
472 = "Default__RPathNode"
473 = "Default__RPhysicsBlockingVolume"
474 = "Default__RPickup_Riddler"
475 = "Default__RPickup_SecretsMap"
476 = "Default__RPickup_Tape"
477 = "Default__RPickupBase"
478 = "Default__RPlayerBlockingVolume"
479 = "Default__RPlayerStartInLevel"
480 = "Default__RRemoveableGrate"
481 = "Default__RRemoveableGrate_Harpoon"
482 = "Default__RRescuePoint"
483 = "Default__RRescuePointVolume"
484 = "Default__RRiddleCipher"
485 = "Default__RRiddleSolution"
486 = "Default__RThugBlockingVolume"
487 = "Default__RToggledPathBlockingVolume"
488 = "Default__RTunnelFunnel"
489 = "Default__RWaterRescueVolume"
490 = "Default__RWaterRescueVolumeBase"
491 = "Default__RXrayWire"
492 = "Default__SpeedTreeActor"
493 = "Default__StaticMeshActor"
494 = "Default__TriggerVolume"
495 = "Default__TriggerVolumeDisabled"
496 = "Default__Volume"
497 = "DefaultDiffuse"
498 = "DefaultInstance"
499 = "DefaultNormal"
500 = "DefaultPhysicalMaterial"
501 = "DefaultValue"
502 = "DefaultViewX"
503 = "DefaultViewY"
504 = "DefaultViewZoom"
505 = "DelayAmount"
506 = "Desc"
507 = "DestroyableWalls"
508 = "DestroyableWallsInside_Mat"
509 = "DestroyedWallAudioComponent"
510 = "Diffuse"
511 = "DIFFUSE STRENGTH"
512 = "DiffuseColor"
513 = "Direction"
514 = "DirectionArrow"
515 = "Dirt"
516 = "Dirty"
517 = "DisplayFactor"
518 = "Distance"
519 = "Distortion"
520 = "Distribution"
521 = "DistributionFloatParticleParameter"
522 = "DistributionVectorParticleParameter"
523 = "dmgType"
524 = "Door192x512R01"
525 = "DPM_Direct"
526 = "DrawColor"
527 = "DrawFrustum"
528 = "DrawHeight"
529 = "DrawScale"
530 = "DrawScale3D"
531 = "DrawWidth"
532 = "DrawX"
533 = "DrawY"
534 = "DropletPoints"
535 = "Duration"
536 = "DV_BatarangSFX"
537 = "Dynamic"
538 = "DynamicLightEnvironmentComponent"
539 = "EBioCharacter"
540 = "ECharacterViewer"
541 = "EdgeDirections"
542 = "ElegantEliteGlassClass"
543 = "ElemBox"
544 = "EmissiveColor"
545 = "EmitterDelay"
546 = "EmitterDuration"
547 = "EmitterEditorColor"
548 = "EmitterLoops"
549 = "EmitterName"
550 = "Emitters"
551 = "EN_FootStepsSFX"
552 = "End"
553 = "EndControllerState"
554 = "EndMovementStance"
555 = "Engine"
556 = "EngineMaterials"
557 = "EntryAmbienceSFX"
558 = "Enum"
559 = "EPAL_X"
560 = "EPAL_Z"
561 = "EPBM_Interpolated"
562 = "EPCC_FreezeTranslation"
563 = "Equip_HarpoonGun"
564 = "ETapeCharacter"
565 = "EventLinks"
566 = "EventName"
567 = "EViewer_BatMobile"
568 = "EViewer_BatWing"
569 = "EViewer_Harley_Quinn"
570 = "Exert_Light"
571 = "ExpectedType"
572 = "ExplodeCamera"
573 = "EXPLODEPOS_BottomCentre"
574 = "ExplodePosType"
575 = "ExplodeSFX"
576 = "Exponent"
577 = "Expression"
578 = "ExpressionGUID"
579 = "ExpressionInput"
580 = "Expressions"
581 = "ExtendedCaptionDisplay"
582 = "ExtraCheckRadius"
583 = "FaceAudioComponent"
584 = "FaceFXAsset"
585 = "FaceNormalDirections"
586 = "FacePlaneData"
587 = "FaceTriData"
588 = "FacialAudioComp"
589 = "Fail"
590 = "FallbackMaterial"
591 = "FallbackSurfaceType"
592 = "FcFX_Cheek_L"
593 = "FcFX_Cheek_R"
594 = "FcFX_EyBrw_End_L"
595 = "FcFX_EyBrw_End_R"
596 = "FcFX_EyBrw_Mid_L"
597 = "FcFX_EyBrw_Mid_R"
598 = "FcFX_EyBrw_Start_L"
599 = "FcFX_EyBrw_Start_R"
600 = "FcFx_Eye_L"
601 = "FcFx_Eye_R"
602 = "FcFX_EyLd_Bottom_L"
603 = "FcFX_EyLd_Bottom_R"
604 = "FcFX_EyLd_Top_L"
605 = "FcFX_EyLd_Top_R"
606 = "FcFX_Jaw"
607 = "FcFX_Mouth_01"
608 = "FcFX_Mouth_02"
609 = "FcFX_Mouth_03"
610 = "FcFX_Mouth_04"
611 = "FcFX_Mouth_05"
612 = "FcFX_Mouth_06"
613 = "FcFX_Mouth_07"
614 = "FcFX_Mouth_08"
615 = "FcFX_Nose_L"
616 = "FcFX_Nose_R"
617 = "FcFX_Tongue_01"
618 = "FcFX_Tongue_02"
619 = "fillpatat"
620 = "FirstWallNormal"
621 = "FIT_Cables"
622 = "FIT_Cables_Custom_OVW_A1"
623 = "FIT_Pipes"
624 = "FIT_Pipes_Industrial_Bracket"
625 = "FIT_Pipes_Industrial_Pipe_D"
626 = "FIT_Pipes_Industrial_Pipe_MAT"
627 = "FIT_Pipes_Industrial_Pipe_N"
628 = "FIT_Pipes_Industrial_Pipe_S"
629 = "FlagList"
630 = "FlagMan"
631 = "FlagManager"
632 = "FlagName"
633 = "FloatProperty"
634 = "FloorHeightEndOffset"
635 = "FloorHeightOutPoint"
636 = "FloorHeightStartOffset"
637 = "FMaterialUniformExpressionAppendVector"
638 = "FMaterialUniformExpressionConstant"
639 = "FMaterialUniformExpressionFoldedMath"
640 = "FMaterialUniformExpressionPeriodic"
641 = "FMaterialUniformExpressionScalarParameter"
642 = "FMaterialUniformExpressionSine"
643 = "FMaterialUniformExpressionTexture"
644 = "FMaterialUniformExpressionTextureParameter"
645 = "FMaterialUniformExpressionTime"
646 = "FMaterialUniformExpressionVectorParameter"
647 = "FMOD"
648 = "FMODCategory"
649 = "FMODGeneratedCue"
650 = "FMODRetryFail"
651 = "FMODSound"
652 = "FMODValidCue"
653 = "Foot"
654 = "Foot_Right"
655 = "FootStep"
656 = "FootstepInfo"
657 = "ForceFeedbackWaveform"
658 = "ForceStripComplexCollision"
659 = "Format"
660 = "ForwardYaw"
661 = "ForwardYawEndOffset"
662 = "ForwardYawOutPoint"
663 = "ForwardYawStartOffset"
664 = "FracturedSkinnedComponent0"
665 = "FracturedSkinnedMeshComponent"
666 = "FracturedStaticMesh"
667 = "FracturedStaticMeshComponent"
668 = "FracturedStaticMeshComponent0"
669 = "FracturePartLE"
670 = "FractureSoundExplosion"
671 = "FractureSoundSingle"
672 = "FragmentBoundsMaxZ"
673 = "FragmentBoundsMinZ"
674 = "FramesPerSecond"
675 = "FrondMaterial"
676 = "Function"
677 = "FX_area4_Water2"
678 = "fx_atom_e"
679 = "FX_BatarangNoise_T"
680 = "fx_BatarangWater"
681 = "fx_BatclawVentDust01_p"
682 = "FX_Batman"
683 = "fx_bh_ConcreteHit_p"
684 = "fx_bh_smoke_m"
685 = "fx_bh_stoneHit_p"
686 = "fx_bh_woodbits"
687 = "fx_bh_WoodHit_p"
688 = "FX_BlackWhite"
689 = "fx_boss"
690 = "FX_brick_impact_t"
691 = "FX_brickdecal_d_t"
692 = "FX_brickdecal_h"
693 = "FX_brickdecal_n"
694 = "FX_Brightsparks_m"
695 = "FX_bulletHits"
696 = "FX_Combat"
697 = "fx_Concrete_dm"
698 = "FX_ConcreteHit_m"
699 = "fx_cracksorganic_N"
700 = "Fx_CrocSplash_Mat"
701 = "fx_debris"
702 = "FX_debris_m"
703 = "FX_DebrisJoy"
704 = "FX_DebrisJoy_M"
705 = "fx_decals"
706 = "fx_DestroyableWall_Concrete_d"
707 = "fx_DestroyableWall_concrete_M"
708 = "fx_DestroyableWall_concrete_M_INST_800x450"
709 = "fx_DestroyableWall_Concrete_N"
710 = "fx_DestroyableWall_ConcreteInside_N"
711 = "fx_DestroyableWalls_450x400_FRACTURED1"
712 = "fx_DestroyableWalls_800x450_FRACTURED"
713 = "fx_dustlight_m"
714 = "fx_exlosion"
715 = "fx_FloorSmoke_m"
716 = "FX_Forensics"
717 = "fx_Forensics_BoundariesPlaneBorder_m"
718 = "Fx_FractalTraceLord_Tex"
719 = "fx_FSConcrete_p"
720 = "fx_FSMarble_p"
721 = "fx_FSwood_p"
722 = "fx_Glow_m"
723 = "FX_grapple"
724 = "fx_grappleHitConcrete_p"
725 = "fx_grappleHitGrates_P"
726 = "fx_GrateSmash_p"
727 = "fx_GunFlare"
728 = "fx_JokerCard_e"
729 = "fx_JokerCard_white_Mesh_m"
730 = "fx_JokerCardSingle"
731 = "FX_Liquid"
732 = "fx_misc"
733 = "FX_molecules"
734 = "FX_noise"
735 = "FX_noise_bwclouds"
736 = "FX_Noise_BWLRGradiant"
737 = "fx_noise_clouds"
738 = "fx_Noise_Surface"
739 = "FX_Raindrop_m"
740 = "FX_raindrop_t"
741 = "fx_Randomness"
742 = "fx_smoke"
743 = "fx_smoke_a"
744 = "FX_SoftEdge2"
745 = "fx_softedgedcone"
746 = "fx_Softnoise_n"
747 = "FX_Sparks"
748 = "FX_Sparks2_M"
749 = "fx_SplashIn_p"
750 = "FX_Trail"
751 = "Fx_WaterSparkle_Ase"
752 = "Fx_WaterSparkle_Tex"
753 = "FX_WaterSplash_N"
754 = "Fx_WaterUplift_Mat"
755 = "Fx_WaterUplift_Tex"
756 = "Fx_WaterUpliftQ"
757 = "fx_waterWake3_e"
758 = "fx_waterWake3_m"
759 = "fx_waterWakeDistort_n"
760 = "FX_Weather"
761 = "FX_whiskybwclouds"
762 = "FX_whiskybwclouds_v"
763 = "FX_WhiteIC_Tex"
764 = "FX_wooddebris_m"
765 = "Fx_XtremeGlassShard_Mat"
766 = "G"
767 = "GA_Pickup_Map"
768 = "GA_Pickup_Tape"
769 = "Game"
770 = "Game_Bolt"
771 = "Game_Cameo"
772 = "Game_Cameo_Penguins_Poster_MASK"
773 = "Game_Cameo_Penguins_Poster_N"
774 = "Game_Cameo_Riddler_Map_Secret"
775 = "Game_Cameo_Riddler_Map_Secret_D"
776 = "Game_Cameo_Riddler_Map_Secret_MASK"
777 = "Game_Cameo_Riddler_Map_Secret_Mat"
778 = "Game_Cameo_Scarecrow_Blueprint_D"
779 = "Game_Cameo_ZsaszGarden1"
780 = "Game_Cameo_ZsaszGarden2"
781 = "Game_Grate_Wall"
782 = "Game_Pickups"
783 = "Game_Pickups_QuestionMark"
784 = "Game_Pickups_QuestionMark_MAT"
785 = "Game_Textures_Grate_D"
786 = "Game_Textures_Grate_MAT"
787 = "Game_Textures_Grate_N"
788 = "Game_Textures_Grate_S"
789 = "GameAction"
790 = "Gardens"
791 = "GetFlagName"
792 = "GetGlobalFlag"
793 = "GetLevelName"
794 = "GetLocalisedString"
795 = "Global"
796 = "GlobalFlagCheck"
797 = "GoodSprite"
798 = "Gordon"
799 = "Gordon_A_R"
800 = "Gordon_Body_Alpha_trash_not_necessary"
801 = "GPT_EdgeWithRailing"
802 = "Grapple_Debris"
803 = "GrappleImpactInfo"
804 = "Grate_Bolt"
805 = "Grate_Inside_Fail_End"
806 = "Grate_Inside_Kick_End"
807 = "Grate_Inside_Silent_End"
808 = "Grate_Inside_Silent_End_Ground"
809 = "Grate_Inside_Start"
810 = "Grate_Inside_Struggle"
811 = "Grate_Inside_Struggle_01"
812 = "Grate_Inside_Struggle_02"
813 = "Grate_Inside_Struggle_Transition_1to2"
814 = "Grate_Inside_Struggle_Transition_2to1"
815 = "grate_kick_light01"
816 = "grate_kick_med01"
817 = "grate_kick_silent_big01"
818 = "grate_kick_silent_light01"
819 = "grate_kick_silent_med01"
820 = "grate_silent_rip01"
821 = "Grate_Tunnel_Kick_End"
822 = "GrateMesh2"
823 = "GrateRemoveSilentImpulseMultiplier"
824 = "Green_Eyes"
825 = "gren_ref"
826 = "GRI"
827 = "guard"
828 = "Guard.Mesh.Guard_Frank_Flat_Tie"
829 = "Guard_A4_Raincoat_D"
830 = "Guard_A4_Raincoat_N"
831 = "Guard_A4_Raincoat_S"
832 = "Guard_A4_Raincoat_SP"
833 = "Guard_A_Head_A2_E"
834 = "Guard_A_Head_A7"
835 = "Guard_Anims"
836 = "Guard_C_Helmet_A_Mask"
837 = "Guard_Death_poses"
838 = "Guard_Glass_Mat"
839 = "Guard_Head_A7_D"
840 = "Guard_Head_A7_N"
841 = "Guard_Head_A7_S"
842 = "Guard_Head_A7_Skin"
843 = "Guard_Head_A7_Skin_FaceFX"
844 = "Guard_Head_A7_SP"
845 = "Guard_Head_A7_TM"
846 = "Guard_Helmet_A_R"
847 = "Guard_HS"
848 = "Guard_HS_Body_D"
849 = "Guard_HS_Body_Mat"
850 = "Guard_HS_Body_N"
851 = "Guard_HS_Body_S"
852 = "Guard_HS_Body_SP"
853 = "Guard_HS_Generic_Head_Mat"
854 = "Guard_HS_Generic_Head_Mat_INST"
855 = "Guard_HS_Head1_Skin"
856 = "Guard_HS_Head1_Skin_FaceFX"
857 = "Guard_HS_Head_D"
858 = "Guard_HS_Head_Mask"
859 = "Guard_HS_Head_N"
860 = "Guard_HS_Head_S"
861 = "Guard_HS_Head_SP"
862 = "Guard_HS_Head_T"
863 = "Guard_HS_Ragdoll"
864 = "Guard_Injured_on_Ground"
865 = "Guard_NoRain_Mat"
866 = "Guard_Raincoat_Hood_Down_Mesh"
867 = "Guid"
868 = "Gundummy"
869 = "Gundummy02"
870 = "H_Lev6"
871 = "Hanging_from_foot"
872 = "Hanging_from_foot_01"
873 = "Hanging_from_Hand"
874 = "HarpoonGun"
875 = "HarpoonMod"
876 = "HeadMesh"
877 = "HeadMesh0"
878 = "Height"
879 = "HeightRatio"
880 = "HelpLines"
881 = "HiddenEditor"
882 = "HiddenGame"
883 = "HideHead"
884 = "HitLocation"
885 = "HitNormal"
886 = "HudMovie"
887 = "I"
888 = "Icon"
889 = "IgnoreSpaceCheck"
890 = "ImpactEffect"
891 = "ImpactEffectInfo"
892 = "ImpactFlesh"
893 = "ImpactSound"
894 = "ImpactThreshold"
895 = "ImpactWood"
896 = "IncreaseCharacterTapesCollected"
897 = "IncreasePickupCount"
898 = "Industrial"
899 = "IngmarTest"
900 = "InheritSourceVelocity"
901 = "InheritSourceVelocityScale"
902 = "InIndex"
903 = "Initialwake"
904 = "Input"
905 = "InputLinkIdx"
906 = "InputLinks"
907 = "InsideFinishAnimName"
908 = "Instigator"
909 = "InstigatorController"
910 = "Instructions"
911 = "InteractComponent"
912 = "InteractingMove"
913 = "InteractionComponent"
914 = "Interactions"
915 = "InteractRange"
916 = "InterpolationMethod"
917 = "IntProperty"
918 = "InvestigateOffset"
919 = "InvestigationDataArray"
920 = "InvestigationInfo"
921 = "InvestigationInfoTitle"
922 = "InvestigationMesh1"
923 = "InvestigationMesh2"
924 = "IrrelevantLights"
925 = "IsActive"
926 = "IsForceFullDestroyOnDamage"
927 = "IsHarpoonable"
928 = "IsSetupHingeConstraintOnQuietRemove"
929 = "IsSurfaceWet"
930 = "J"
931 = "JointName"
932 = "Jumpoff"
933 = "KAggregateGeom"
934 = "KeyEncodingFormat"
935 = "Kick_Grate_Inside"
936 = "KillTime"
937 = "L"
938 = "LAC_USER_SELECTED"
939 = "Land"
940 = "LastRenderTime"
941 = "LeafCardShadowMap"
942 = "LeafMaterial"
943 = "LeafMeshShadowMap"
944 = "LeftAmplitude"
945 = "LeftArrow"
946 = "LeftFunction"
947 = "LeftShoulderBatClaw"
948 = "LeftShoulderBatClawBack"
949 = "Length"
950 = "Level"
951 = "LevelStreamingKismet"
952 = "LevelWind"
953 = "LifeMultiplier"
954 = "Lifetime"
955 = "LightAffectsClassification"
956 = "LightColor"
957 = "LightComponents"
958 = "LightEnv_BouncedLightBrightness"
959 = "LightEnv_BouncedModulationColor"
960 = "LightEnvironment"
961 = "LightEnvironment0"
962 = "LightGuid"
963 = "LightingChannelContainer"
964 = "LightingChannels"
965 = "LightingModel"
966 = "LightMapCoordinateIndex"
967 = "LightmapGuid"
968 = "LightMapResolution"
969 = "LightMapTexture2D"
970 = "Line"
971 = "LinearCentre"
972 = "LinearColor"
973 = "LinearSpan"
974 = "LineCollisionType"
975 = "LinkDesc"
976 = "LinkedEvents"
977 = "LinkedOp"
978 = "LinkedVariables"
979 = "Links"
980 = "LinkVar"
981 = "Location"
982 = "LockAxisFlags"
983 = "LODBias"
984 = "LODDistanceCheckTime"
985 = "LODDistances"
986 = "LodFarDistance"
987 = "LODGroup"
988 = "LODHysteresis"
989 = "LODInfo"
990 = "LodLevelOverride"
991 = "LODLevels"
992 = "LODMaterialMap"
993 = "LodNearDistance"
994 = "LODValidity"
995 = "LookupTable"
996 = "LookupTableChunkSize"
997 = "LookupTableNumElements"
998 = "LookupTableStartTime"
999 = "LookupTableTimeScale"
1000 = "LoudSucceed"
1001 = "LuminolGrenade_3p"
1002 = "MacroReachSpecInfo"
1003 = "Main_Sequence"
1004 = "MainLevvi"
1005 = "MapName"
1006 = "MapOverride"
1007 = "Maps"
1008 = "MapTapeCharactersToBioCharacters"
1009 = "Marble"
1010 = "Mask"
1011 = "MaskA"
1012 = "MaskB"
1013 = "MaskG"
1014 = "MaskR"
1015 = "MAT_Brick"
1016 = "MAT_Brick_Painted_OldSewer_Bigbrick"
1017 = "MAT_Brick_Painted_OldSewer_brokentop"
1018 = "MAT_Brick_Painted_Sewer_Large_D"
1019 = "MAT_Brick_Painted_Sewer_Large_N"
1020 = "MAT_Brick_Painted_Sewer_Large_S"
1021 = "MAT_Concrete"
1022 = "MAT_Concrete_Dirty_Scummy_D"
1023 = "MAT_Mud"
1024 = "Mat_Mud_d"
1025 = "Mat_Mud_n"
1026 = "Mat_T_DirtMud_d"
1027 = "Mat_T_Rock_d"
1028 = "Mat_T_Rock_n"
1029 = "mat_Terrain"
1030 = "Material"
1031 = "MaterialExpressionAdd"
1032 = "MaterialExpressionAppendVector"
1033 = "MaterialExpressionBumpOffset"
1034 = "MaterialExpressionCameraVector"
1035 = "MaterialExpressionClamp"
1036 = "MaterialExpressionComponentMask"
1037 = "MaterialExpressionConstant"
1038 = "MaterialExpressionConstant2Vector"
1039 = "MaterialExpressionConstant3Vector"
1040 = "MaterialExpressionConstantClamp"
1041 = "MaterialExpressionDepthBiasedAlpha"
1042 = "MaterialExpressionDepthBiasedBlend"
1043 = "MaterialExpressionDesaturation"
1044 = "MaterialExpressionDotProduct"
1045 = "MaterialExpressionFresnel"
1046 = "MaterialExpressionIf"
1047 = "MaterialExpressionLinearInterpolate"
1048 = "MaterialExpressionMeshEmitterVertexColor"
1049 = "MaterialExpressionMeshSubUV"
1050 = "MaterialExpressionMultiply"
1051 = "MaterialExpressionNormalize"
1052 = "MaterialExpressionOneMinus"
1053 = "MaterialExpressionPanner"
1054 = "MaterialExpressionParticleSubUV"
1055 = "MaterialExpressionPixelDepth"
1056 = "MaterialExpressionPower"
1057 = "MaterialExpressionReflectionVector"
1058 = "MaterialExpressionRotator"
1059 = "MaterialExpressionScalarParameter"
1060 = "MaterialExpressionSceneTexture"
1061 = "MaterialExpressionScreenPosition"
1062 = "MaterialExpressionSine"
1063 = "MaterialExpressionStaticSwitchParameter"
1064 = "MaterialExpressionSubtract"
1065 = "MaterialExpressionTextureCoordinate"
1066 = "MaterialExpressionTextureSample"
1067 = "MaterialExpressionTextureSampleParameter2D"
1068 = "MaterialExpressionTime"
1069 = "MaterialExpressionTransform"
1070 = "MaterialExpressionVectorParameter"
1071 = "MaterialExpressionVertexColor"
1072 = "MaterialFootstepInfo"
1073 = "MaterialInstanceConstant"
1074 = "Materials"
1075 = "Matrix"
1076 = "Max"
1077 = "MaxCollisions"
1078 = "MaxDrawDistance"
1079 = "MaxLandingVelocity"
1080 = "MaxOutput"
1081 = "MaxPathSize"
1082 = "MaxStruggleSpeed"
1083 = "MaxTriggerCount"
1084 = "MaxVars"
1085 = "MaxWidth"
1086 = "Med_Tut"
1087 = "MeetingTime"
1088 = "Mental_Patient"
1089 = "Mesh"
1090 = "MeshComp"
1091 = "Metal"
1092 = "Middle"
1093 = "Min"
1094 = "MinOutput"
1095 = "MinStruggleSpeed"
1096 = "MinVars"
1097 = "MipTailBaseIdx"
1098 = "Misc"
1099 = "MixBin"
1100 = "MIXBIN_Ch2_OW_A1_MixBin"
1101 = "MIXBIN_Ch4_OW_A1_MixBin"
1102 = "MIXBIN_Ch7_OW_A1_MixBin"
1103 = "MLM_Unlit"
1104 = "Model"
1105 = "Models"
1106 = "ModuleEditorColor"
1107 = "Modules"
1108 = "MoveCameraAnim"
1109 = "MP_Skeleton"
1110 = "MyConstraintInstance"
1111 = "MyConstraintSetup"
1112 = "MyLightEnvironment"
1113 = "NameProperty"
1114 = "NavGuid"
1115 = "NearScaleDistance"
1116 = "Negative_Z"
1117 = "NetworkID"
1118 = "NeverStream"
1119 = "nextNavigationPoint"
1120 = "NoiseDecay"
1121 = "NoiseIncrease"
1122 = "None"
1123 = "Normal"
1124 = "NORMAL STRENGTH"
1125 = "Notifies"
1126 = "Notify"
1127 = "NotifyName"
1128 = "NumFrames"
1129 = "Obj_Ch2_Locate_Gordon_SubObj13_Set"
1130 = "Obj_Ch2_Scan_Crime_Scene_Remove"
1131 = "OBJ_Chair"
1132 = "OBJ_Chair_Plain_PrisonHighBack"
1133 = "OBJ_Chair_Plain_PrisonHighBack_D"
1134 = "OBJ_Chair_Plain_PrisonHighBack_Mat"
1135 = "OBJ_Chair_Plain_PrisonHighBack_N"
1136 = "OBJ_Chair_Plain_PrisonHighBack_S"
1137 = "OBJ_Dictaphone"
1138 = "OBJ_Dictaphone_Base_D"
1139 = "OBJ_Dictaphone_Base_G"
1140 = "OBJ_Dictaphone_Base_N"
1141 = "OBJ_Dictaphone_Base_S"
1142 = "OBJ_Dictaphone_Reel"
1143 = "OBJ_Dictaphone_ReelPICKUP"
1144 = "OBJ_GrateSFX"
1145 = "OBJ_OW"
1146 = "OBJ_OW_Rock_Cliffpiece01_N"
1147 = "OBJ_OW_Rock_Cliffpiece01_s"
1148 = "OBJ_OW_Rock_Cliffpiece02"
1149 = "OBJ_OW_Rock_Cliffpiece_M"
1150 = "OBJ_TableSFX"
1151 = "Object"
1152 = "ObjectProperty"
1153 = "ObjInstanceVersion"
1154 = "ObjValue"
1155 = "OcclusionDensity"
1156 = "OcclusionValue"
1157 = "OnToggle"
1158 = "Op"
1159 = "Opacity"
1160 = "OpacityMask"
1161 = "OpacityMaskClipValue"
1162 = "Open_Grate_Harpoon"
1163 = "OpenBio"
1164 = "OpenGrateInsideMove"
1165 = "Originator"
1166 = "ORN_Symbols"
1167 = "ORN_Symbols_Scarab_2Sided"
1168 = "Other"
1169 = "OtherComp"
1170 = "OtherLevelsToAffect"
1171 = "OutOfBounds"
1172 = "OutputLinks"
1173 = "OutwardNormal"
1174 = "OverriddenLightMapResolution"
1175 = "Overworld_A1"
1176 = "Overworld_A1_Audio"
1177 = "Overworld_A1_CH2_Combat"
1178 = "Overworld_A1_CH3"
1179 = "Overworld_A1_CH4"
1180 = "Overworld_A1_CH45_Rain"
1181 = "Overworld_A1_CH5"
1182 = "Overworld_A1_CH6"
1183 = "Overworld_A1_CH67_FX"
1184 = "Overworld_A1_CH6_Plants"
1185 = "Overworld_A1_CH7"
1186 = "Overworld_A1_CH7_Plants"
1187 = "Overworld_A1_CH7_Tunnel"
1188 = "Overworld_A1_CLights"
1189 = "Overworld_A1_FX"
1190 = "Overworld_A1_Lights"
1191 = "Overworld_A1_PhysX"
1192 = "Overworld_A1_Static"
1193 = "Overworld_A1_Tunnel"
1194 = "OverworldA1_01_Amb"
1195 = "OverworldA1_02_Amb"
1196 = "OverworldA1_03_Amb"
1197 = "OverworldA1_04_Amb"
1198 = "OverworldA1_05_Amb"
1199 = "OW_A1_Smashed_Wall_Grapple"
1200 = "OW_Arkham_Assets"
1201 = "OW_Arkham_Cementary_03_D"
1202 = "OW_Arkham_Cementary_03_D_Mat"
1203 = "OW_Arkham_Cementary_03_N"
1204 = "OW_Arkham_Exterior_Wall_01_D"
1205 = "OW_Arkham_Exterior_Wall_01_D_Mat"
1206 = "OW_Arkham_Exterior_Wall_01_N"
1207 = "OW_Arkham_Exterior_Wall_09"
1208 = "OW_DoWall"
1209 = "ow_Zsaszcard_d"
1210 = "ow_Zsaszcard_d_Mat"
1211 = "Owner"
1212 = "OwningCorner"
1213 = "Package"
1214 = "PackageName"
1215 = "Painted"
1216 = "ParameterName"
1217 = "ParameterValue"
1218 = "ParamModes"
1219 = "Parent"
1220 = "ParentAnimComponent"
1221 = "ParentSequence"
1222 = "Particle Emitter_Dup"
1223 = "Particle Emitter_Dup_Dup"
1224 = "ParticleBurstMethod"
1225 = "ParticleEffect"
1226 = "ParticleLODLevel"
1227 = "ParticleMass"
1228 = "ParticleModuleAcceleration"
1229 = "ParticleModuleAccelerationOverLifetime"
1230 = "ParticleModuleCollision"
1231 = "ParticleModuleColor"
1232 = "ParticleModuleColorOverLife"
1233 = "ParticleModuleColorScaleOverLife"
1234 = "ParticleModuleLifetime"
1235 = "ParticleModuleLocation"
1236 = "ParticleModuleLocationEmitter"
1237 = "ParticleModuleLocationPrimitiveCylinder"
1238 = "ParticleModuleLocationPrimitiveSphere"
1239 = "ParticleModuleMeshRotation"
1240 = "ParticleModuleMeshRotationRate"
1241 = "ParticleModuleMeshRotationRateMultiplyLife"
1242 = "ParticleModuleOrientationAxisLock"
1243 = "ParticleModuleRequired"
1244 = "ParticleModuleRotation"
1245 = "ParticleModuleRotationRate"
1246 = "ParticleModuleSize"
1247 = "ParticleModuleSizeMultiplyLife"
1248 = "ParticleModuleSpawn"
1249 = "ParticleModuleSubUV"
1250 = "ParticleModuleTypeDataMesh"
1251 = "ParticleModuleVelocity"
1252 = "ParticleModuleVelocityOverLifetime"
1253 = "ParticlesPerMeter"
1254 = "ParticleSpriteEmitter"
1255 = "ParticleSystem"
1256 = "PathList"
1257 = "Pawn"
1258 = "PawnRagdoll"
1259 = "PC"
1260 = "PeakActiveParticles"
1261 = "Percent"
1262 = "Period"
1263 = "PermutedVertexData"
1264 = "PersistentData"
1265 = "PersistentLevel"
1266 = "PersistentOptions"
1267 = "PF_DXT1"
1268 = "PF_DXT5"
1269 = "PF_G8"
1270 = "PhysicalMaterial"
1271 = "PhysicalMaterialProperty"
1272 = "PhysicalMaterials"
1273 = "Physics"
1274 = "PhysicsAsset"
1275 = "PhysicsAssetInstance"
1276 = "PhysMaterial"
1277 = "PhysMaterialOverride"
1278 = "PickedUp"
1279 = "PickupCount"
1280 = "PickupIndex"
1281 = "PickupMesh"
1282 = "PickupName"
1283 = "PL_Batman_WaterDiveSFX"
1284 = "PL_BatmanEmotesSFX"
1285 = "PL_BeltSFX"
1286 = "PL_CapeSFX"
1287 = "PL_FootSteps_ConcreteSFX"
1288 = "PL_FootSteps_DeepWaterFX"
1289 = "PL_FootSteps_DirtSFX"
1290 = "PL_FootSteps_FoliageSFX"
1291 = "PL_FootSteps_MetalSolidSFX"
1292 = "PL_FootSteps_MetSolidSFX"
1293 = "PL_FootSteps_StoneSFX"
1294 = "Plain"
1295 = "PlaybackConversation"
1296 = "PlayerCamera"
1297 = "PlayerController"
1298 = "PlaySound"
1299 = "PMAP_OverworldWest"
1300 = "PointA"
1301 = "PointB"
1302 = "PointLight"
1303 = "PointLight_0_LC"
1304 = "PointLight_2_LC"
1305 = "PointLight_391_LC"
1306 = "PointLight_7_LC"
1307 = "PointLight_8_LC"
1308 = "PointLightComponent"
1309 = "PointLightComponent0"
1310 = "PointSourceSprite"
1311 = "Polys"
1312 = "Pos1"
1313 = "Pos2"
1314 = "Positive_Z"
1315 = "PostBeginPlay"
1316 = "PostProcess"
1317 = "PPAsylum_Walkway"
1318 = "PreCachedPhysDataVersion"
1319 = "PreFlag"
1320 = "PreviewLightRadius"
1321 = "PreviewSkelMeshName"
1322 = "PriAxis1"
1323 = "PriAxis2"
1324 = "PrimitiveComponent"
1325 = "Projectile"
1326 = "Prop"
1327 = "PropertyName"
1328 = "PS_WallDestructionSFX"
1329 = "PSA_Rectangle"
1330 = "PSA_Velocity"
1331 = "PSB_OldAfterNew"
1332 = "PSUVIM_Linear_Blend"
1333 = "PSUVIM_Random"
1334 = "QuestionMark"
1335 = "QueuedActivations"
1336 = "QueueObjectiveMessage"
1337 = "QueueUpRiddlersChallengeCountCheck"
1338 = "R"
1339 = "R3rdPersonCamera"
1340 = "R= Distance to fade. Lower value = larger distance drawn"
1341 = "Radio_Socket"
1342 = "Radius"
1343 = "Ragdoll"
1344 = "Rain"
1345 = "RandomImageTime"
1346 = "RandomSeed"
1347 = "RAnimNotify_BeginRagdoll"
1348 = "RAnimNotify_Footstep"
1349 = "RAnimNotify_Rumble"
1350 = "RAnimNotify_Script"
1351 = "Rate"
1352 = "RateScale"
1353 = "RAudioHornSpeakerPoint"
1354 = "RAudioPointController"
1355 = "RAutoJezNode"
1356 = "RawDistributionFloat"
1357 = "RawDistributionVector"
1358 = "RB_BodyInstance"
1359 = "RB_BodySetup"
1360 = "RB_ConstraintInstance"
1361 = "RB_ConstraintSetup"
1362 = "RBasicWindConfig"
1363 = "RBatarangCameraVolume"
1364 = "RBatarangProjectile"
1365 = "RBCC_Nothing"
1366 = "RBChannel"
1367 = "RBCollideWithChannels"
1368 = "RBCollisionChannelContainer"
1369 = "RBMCombatDangerZone"
1370 = "RBMScreenShakeModifier"
1371 = "RCameraActor"
1372 = "RCameraBlockingVolume"
1373 = "RChatteringTeeth"
1374 = "RChatterTeeth"
1375 = "RCliffRescueVolume"
1376 = "RCornerPointBase"
1377 = "RCornerWallMarkerBase"
1378 = "RDeadBody"
1379 = "RDeadBodyBase"
1380 = "RDistributionVectorParticleArrayParameter"
1381 = "RDmgType_FallIntoWater"
1382 = "RDummyTarget"
1383 = "reachFlags"
1384 = "RealEndPos"
1385 = "RealStartPos"
1386 = "RealTimeSeconds"
1387 = "RecordEidosMetricsLocation"
1388 = "refCueList"
1389 = "ReferencedTextures"
1390 = "ReferenceOptions"
1391 = "ReferencePlane"
1392 = "ReferencePoint"
1393 = "ReferencePointYaw"
1394 = "RelativeLocation"
1395 = "RelativeRotation"
1396 = "RequiredModule"
1397 = "RescuePoint"
1398 = "ReturnValue"
1399 = "RFlagManager"
1400 = "RFMODSound"
1401 = "RForcedReachSpec"
1402 = "RFractureWall"
1403 = "RFractureWallBase"
1404 = "RGameInfo"
1405 = "RGameReplicationInfoBase"
1406 = "RGameRI"
1407 = "RGB"
1408 = "RGrapplePoint"
1409 = "RHarpoonGun"
1410 = "RHarpoonProjectile"
1411 = "RiddleIndex"
1412 = "RIDDLER_Secrets"
1413 = "RIDDLER_Trophy"
1414 = "RightAmplitude"
1415 = "RightArrow"
1416 = "RightFunction"
1417 = "RightShoulderBatClaw"
1418 = "RightShoulderBatClawBack"
1419 = "RInteractionComponent"
1420 = "RKillVolume"
1421 = "RLevelVolume"
1422 = "RLineLauncherBlockingVolume"
1423 = "Rock"
1424 = "room"
1425 = "RoomMixBin"
1426 = "RoomMixBinOverrides"
1427 = "Rotation"
1428 = "RotationCompressionFormat"
1429 = "Rotator"
1430 = "ROutOfBoundsRescueVolume"
1431 = "RPathNode"
1432 = "RPawnVillain"
1433 = "RPersistentData"
1434 = "RPhysicalMaterialProperty"
1435 = "RPhysicsBlockingVolume"
1436 = "RPickup_Riddler"
1437 = "RPickup_SecretsMap"
1438 = "RPickup_Tape"
1439 = "RPickupBase"
1440 = "RPlayerBlockingVolume"
1441 = "RPlayerController"
1442 = "RPlayerStartInLevel"
1443 = "RReachSpec"
1444 = "RRemoveableGrate"
1445 = "RRemoveableGrate_Harpoon"
1446 = "RRescuePoint"
1447 = "RRescuePointVolume"
1448 = "RRiddleCipher"
1449 = "RRiddleSolution"
1450 = "RSeqAct_ExplodeWall"
1451 = "RSeqAct_GetNumPawnsInVolume"
1452 = "RSeqAct_HelpText"
1453 = "RSeqAct_OverrideWalkCamera"
1454 = "RSeqAct_SaveGameStartPoint"
1455 = "RSeqAct_SetBoolEx"
1456 = "RSeqAct_SwitchFlags"
1457 = "RSeqAct_TriggerOnce"
1458 = "RSeqAct_WaitForBool"
1459 = "RSeqEvent_Smashed"
1460 = "RSeqEvent_SuccessfullyInteracted"
1461 = "RSeqVar_GlobalFlag"
1462 = "RSpecialMoveConfig_OpenGrate"
1463 = "RSpecialMoveConfig_RipOffGrate"
1464 = "RSpecialMoveConfigConfigurable"
1465 = "RThugBlockingVolume"
1466 = "RToggledPathBlockingVolume"
1467 = "RTunnelFunnel"
1468 = "Rubber"
1469 = "RWaterRescueVolume"
1470 = "RWaterRescueVolumeBase"
1471 = "RXrayWire"
1472 = "Samples"
1473 = "SavedLightDirection"
1474 = "SaveGameOptionsToMemory"
1475 = "ScalarMaterialInput"
1476 = "ScalarParameterValues"
1477 = "Scale"
1478 = "Scale3D"
1479 = "Scarab"
1480 = "ScreenAlign"
1481 = "ScreenAlignment"
1482 = "ScreenCoveragePercentageRequired"
1483 = "ScreenShakeMod"
1484 = "ScreenShakeModifier"
1485 = "ScriptStruct"
1486 = "SCUT_Simple"
1487 = "SecAxis1"
1488 = "SecAxis2"
1489 = "SecondsBeforeInactive"
1490 = "SecretFlagName"
1491 = "SecretsMap"
1492 = "SelectionColor"
1493 = "SeqAct_ActivateRemoteEvent"
1494 = "SeqAct_Delay"
1495 = "SeqAct_Toggle"
1496 = "SeqAct_ToggleHidden"
1497 = "SeqCond_CompareBool"
1498 = "SeqEvent_Console"
1499 = "SeqEvent_Destroyed"
1500 = "SeqEvent_LevelLoaded"
1501 = "SeqEvent_RemoteEvent"
1502 = "SeqEvent_Touch"
1503 = "SeqOpInputLink"
1504 = "Sequence"
1505 = "SequenceEvent"
1506 = "SequenceFrame"
1507 = "SequenceLength"
1508 = "SequenceName"
1509 = "SequenceObjects"
1510 = "SequenceOp"
1511 = "Sequences"
1512 = "SeqVar_Bool"
1513 = "SeqVar_Float"
1514 = "SeqVar_Object"
1515 = "SeqVar_Player"
1516 = "SetFlagsInPIE"
1517 = "SetGlobalFlag"
1518 = "SetMapFlag"
1519 = "sewer_reflect_Tex"
1520 = "ShadowParent"
1521 = "SidePeak"
1522 = "SilentSucceed"
1523 = "Sit_Dead"
1524 = "Sit_Dead_Cards"
1525 = "SizeX"
1526 = "SizeY"
1527 = "SkeletalMesh"
1528 = "SkeletalMeshComponent"
1529 = "SkeletalMeshComponent0"
1530 = "SkeletalMeshSocket"
1531 = "SkeletonName"
1532 = "SkelMeshGUID"
1533 = "SkinnedComponent"
1534 = "SlideStop"
1535 = "SocketName"
1536 = "Sockets"
1537 = "SortBy"
1538 = "Sound"
1539 = "SoundCue"
1540 = "SoundOnSpawn"
1541 = "SoundSurface_Concrete"
1542 = "SoundSurface_ConcreteGrit"
1543 = "SoundSurface_Dirt"
1544 = "SoundSurface_Foiliage"
1545 = "SoundSurface_MetalSolid"
1546 = "SoundSurface_Puddle"
1547 = "SoundSurface_Rubber"
1548 = "SoundSurface_Stone"
1549 = "SoundSurface_Tile"
1550 = "SoundSurface_Wood"
1551 = "SourceFilePath"
1552 = "SourceFileTimestamp"
1553 = "SpawnModule"
1554 = "SpawnRate"
1555 = "SPEC POWER"
1556 = "SPEC STRENGTH"
1557 = "SpecialRipCameraName"
1558 = "SpecialStruggleCameraName"
1559 = "Specular"
1560 = "SPECULAR STRENGTH"
1561 = "SpecularColor"
1562 = "SpecularPower"
1563 = "Speed"
1564 = "SpeedTree"
1565 = "SpeedTreeActor"
1566 = "SpeedTreeComponent"
1567 = "SpeedTreeComponent0"
1568 = "SpeedX"
1569 = "SpeedY"
1570 = "SphylElems"
1571 = "Splash"
1572 = "SplashEffect"
1573 = "SplashSound"
1574 = "SPlashtastic"
1575 = "Sprite"
1576 = "Sprite2"
1577 = "SpriteComponentOneWay"
1578 = "SpriteComponentTwoWay"
1579 = "SRGB"
1580 = "Start"
1581 = "StartAlpha"
1582 = "StartColor"
1583 = "StartHeight"
1584 = "StartLocation"
1585 = "StartMovementStance"
1586 = "StartRadius"
1587 = "StartRotation"
1588 = "StartRotationRate"
1589 = "StartSize"
1590 = "StartVelocity"
1591 = "StartVelocityRadial"
1592 = "Static"
1593 = "StaticLightCollectionActor"
1594 = "StaticLights"
1595 = "StaticMesh"
1596 = "StaticMeshActor"
1597 = "StaticMeshActor_0_SMC"
1598 = "StaticMeshActor_1212_SMC"
1599 = "StaticMeshActor_1223_SMC"
1600 = "StaticMeshActor_1396_SMC"
1601 = "StaticMeshActor_13_SMC"
1602 = "StaticMeshActor_1510_SMC"
1603 = "StaticMeshActor_191_SMC"
1604 = "StaticMeshActor_1_SMC"
1605 = "StaticMeshActor_2164_SMC"
1606 = "StaticMeshActor_2165_SMC"
1607 = "StaticMeshActor_2171_SMC"
1608 = "StaticMeshActor_2939_SMC"
1609 = "StaticMeshActor_2_SMC"
1610 = "StaticMeshActor_30_SMC"
1611 = "StaticMeshActor_337_SMC"
1612 = "StaticMeshActor_3666_SMC"
1613 = "StaticMeshActor_6_SMC"
1614 = "StaticMeshActor_748_SMC"
1615 = "StaticMeshCollectionActor"
1616 = "StaticMeshComponent"
1617 = "StaticMeshComponent0"
1618 = "StaticMeshComponentII1"
1619 = "StaticMeshComponentII2"
1620 = "StaticMeshComponents"
1621 = "StealthMoveMode"
1622 = "Stone"
1623 = "StreamingLevels"
1624 = "StrProperty"
1625 = "StructProperty"
1626 = "StruggleBeginIdle"
1627 = "StruggleBeginToEndIdle"
1628 = "StruggleDecayRate"
1629 = "StruggleEndIdle"
1630 = "StruggleEndToBeginIdle"
1631 = "SubImageIndex"
1632 = "SubImages_Horizontal"
1633 = "SubImages_Vertical"
1634 = "Supports"
1635 = "SurfaceInfo"
1636 = "SurfaceOnly"
1637 = "SurfaceSoundGroup"
1638 = "SurfaceType"
1639 = "Swing1LimitAngle"
1640 = "Swing2LimitAngle"
1641 = "SwingLimitDamping"
1642 = "SwingLimitStiffness"
1643 = "SwitchFader"
1644 = "T"
1645 = "TA_Clamp"
1646 = "Table_Bounce"
1647 = "Table_Destroy"
1648 = "Table_Impact"
1649 = "Table_Search"
1650 = "Table_Wood_Impact"
1651 = "Tag"
1652 = "Tape"
1653 = "Tape_Joker"
1654 = "TapePlayer"
1655 = "Targets"
1656 = "TC_Grayscale"
1657 = "TC_Normalmap"
1658 = "TC_NormalmapAlpha"
1659 = "TexPropPlane"
1660 = "TextIndexFixup"
1661 = "Texture"
1662 = "Texture2D"
1663 = "TextureCube"
1664 = "TextureFileCacheName"
1665 = "TEXTUREGROUP_Character"
1666 = "TEXTUREGROUP_CharacterNormalMap"
1667 = "TEXTUREGROUP_CharacterSpecular"
1668 = "TEXTUREGROUP_Effects"
1669 = "TEXTUREGROUP_LightAndShadowMap"
1670 = "TEXTUREGROUP_UI"
1671 = "TEXTUREGROUP_WorldNormalMap"
1672 = "TEXTUREGROUP_WorldSpecular"
1673 = "TextureOffsetParameter"
1674 = "TextureParameterValues"
1675 = "Textures"
1676 = "TextureScaleParameter"
1677 = "TG_DuringAsyncWork"
1678 = "TheWorld"
1679 = "Thug"
1680 = "ThumbnailImage"
1681 = "TickGroup"
1682 = "tile"
1683 = "Time"
1684 = "TimeSeconds"
1685 = "TLBoltMesh"
1686 = "TM"
1687 = "Touch"
1688 = "TouchOWA1"
1689 = "TrackBoneNames"
1690 = "Translation"
1691 = "TranslucencySortPriority"
1692 = "TRBoltMesh"
1693 = "TriggerVolume"
1694 = "TriggerVolumeDisabled"
1695 = "Trophy"
1696 = "Turn180a"
1697 = "Turn180b"
1698 = "Turn180c"
1699 = "Turn180d"
1700 = "Turn45a"
1701 = "Turn45b"
1702 = "Turn90a"
1703 = "Turn90b"
1704 = "TurnCoverTransA"
1705 = "TurnCoverTransB"
1706 = "TurnCoverTransC"
1707 = "TurnRunA"
1708 = "TurnRunB"
1709 = "TurnWalkA"
1710 = "TurnWalkB"
1711 = "TwistLimitAngle"
1712 = "TwistLimitDamping"
1713 = "TwistLimitStiffness"
1714 = "TwoSided"
1715 = "TwoSidedLightingColor"
1716 = "TwoSidedLightingMask"
1717 = "Type"
1718 = "TypeDataModule"
1719 = "ui_BreakableWall"
1720 = "UI_fx"
1721 = "UI_IconsPaddlock"
1722 = "UI_IconsPaddlock_BreakableWall_INST"
1723 = "UI_RiddlerSecretsSFX"
1724 = "UI_RiddlerTrophyPickUpSFX"
1725 = "UnHideHead"
1726 = "UnlockChallenge"
1727 = "UnlockCharacterBio"
1728 = "UnlockCharacterViewer"
1729 = "UnpackMin"
1730 = "UnTouchOWA1"
1731 = "UpdateTime_Delta"
1732 = "UseSimpleBoxCollision"
1733 = "UseSimpleLineCollision"
1734 = "UTiling"
1735 = "UV Scale"
1736 = "UVOffset"
1737 = "V2_Batman_Cape_N2_Wave_G"
1738 = "VariableLinks"
1739 = "Vector"
1740 = "Vector2MaterialInput"
1741 = "VectorInput"
1742 = "VectorMaterialInput"
1743 = "VectorParameterValues"
1744 = "VEG_Bushes"
1745 = "VEG_Bushes_Gardens_TallBush"
1746 = "VEG_Bushes_Gardens_TallBush2_INST_INST"
1747 = "VEG_Bushes_Gardens_TallBush_INST"
1748 = "VEG_Bushes_Gardens_TallBushClump_Diffuse"
1749 = "veg_trees"
1750 = "VEG_Trees_Gardens_BentPalm_Diffuse"
1751 = "VEG_Trees_Gardens_MASTER_MAT"
1752 = "Velocity"
1753 = "VelocityScale"
1754 = "VelOverLife"
1755 = "Venom_Ivy_v2"
1756 = "Venom_Ivy_v2_Damage_N"
1757 = "vertcloudds"
1758 = "VertexData"
1759 = "VerticalFudgeFactor"
1760 = "VisibleGroups"
1761 = "visitedWeight"
1762 = "Volume"
1763 = "VTiling"
1764 = "WalkBack"
1765 = "Wall"
1766 = "WallGrate"
1767 = "WallPoint"
1768 = "WallPos"
1769 = "Warden_stick"
1770 = "Warden_Stick_D"
1771 = "Warden_Stick_MASK"
1772 = "Warden_Stick_N"
1773 = "waterdrop"
1774 = "WaveForm"
1775 = "Waves_Amb_Tracking_Vol"
1776 = "Waves_PointSource"
1777 = "WeaponSplashEffect"
1778 = "WF_Constant"
1779 = "WhiteBlackSpec"
1780 = "WhiteBlackToggle"
1781 = "WindBlusteryness"
1782 = "WindDirection"
1783 = "Wood"
1784 = "WoodTable"
1785 = "WoodWet"
1786 = "World"
1787 = "WorldInfo"
1788 = "X"
1789 = "XraySkeleton"
1790 = "Y"
1791 = "Z"

Geistertanz
28th Sep 2009, 17:49
Ok, here is the list from the Max_C1_CH5.umap. The level that allows you to play... well, you know whom, by now. ;-)

I tried some of the codes but no success so far. I don't know if I will have much time for the game in the next few days, either. So... before I rest my eyes on something that is not way too long pages of code... good luck!

0 = "_CH5_Scarecrow_01"
1 = "_CH5_Scarecrow_02"
2 = "_CH5_Scarecrow_03"
3 = "_CH5_scarecrow_post_01"
4 = "_CH5_scarecrow_post_03"
5 = "_Ch5_Scarface_TV"
6 = "_Ch5_Scarface_TV_01"
7 = "_Ch5_Scarface_TV_07"
8 = "_CH5_VOA_screwy_04"
9 = "A"
10 = "A2B"
11 = "Acceleration"
12 = "ACF_Fixed48Max"
13 = "AchievementId"
14 = "Action"
15 = "Activated"
16 = "ActivateDelay"
17 = "ActiveCondition"
18 = "Actor"
19 = "Add"
20 = "AddAnim"
21 = "Additive"
22 = "AdditiveAnimConfig"
23 = "AdditiveAnims"
24 = "AdditiveDescription"
25 = "AdditiveIdle"
26 = "AddRBConstraint"
27 = "AddressX"
28 = "AddressY"
29 = "Aftercloud"
30 = "AggGeom"
31 = "AimingConfig"
32 = "AKF_VariableKeyLerp"
33 = "AllowIndependentAiming"
34 = "AllowTurningToAim"
35 = "Alpha"
36 = "Alpha0"
37 = "Alpha1"
38 = "Alpha2"
39 = "AlphaOverLife"
40 = "AlphaScaleOverLife"
41 = "AlwaysUsePhysics"
42 = "AngularDamping"
43 = "AngularDriveSpring"
44 = "AnimatedCameraBlendInTime"
45 = "AnimatedCameraBlendOutTime"
46 = "AnimationName"
47 = "AnimCollisionOptions"
48 = "AnimCollisionPeriods"
49 = "AnimConfig"
50 = "AnimEndOffset"
51 = "AnimName"
52 = "AnimNotify_Sound"
53 = "AnimPlayRate"
54 = "AnimReferenceOptions"
55 = "AnimReferencePeriods"
56 = "Anims"
57 = "AnimSeqName"
58 = "AnimSeqs"
59 = "AnimSequence"
60 = "AnimSet"
61 = "AnimSets"
62 = "AnimStartOffset"
63 = "AnimTree"
64 = "AnimTreeTemplate"
65 = "AnimTriggers"
66 = "APHYS_Floating"
67 = "ArkhamLogoSpin"
68 = "ArrayProperty"
69 = "ArriveTangent"
70 = "Arrow"
71 = "Attached"
72 = "AttachToBone"
73 = "Attack_Anims"
74 = "Attack_Batman_Anims"
75 = "Attack_Hang_Idle"
76 = "AtTime"
77 = "AudioComponent"
78 = "AudioTimeSeconds"
79 = "AutoPlay"
80 = "B"
81 = "B2A"
82 = "B2StaticDisplayNoise"
83 = "b3DDrawMode"
84 = "BachTV"
85 = "BackgroundMusicCue"
86 = "bActivated"
87 = "bAddDistortionFX"
88 = "Baked_Batman_Config_Anims"
89 = "Baked_Scarecrow_Anims_ClipBoard"
90 = "bAllowCameraToOverrideExternalCams"
91 = "bAllowInvestigationMode"
92 = "bAllPlayers"
93 = "BangStopMusic"
94 = "BareFootSound"
95 = "Base"
96 = "Base512"
97 = "BaseBoneName"
98 = "BaseSkelComponent"
99 = "Batarang_Cover_R"
100 = "Batarang_Cover_R_Aim"
101 = "Batarang_Cover_R_Replace"
102 = "Batarang_Cover_R_Start"
103 = "Batarang_Cover_R_Throw"
104 = "Batarang_Cover_Turn_R_To_L"
105 = "Batarang_Overlay"
106 = "Batarang_Stand_Aim"
107 = "Batarang_Stand_Replace"
108 = "Batarang_Stand_Start"
109 = "Batarang_Stand_Throw"
110 = "Batarang_Vantage_Aim"
111 = "Batarang_Vantage_Start"
112 = "Batarang_Vantage_Throw"
113 = "Batarang_Walk_Backward"
114 = "Batarang_Walk_Forward"
115 = "BatarangOverlay"
116 = "Batclaw"
117 = "batcomputer"
118 = "Batman"
119 = "Batman_Anims"
120 = "Batman_Batarang_Anims"
121 = "Batman_BatClaw_Anims"
122 = "Batman_Boss_Anims"
123 = "Batman_Brow"
124 = "Batman_Cape_Anims"
125 = "Batman_Cape_Config"
126 = "Batman_Climb_Anims"
127 = "Batman_Cough_Anims"
128 = "Batman_Coughing"
129 = "Batman_Crouch_Turns"
130 = "Batman_Gadget_Anims"
131 = "Batman_Glide_Anims"
132 = "Batman_Grapple_Anims"
133 = "Batman_Head_Skin"
134 = "Batman_Interaction_Anims"
135 = "Batman_LineLauncher_Anims"
136 = "Batman_Movement_Anims"
137 = "Batman_Ragdoll"
138 = "Batman_Resonator_Anims"
139 = "Batman_Resonator_OverlayAnims"
140 = "Batman_Scarecrow"
141 = "Batman_skin"
142 = "Batman_Stand_Idle_Overlay"
143 = "Batman_Swipe"
144 = "Batman_Unarmed_Anims"
145 = "Batman_V2"
146 = "Batman_V2.Mesh.V2_Batman_Visanim"
147 = "Batman_Vantage_Anims"
148 = "Batman_VantageOverlay_Anims"
149 = "BatmanCapeConfig"
150 = "BatmanCough"
151 = "BatmanEye"
152 = "BatmanEye_D"
153 = "BatmanEye_Mat_CIN"
154 = "BatmanEye_N"
155 = "BatmanRagdoll"
156 = "BatmanScarecrow_bats"
157 = "BatmanScarecrow_Scare"
158 = "BatmanSkeletalMesh"
159 = "BatTracker_Cover_R_Aim"
160 = "BatTracker_Cover_R_Start"
161 = "BatTracker_Cover_R_Throw"
162 = "BatTracker_In"
163 = "BatTracker_Loop"
164 = "BatTracker_Out"
165 = "BatTracker_Walk"
166 = "BatTracker_Walk_Back"
167 = "BatTrackerAim"
168 = "bAutoActivateOutputLinks"
169 = "bAutoDetectTeleport"
170 = "bBlending"
171 = "bCallHandler"
172 = "bCastHiddenShadow"
173 = "bCinematic"
174 = "bCollapsedInEditor"
175 = "bConstrainAspectRatio"
176 = "bDisabled"
177 = "bDisabledPIE"
178 = "bDisableLookInput"
179 = "bDisableMoveInput"
180 = "bDisableXboxMSAA"
181 = "bDitherMipMapAlpha"
182 = "bDontStopTapes"
183 = "bDrawBox"
184 = "bDurationRecalcEachLoop"
185 = "bEnabled"
186 = "bEnableJokerLaugh"
187 = "bEnableShadowCasting"
188 = "bFixed"
189 = "BFMarble"
190 = "bHardAttach"
191 = "bHasAbortedOutput"
192 = "bHasFlappyBits"
193 = "bHasImpulse"
194 = "bHidden"
195 = "bHidePlayer"
196 = "Bias"
197 = "BiasScale"
198 = "BigCIrcleBlue"
199 = "BigCIrcleOuter"
200 = "bIgnorePause"
201 = "bIgnorePhysicsTranslation"
202 = "bInitialized"
203 = "BINKS"
204 = "bInteruptable"
205 = "bInvestigateMode"
206 = "Bip01"
207 = "Bip01_Head"
208 = "Bip01_L_Calf"
209 = "Bip01_L_Clavicle"
210 = "Bip01_L_Finger0"
211 = "Bip01_L_Finger01"
212 = "Bip01_L_Finger02"
213 = "Bip01_L_Finger1"
214 = "Bip01_L_Finger11"
215 = "Bip01_L_Finger12"
216 = "Bip01_L_Finger2"
217 = "Bip01_L_Finger21"
218 = "Bip01_L_Finger22"
219 = "Bip01_L_Finger3"
220 = "Bip01_L_Finger31"
221 = "Bip01_L_Finger32"
222 = "Bip01_L_Finger4"
223 = "Bip01_L_Finger41"
224 = "Bip01_L_Finger42"
225 = "Bip01_L_Foot"
226 = "Bip01_L_Forearm"
227 = "Bip01_L_Foretwist"
228 = "Bip01_L_Foretwist1"
229 = "Bip01_L_Hand"
230 = "Bip01_L_Thigh"
231 = "Bip01_L_Toe0"
232 = "Bip01_L_UpperArm"
233 = "Bip01_LCalfTwist"
234 = "Bip01_LCalfTwist1"
235 = "Bip01_LThighTwist"
236 = "Bip01_LThighTwist1"
237 = "Bip01_LUpArmTwist"
238 = "Bip01_LUpArmTwist1"
239 = "Bip01_LUpArmTwist2"
240 = "Bip01_Neck"
241 = "Bip01_Pelvis"
242 = "Bip01_R_Calf"
243 = "Bip01_R_Clavicle"
244 = "Bip01_R_Finger0"
245 = "Bip01_R_Finger01"
246 = "Bip01_R_Finger02"
247 = "Bip01_R_Finger1"
248 = "Bip01_R_Finger11"
249 = "Bip01_R_Finger12"
250 = "Bip01_R_Finger2"
251 = "Bip01_R_Finger21"
252 = "Bip01_R_Finger22"
253 = "Bip01_R_Finger3"
254 = "Bip01_R_Finger31"
255 = "Bip01_R_Finger32"
256 = "Bip01_R_Finger4"
257 = "Bip01_R_Finger41"
258 = "Bip01_R_Finger42"
259 = "Bip01_R_Foot"
260 = "Bip01_R_Forearm"
261 = "Bip01_R_Foretwist"
262 = "Bip01_R_Foretwist1"
263 = "Bip01_R_Hand"
264 = "Bip01_R_Thigh"
265 = "Bip01_R_Toe0"
266 = "Bip01_R_UpperArm"
267 = "Bip01_RCalfTwist"
268 = "Bip01_RCalfTwist1"
269 = "Bip01_RThighTwist"
270 = "Bip01_RThighTwist1"
271 = "Bip01_RUpArmTwist"
272 = "Bip01_RUpArmTwist1"
273 = "Bip01_RUpArmTwist2"
274 = "Bip01_Spine"
275 = "Bip01_Spine1"
276 = "Bip01_Spine2"
277 = "Bip01_Spine3"
278 = "bIsDirty"
279 = "bIsLocal"
280 = "bIsMasked"
281 = "bIsSkippable"
282 = "bJokerfied"
283 = "bJustAttached"
284 = "bKillOnCompleted"
285 = "bKillOnDeactivate"
286 = "BLEND_Additive"
287 = "BLEND_Masked"
288 = "BLEND_Translucent"
289 = "BlendInDuration"
290 = "BlendInPoint"
291 = "BlendMode"
292 = "BlendOutDuration"
293 = "BlendOutPoint"
294 = "bLit"
295 = "BlockActors"
296 = "bLockAllGadgets"
297 = "bLockForensics"
298 = "bLockMap"
299 = "bLooping"
300 = "BM"
301 = "bm_flycamel_01_quiet"
302 = "bm_flycamel_02_quiet"
303 = "bm_flycamel_03"
304 = "bm_gen_light_quiet"
305 = "bm_gen_walk"
306 = "BM_Intro"
307 = "BM_Intro_C1"
308 = "BM_Intro_Short"
309 = "BM_Scarecrow_Intro_C1"
310 = "bMapNeedsLightingFullyRebuilt"
311 = "BmGame"
312 = "bModifiesLinkedObject"
313 = "BmScript"
314 = "bNoGadgets"
315 = "bNoGrapple"
316 = "bNoRBCollision"
317 = "bNormalize"
318 = "bo"
319 = "Bodies"
320 = "BodyConstrainingComponent"
321 = "BodyIndex"
322 = "BodyInstance"
323 = "BodyPhysicsAsset"
324 = "BodySetup"
325 = "BodySkeletalMesh"
326 = "Bone01"
327 = "Bone03"
328 = "Bone04"
329 = "Bone05"
330 = "Bone06"
331 = "Bone07"
332 = "Bone08"
333 = "Bone09"
334 = "Bone10"
335 = "Bone11"
336 = "Bone12"
337 = "Bone13"
338 = "Bone14"
339 = "Bone15"
340 = "Bone19"
341 = "Bone20"
342 = "Bone21"
343 = "Bone22"
344 = "Bone23"
345 = "Bone24"
346 = "Bone25"
347 = "Bone26"
348 = "BoneName"
349 = "BoneName1"
350 = "BoneName2"
351 = "BoneOrSocket"
352 = "BonePos1"
353 = "BonePos2"
354 = "BoolProperty"
355 = "BOSS_Bone"
356 = "BoundsBodies"
357 = "bOutputObjCommentToScreen"
358 = "bOverrideLightMapResolution"
359 = "Box"
360 = "BoxElems"
361 = "bPerPolyShape"
362 = "BreakCue"
363 = "bRealtimePreview"
364 = "Breathe_DEATH"
365 = "Breathe_IN"
366 = "Breathe_IN_01"
367 = "Breathe_IN_02"
368 = "Breathe_IN_03"
369 = "Breathe_IN_QUIET"
370 = "Breathe_OUT"
371 = "Breathe_OUT_01"
372 = "Breathe_OUT_02"
373 = "Breathe_OUT_03"
374 = "Breathe_OUT_QUIET"
375 = "bRecentlyRendered"
376 = "bReverse"
377 = "Brightness"
378 = "Broken"
379 = "bRunningMovie"
380 = "Brush"
381 = "BrushAggGeom"
382 = "BrushComponent"
383 = "BrushComponent0"
384 = "bSaved"
385 = "bShouldBakeAndPrune"
386 = "bShouldResetPeakCounts"
387 = "bSnapAttach"
388 = "BSP"
389 = "bStopMainMovieWhenConversationFinished"
390 = "bSurpressLevelupSound"
391 = "bSwingLimited"
392 = "bSwingLimitSoft"
393 = "bTurnOnForensics"
394 = "bTwistLimited"
395 = "BulletImpactInfo"
396 = "BurstList"
397 = "bUseAsOccluder"
398 = "bUsedWithBeamTrails"
399 = "bUsedWithMorphTargets"
400 = "bUsedWithParticleSprites"
401 = "bUsedWithSkeletalMesh"
402 = "bUsedWithStaticLighting"
403 = "bUseLocalSpace"
404 = "bUsesDistortion"
405 = "bUseSimpleFloorHeight"
406 = "bUseSimpleForwardYaw"
407 = "bUseSimpleRootMotionXY"
408 = "bUseTurnOnFx"
409 = "bWasStopped"
410 = "bWriteable"
411 = "ByteProperty"
412 = "C5_Batman_Shutup"
413 = "C5_Harley_Shutup"
414 = "C5_Load_Venom_Bodies"
415 = "C5_Max_C1_BatParty"
416 = "C5_Max_S3_Done"
417 = "C5_Scarecrow_Exit"
418 = "C5_Scarecrow_Goto"
419 = "CachedParentToWorld"
420 = "CachedPhysBrushDataVersion"
421 = "CachedProperty"
422 = "Camera"
423 = "CanCancelAfterHerePoint"
424 = "CanCancelBeforeHerePoint"
425 = "CanCorrectAfterHerePoint"
426 = "Cape_Bane_Intro"
427 = "Cape_Breaking_News"
428 = "Cape_Chute_Idle"
429 = "Cape_Death_Dr_Young"
430 = "Cape_Glide"
431 = "Cape_Glide_Bank_L"
432 = "Cape_Glide_Bank_R"
433 = "Cape_Glide_Falling"
434 = "Cape_Glide_Retract_Arm_L"
435 = "Cape_Glide_Retract_Arm_R"
436 = "Cape_Glide_Toggle"
437 = "Cape_Kick_Pose"
438 = "Cape_Lift_Drop"
439 = "Cape_Mesh_D"
440 = "Cape_Movement"
441 = "Cape_Rain_Intensity"
442 = "Cape_Speed"
443 = "CapeAnimTree"
444 = "CapeAudioComponent"
445 = "CapeAudioComponent0"
446 = "CapeBreakFall"
447 = "CapeBreakFallPose"
448 = "CapeComponent"
449 = "CapeComponent0"
450 = "CapeConfig"
451 = "CapeGlide"
452 = "CapeGlideFalling"
453 = "CapeGlideFallingPose"
454 = "CapeGlideKick"
455 = "CapeGlideKickPose"
456 = "CapeGlidePose"
457 = "CapeRenderingComponent"
458 = "CapeRenderingComponent0"
459 = "CapeSkeletalMesh"
460 = "CapeSkeletalMesh1"
461 = "CapeStateController"
462 = "CapeStateName"
463 = "CastShadows"
464 = "CastStaticShadows"
465 = "Cementary"
466 = "Ch1-WardenIntro_Frame1"
467 = "CH5_BatmanParty"
468 = "CH5_LoadScarecrow"
469 = "CH5_Lock_C1_A1"
470 = "CH5_Scarecrow"
471 = "CH5_scarecrow_post"
472 = "CH5_Scarecrow_Start"
473 = "Ch5_Scarface_TV"
474 = "Ch5_Unlock_C1_A1"
475 = "CH5_VOA_screwy"
476 = "Change Texture"
477 = "Chapter1_Start"
478 = "Chapter2_Start"
479 = "Chapter5_Start"
480 = "Chapter6_Start"
481 = "Chapter7_Start"
482 = "Character"
483 = "Character_AnimTree"
484 = "CharacterCustomConstraintConfig"
485 = "CharacterName"
486 = "ChaserConfig"
487 = "CheckStates"
488 = "CIM_Constant"
489 = "CIM_CurveAuto"
490 = "CIM_CurveAutoClamped"
491 = "CIM_Linear"
492 = "Cinematic_Materials"
493 = "CinematicCape"
494 = "CinematicExclusive"
495 = "CinematicMode"
496 = "Class"
497 = "Claw_Idle"
498 = "Claw_In"
499 = "Claw_Out"
500 = "Claw_Walk_Backward"
501 = "Claw_Walk_Forward"
502 = "ClientDestroyedActorContent"
503 = "ClimbIntoGrate"
504 = "ClimbIntoGrateStand"
505 = "ClimbIntoGrateStealth"
506 = "ClimbOutofGrate"
507 = "ClimbOutofGrateStand"
508 = "ClimbOutofGrateStealth"
509 = "ClippedEndPoint"
510 = "ClothSkeletalMesh"
511 = "CodecMovieBink"
512 = "CollideActors"
513 = "CollideWorld"
514 = "CollisionComponent"
515 = "CollisionCylinder"
516 = "CollisionHeight"
517 = "CollisionOptions"
518 = "CollisionOptionsOutPoint"
519 = "CollisionRadius"
520 = "Color"
521 = "ColorMaterialInput"
522 = "ColorOverLife"
523 = "ColorScaleOverLife"
524 = "Colour"
525 = "CombineWeaponConfigs"
526 = "Comment"
527 = "CommonGame"
528 = "ComponentDrawScale"
529 = "ComponentProperty"
530 = "Components"
531 = "CompositeDynamic"
532 = "CompressedTrackOffsets"
533 = "CompressionNoAlpha"
534 = "CompressionNoMipmaps"
535 = "CompressionSettings"
536 = "Config"
537 = "ConsoleEventName"
538 = "Constant"
539 = "ConstraintBone1"
540 = "ConstraintBone2"
541 = "Constraints"
542 = "ConstraintSetup"
543 = "ConstraintSetupIndex"
544 = "Contact"
545 = "Contact_WalkBack"
546 = "Conversation"
547 = "ConversationLines"
548 = "ConvexElems"
549 = "Coordinate"
550 = "Coordinates"
551 = "Core"
552 = "Cough"
553 = "Cough_IvyGas"
554 = "Count"
555 = "CountLow"
556 = "Cover_Idle_R"
557 = "Cover_R_to_Stealth_Run"
558 = "Cover_Run_R"
559 = "CoverBatarangPutAway"
560 = "CoverBatarangSwap"
561 = "CoverBatTrackerPutAway"
562 = "CoverMovementRight"
563 = "CoverRightBatarang"
564 = "CoverRightBatarangOverlay"
565 = "CoverRightBatarangPose"
566 = "CoverRightBatarangThrowTransition"
567 = "CoverRightBatTracker"
568 = "CoverRightBatTrackerPose"
569 = "CoverRightBatTrackerThrowTransition"
570 = "CoverRightToStealth"
571 = "Crash"
572 = "CrashHelper"
573 = "CrashMat"
574 = "CreateBasicWeaponConfig"
575 = "CreateCombatWeaponConfig"
576 = "CreateJokerUnarmedWeaponConfig"
577 = "CreateUnarmedWeaponConfig"
578 = "CreateWeaponConfig"
579 = "CreationTime"
580 = "Croc"
581 = "Crouch_Idle"
582 = "Crouch_Walk_Slow"
583 = "CrouchBatarangOverlay"
584 = "CrouchHeight"
585 = "Crouching"
586 = "CrouchingBatarang"
587 = "CrouchingBatarangPose"
588 = "CrouchingBatarangThrowTransition"
589 = "CrouchingPose"
590 = "CrouchingToStandingBatarangTransition"
591 = "CrouchingToZipLine"
592 = "CrouchMeshOffset"
593 = "CrouchRadius"
594 = "CrouchToGrateKickStart"
595 = "CrouchToStand"
596 = "Crow_Flock"
597 = "CrowsBy"
598 = "CrowsOneShot2"
599 = "Cue"
600 = "CullArea"
601 = "CullAreaMultiplier"
602 = "CurrCharacterConstraintConfig"
603 = "CurveEdSetup"
604 = "Custom"
605 = "CustomConstraintConfigs"
606 = "CustomIdle"
607 = "CustomToHarpoonTransition"
608 = "CutTrack"
609 = "CylinderComponent"
610 = "DamageState"
611 = "Dangle_Idle"
612 = "DangleClimbTransition"
613 = "DangleRailingClimbTransition"
614 = "DangleVaultTransition"
615 = "darkcloud"
616 = "Deactivated"
617 = "Death"
618 = "Death_End"
619 = "debris"
620 = "debris1"
621 = "DecoderClass"
622 = "Default__CylinderComponent"
623 = "Default__Emitter"
624 = "Default__PointLight"
625 = "Default__RAudioPointController"
626 = "Default__RBreakableTV"
627 = "Default__RBreakableTV_Plasma"
628 = "Default__RCapeComponent"
629 = "Default__RCharacter"
630 = "Default__RCharacter_Scarecrow"
631 = "Default__RCinematicActor"
632 = "Default__RCinematicBatman"
633 = "Default__RCinematicBatmanBase"
634 = "Default__RCinematicCustomActor"
635 = "Default__RCinematicScarecrow"
636 = "Default__RPawnPlayerJoker"
637 = "Default__RPawnPlayerJokerBase"
638 = "Default__RSeqAct_LockForensicsOn"
639 = "Default__RSeqAct_PlayTVSequence"
640 = "Default__RSeqAct_PlayTVSequenceBase"
641 = "Default__RSeqAct_StopUpgradeSound"
642 = "Default__RSeqAct_UnlockAchievement"
643 = "Default__SequenceAction"
644 = "Default__StaticMeshActor"
645 = "Default__TriggerVolume"
646 = "Default__TriggerVolumeDisabled"
647 = "DefaultDiffuse"
648 = "DefaultInstance"
649 = "DefaultNormal"
650 = "DefaultValue"
651 = "DefaultViewX"
652 = "DefaultViewY"
653 = "DefaultViewZoom"
654 = "Desaturation"
655 = "Desc"
656 = "Destroy_Batman"
657 = "Destroy_Batman_End"
658 = "Detonator"
659 = "Detonator_TakeOut"
660 = "Detonator_TakeOut_Back"
661 = "Detonator_TakeOut_Idle"
662 = "Detonator_Use"
663 = "DetonatorIdle"
664 = "DIFFUSE TONE"
665 = "DiffuseColor"
666 = "DiffusePower"
667 = "Difuse_Tint"
668 = "Directions"
669 = "DirGroup"
670 = "DisplayFactor"
671 = "Distortion"
672 = "Distribution"
673 = "DistributionFloatParticleParameter"
674 = "DrawFrustum"
675 = "DrawHeight"
676 = "DrawScale"
677 = "DrawScale3D"
678 = "DrawWidth"
679 = "DrawX"
680 = "DrawY"
681 = "Duration"
682 = "Dynamic"
683 = "DynamicLightEnvironmentComponent"
684 = "EAchievementID"
685 = "EACID_Escape_Scarecrow_nightmare"
686 = "EdgeDirections"
687 = "EdSectionEnd"
688 = "EdSectionStart"
689 = "Effect"
690 = "EL"
691 = "ElemBox"
692 = "Emissive_Level"
693 = "EmissiveBodyMesh"
694 = "EmissiveColor"
695 = "EmissiveHeadMesh"
696 = "Emitter"
697 = "EmitterDelay"
698 = "EmitterDuration"
699 = "EmitterEditorColor"
700 = "EmitterLoops"
701 = "EmitterName"
702 = "Emitters"
703 = "EN_FootStepsSFX"
704 = "EN_KnifeSFX"
705 = "EN_Scarecrow_BreatheSFX"
706 = "EN_Scarecrow_FailSFX"
707 = "EN_ScarecrowSFX"
708 = "End"
709 = "EndControllerState"
710 = "Engine"
711 = "EngineMaterials"
712 = "Enum"
713 = "EnvironmentTicker"
714 = "EPAL_Z"
715 = "EPBM_Interpolated"
716 = "Equipment_ResonatorDisplay_1_e"
717 = "EulerTrack"
718 = "Event0"
719 = "EventLinks"
720 = "EventName"
721 = "EventTrack"
722 = "EvidenceLog"
723 = "EVTA_Hide"
724 = "EVTA_Show"
725 = "EVTC_Always"
726 = "ExpectedType"
727 = "ExplosionEffect"
728 = "ExplosiveGel"
729 = "ExplosiveGel_TakeOut"
730 = "ExplosiveGel_TakeOut_Back"
731 = "ExplosiveGel_TakeOut_Idle"
732 = "ExplosiveGelIdle"
733 = "Exponent"
734 = "Expression"
735 = "ExpressionGUID"
736 = "ExpressionInput"
737 = "Expressions"
738 = "EyeColour"
739 = "FaceAudioComponent"
740 = "FaceFx_Toggle"
741 = "FaceFXAnimName"
742 = "FaceFXAnimSet"
743 = "FaceFXAnimSetRef"
744 = "FaceFXAnimSets"
745 = "FaceFXAsset"
746 = "FaceFXGroupName"
747 = "FaceFXSeqName"
748 = "FaceFXSeqs"
749 = "FaceFXSoundCue"
750 = "FaceFXSoundCueKeys"
751 = "FaceNormalDirections"
752 = "FacePlaneData"
753 = "FaceTriData"
754 = "FacialAudioComp"
755 = "FadeInTime"
756 = "FadeOutTime"
757 = "Fail"
758 = "Fake_Crash"
759 = "FakeDetah"
760 = "Fall"
761 = "FallbackSurfaceType"
762 = "Falling"
763 = "FallingPose"
764 = "FallingPoseDirections"
765 = "Fash"
766 = "FcFX_Cheek_L"
767 = "FcFX_Cheek_R"
768 = "FcFX_EyBrw_End_L"
769 = "FcFX_EyBrw_End_L01"
770 = "FcFX_EyBrw_End_R"
771 = "FcFX_EyBrw_Mid_L"
772 = "FcFX_EyBrw_Mid_L01"
773 = "FcFX_EyBrw_Mid_R"
774 = "FcFX_EyBrw_Start_L"
775 = "FcFX_EyBrw_Start_L01"
776 = "FcFX_EyBrw_Start_R"
777 = "FcFX_EyBrwFix_End_R"
778 = "FcFX_EyBrwFix_Mid_R"
779 = "FcFX_EyBrwFix_Start_R"
780 = "FcFx_Eye_L"
781 = "FcFx_Eye_R"
782 = "FcFX_EyLd_Bottom_L"
783 = "FcFX_EyLd_Bottom_R"
784 = "FcFX_EyLd_Top_L"
785 = "FcFX_EyLd_Top_R"
786 = "FcFX_Jaw"
787 = "FcFX_LipCheek_L"
788 = "FcFX_LipCheek_R"
789 = "FcFX_Mouth_01"
790 = "FcFX_Mouth_02"
791 = "FcFX_Mouth_03"
792 = "FcFX_Mouth_04"
793 = "FcFX_Mouth_05"
794 = "FcFX_Mouth_06"
795 = "FcFX_Mouth_07"
796 = "FcFX_Mouth_08"
797 = "FcFX_Nose_L"
798 = "FcFX_Nose_R"
799 = "FcFX_Tongue_01"
800 = "FcFX_Tongue_02"
801 = "FFWaveform"
802 = "Filter"
803 = "FINAL_BINKS"
804 = "FireGrapple"
805 = "FireGrappleTrans"
806 = "FirstNode"
807 = "Fish"
808 = "FlagList"
809 = "FlagManager"
810 = "FlagName"
811 = "Flap_Bone07"
812 = "Flap_Bone08"
813 = "Flap_Bone09"
814 = "Flap_Bone10"
815 = "Flap_Bone11"
816 = "Flap_Bone12"
817 = "Flap_Bone13"
818 = "Flap_Bone14"
819 = "Flap_Bone15"
820 = "Flap_Bone16"
821 = "Flappy"
822 = "flashPower"
823 = "FlickerAmount"
824 = "FloatProperty"
825 = "FloatTrack"
826 = "Floor_Grate_Succeeded"
827 = "FloorGrateStruggleEnd"
828 = "FloorGrateStruggleEndToStand"
829 = "FloorGrateStruggleStart"
830 = "FloorGrateStruggleStartToEnd"
831 = "FloorHeightEndOffset"
832 = "FloorHeightOutPoint"
833 = "FloorHeightStartOffset"
834 = "FloorHoldThug"
835 = "FloorKO_Attack"
836 = "Flowingwater"
837 = "FMaterialUniformExpressionAbs"
838 = "FMaterialUniformExpressionAppendVector"
839 = "FMaterialUniformExpressionClamp"
840 = "FMaterialUniformExpressionConstant"
841 = "FMaterialUniformExpressionFoldedMath"
842 = "FMaterialUniformExpressionPeriodic"
843 = "FMaterialUniformExpressionRealTime"
844 = "FMaterialUniformExpressionScalarParameter"
845 = "FMaterialUniformExpressionSine"
846 = "FMaterialUniformExpressionTexture"
847 = "FMaterialUniformExpressionTextureParameter"
848 = "FMaterialUniformExpressionTime"
849 = "FMaterialUniformExpressionVectorParameter"
850 = "FMOD"
851 = "FMODCategory"
852 = "FMODGeneratedCue"
853 = "FMODIgnoreOcclusion"
854 = "FMODLooping"
855 = "FMODSound"
856 = "FMODValidCue"
857 = "Fog"
858 = "Foot"
859 = "Foot_Right"
860 = "FOOTPASSING_Right"
861 = "FootStep"
862 = "FootstepInfo"
863 = "ForceFeedbackWaveform"
864 = "Format"
865 = "ForwardYaw"
866 = "ForwardYawDirection"
867 = "ForwardYawEndOffset"
868 = "ForwardYawOutPoint"
869 = "ForwardYawStartOffset"
870 = "FOVAngle"
871 = "frameNo"
872 = "FramesPerSecond"
873 = "FriendlyName"
874 = "FSP_LeftPassing"
875 = "FullBodyAnim"
876 = "Function"
877 = "FX_BatarangSpark_T"
878 = "fx_bh_smoke_m"
879 = "fx_bh_stoneHit_p"
880 = "fx_boss"
881 = "FX_Boss_BmLightBeam"
882 = "FX_Boss_BmLightCore"
883 = "fx_boss_BmSignLightBeam"
884 = "FX_Brightsparks_m"
885 = "FX_bulletHits"
886 = "FX_Combat"
887 = "FX_Combat_Smoke_T"
888 = "Fx_CombatStreakBlue_Mat"
889 = "fx_cracksorganic_N"
890 = "FX_debris_m"
891 = "fx_distort_m"
892 = "FX_Dust"
893 = "fx_exlosion"
894 = "fx_fallingdebris1_m"
895 = "fx_Glowstar_m"
896 = "FX_GodRay_Dust_ParticlesMask2_t"
897 = "FX_Godrays"
898 = "FX_grapple"
899 = "fx_grappleHitConcrete_p"
900 = "Fx_GreenArc_Mat"
901 = "FX_Interactive"
902 = "FX_Liquid"
903 = "fx_misc"
904 = "FX_noise"
905 = "fx_noise_AccEdges"
906 = "fx_noise_AccEdges2"
907 = "fx_noise_AccEdges3"
908 = "FX_Noise_BlurryLongnoise"
909 = "FX_R_Finger12"
910 = "FX_R_Finger22"
911 = "FX_R_Finger32"
912 = "FX_R_Finger42"
913 = "fx_Randomness"
914 = "fx_runningwaterNM_t"
915 = "FX_Scarecrow_Gas_Distortion_Only2_P"
916 = "fx_ScFaceDeath_p"
917 = "FX_Smilex"
918 = "fx_SmilexGas2_Low_mFX_Smilex_Surface_Colour_M"
919 = "fx_smoke"
920 = "fx_smoke_a"
921 = "FX_SoftEdge"
922 = "fx_softedgedcone"
923 = "FX_Sparks"
924 = "FX_Sparks3_M"
925 = "fx_Spore_Mat"
926 = "FX_Static_Flash_T"
927 = "FX_Static_Noise_T"
928 = "FX_Static_Overlay_T"
929 = "FX_Static_Scanline_InGame_T"
930 = "FX_Static_ScanPass_T"
931 = "FX_StaticTest"
932 = "FX_TVsequences"
933 = "Fx_WallGrophing_p"
934 = "fx_waterCaustic1"
935 = "fx_Waterfallcube"
936 = "fx_waterWake3_e"
937 = "fx_waterWake3_m"
938 = "fx_waterWakeDistort_n"
939 = "FX_Weather"
940 = "FX_whiskybwclouds_v"
941 = "fx_whisp1"
942 = "FYD_AntiClockwise"
943 = "G"
944 = "Gadgets"
945 = "Game"
946 = "GameOver"
947 = "Gap_Jump"
948 = "Gas_Release"
949 = "GetObjClassVersion"
950 = "GetPC"
951 = "GetWorldInfo"
952 = "GlassDestruction_Large"
953 = "GlassDestruction_Small"
954 = "Glide_Land_Idle"
955 = "GlidePoseDirections"
956 = "Global"
957 = "GlobalToBatTrackerAimTransition"
958 = "GlobalToDetonatorIdle"
959 = "GlobalToDetonatorIdleMirrored"
960 = "GlobalToExplosiveGelIdle"
961 = "GlobalToExplosiveGelIdleMirrored"
962 = "GlobalToGrappleTransition"
963 = "GlobalToHarpoonTransition"
964 = "GlobalToHarpoonTransitionMirrored"
965 = "GlobalToLineLauncherIdle"
966 = "GlobalToResonatorIdle"
967 = "GlobalToVantageDetonatorIdle"
968 = "Glow"
969 = "Glow Colour"
970 = "Glowing Eyes On Off"
971 = "Grab"
972 = "Grab_Start_Idle"
973 = "Grab_Walk_Forward"
974 = "GrabHoldOfLedgeCoverR"
975 = "GrabHoldOfLedgeCrouch"
976 = "GrabHoldOfLedgeFall"
977 = "GrabHoldOfLedgeGlide"
978 = "Grapple"
979 = "Grapple_Fire"
980 = "Grapple_Forward_Start"
981 = "Grapple_Hold_Back"
982 = "Grapple_Hold_Forward"
983 = "Grapple_Hold_Left"
984 = "Grapple_Hold_Right"
985 = "Grapple_Hold_Up"
986 = "Grapple_Pull_Back"
987 = "Grapple_Pull_Forward"
988 = "Grapple_Pull_Left"
989 = "Grapple_Pull_Right"
990 = "Grapple_Pull_Up"
991 = "GrappleAim"
992 = "GrappleAimPose"
993 = "grappleConcreteHit"
994 = "GrappleImpactInfo"
995 = "GrapplePose"
996 = "GrapplePoseDirections"
997 = "Grate_Floor_End"
998 = "Grate_Floor_Idle"
999 = "Grate_Floor_Start"
1000 = "Grate_Ground_End"
1001 = "Grate_Ground_Idle"
1002 = "Grate_Ground_Start"
1003 = "Grate_High_End"
1004 = "Grate_High_Idle"
1005 = "Grate_High_Start"
1006 = "Grate_High_Succeeded"
1007 = "Grate_Kick_Succeeded"
1008 = "Grate_Succeeded"
1009 = "Grate_Tunnel_Kick_End"
1010 = "Grate_Tunnel_Kick_Idle"
1011 = "Grate_Tunnel_Kick_Start"
1012 = "GrateKickEnd"
1013 = "GrateKickEndToCrouch"
1014 = "GrateKickStart"
1015 = "GrateKickStartToEnd"
1016 = "GrateStruggleEnd"
1017 = "GrateStruggleEndToStand"
1018 = "GrateStruggleStart"
1019 = "GrateStruggleStartToEnd"
1020 = "GRI"
1021 = "GroundSpeed"
1022 = "GroupAnimSets"
1023 = "GroupColor"
1024 = "GroupName"
1025 = "guard"
1026 = "Guard_A4_Raincoat_Rain"
1027 = "Guid"
1028 = "Gundummy"
1029 = "Gundummy02"
1030 = "HairBone"
1031 = "HairBone_01"
1032 = "HairBone_02"
1033 = "HairBone_03"
1034 = "HairBone_04"
1035 = "HairBone_05"
1036 = "HairBone_06"
1037 = "HairBone_07"
1038 = "HairBone_08"
1039 = "HairBone_09"
1040 = "Hang_Down_Idle"
1041 = "Hang_Idle"
1042 = "HangDown"
1043 = "HangingHoldThug"
1044 = "HangOnLadder"
1045 = "Harpoon_Rope_End"
1046 = "Harpoon_Rope_Idle"
1047 = "Harpoon_Rope_Start"
1048 = "Harpoon_Succeeded"
1049 = "HarpoonAim"
1050 = "HarpoonAimPose"
1051 = "HarpoonStruggleEnd"
1052 = "HarpoonStruggleEndToStand"
1053 = "HarpoonStruggleStart"
1054 = "HarpoonStruggleStartToEnd"
1055 = "HasFlappyBits"
1056 = "HeadMesh"
1057 = "HeadMesh0"
1058 = "HeadSkeletalMesh"
1059 = "Height"
1060 = "HeightAxis"
1061 = "HeightRatio"
1062 = "HiddenEditor"
1063 = "HiddenGame"
1064 = "HideInAlcove"
1065 = "HighGrateStruggleEnd"
1066 = "HighGrateStruggleEndToStand"
1067 = "HighGrateStruggleStart"
1068 = "HighGrateStruggleStartToEnd"
1069 = "HoldTextOnScreenTime"
1070 = "HoldThug"
1071 = "HoldThugHanging"
1072 = "HudMovie"
1073 = "Hurt_Strong"
1074 = "Idle"
1075 = "Idx"
1076 = "IgnoreBonePitch"
1077 = "IgnoreBoneRoll"
1078 = "IgnoreBoneYaw"
1079 = "IMF_RelativeToInitial"
1080 = "ImpactEffectInfo"
1081 = "IngmarTest"
1082 = "InitialisePhysics"
1083 = "Initialwake"
1084 = "Input"
1085 = "InputLinkIdx"
1086 = "InputLinks"
1087 = "Instigator"
1088 = "InterpCurveFloat"
1089 = "InterpCurveVector"
1090 = "InterpData"
1091 = "InterpGroup"
1092 = "InterpGroupDirector"
1093 = "InterpGroups"
1094 = "InterpLength"
1095 = "InterpLookupTrack"
1096 = "InterpMode"
1097 = "InterpolationMethod"
1098 = "InterpTrackAnimControl"
1099 = "InterpTrackDirector"
1100 = "InterpTrackEvent"
1101 = "InterpTrackFaceFX"
1102 = "InterpTrackFloatProp"
1103 = "InterpTrackMove"
1104 = "InterpTracks"
1105 = "InterpTrackSound"
1106 = "InterpTrackVisibility"
1107 = "IntProperty"
1108 = "IntroLoop1"
1109 = "InVal"
1110 = "IrrelevantLights"
1111 = "IsPendingKill"
1112 = "IsSurfaceWet"
1113 = "JointName"
1114 = "Joker"
1115 = "Joker.Mesh.Joker_Visanim"
1116 = "Joker_Anims"
1117 = "Joker_Body_D"
1118 = "Joker_Body_Gloss"
1119 = "Joker_Body_Mat_Option_2B"
1120 = "Joker_Body_N"
1121 = "Joker_Body_S"
1122 = "Joker_Body_Skin"
1123 = "Joker_Hair_MAT"
1124 = "Joker_Head_Mat"
1125 = "Joker_Head_Skin"
1126 = "Joker_Head_Skin_FaceFX"
1127 = "Joker_Ragdoll"
1128 = "Joker_Tie"
1129 = "Joker_Walk_Anims"
1130 = "JokeVOA"
1131 = "Jump_384_To_Hang"
1132 = "Jump_To_Ledge_Hang"
1133 = "KAggregateGeom"
1134 = "KBS_GadgetReady"
1135 = "KBS_Walking"
1136 = "KeyEncodingFormat"
1137 = "KnifeDrop"
1138 = "LAC_USER_SELECTED"
1139 = "Ladder_Idle"
1140 = "LandFinished"
1141 = "Laptop"
1142 = "LeaveTangent"
1143 = "Ledge_Hang_Jump_Fall"
1144 = "Ledge_Hang_Jump_Flat"
1145 = "Ledge_Hang_Jump_Land128"
1146 = "LedgeClimb"
1147 = "LedgeClimbTransition"
1148 = "LedgeDangle"
1149 = "LedgeDanglePose"
1150 = "LedgeHang"
1151 = "LedgeHangPose"
1152 = "LedgeVault"
1153 = "LedgeVaultTransition"
1154 = "LeftAmplitude"
1155 = "LeftFunction"
1156 = "LegYawConfig"
1157 = "Length"
1158 = "Level"
1159 = "LevelName"
1160 = "LFoot"
1161 = "LifeMultiplier"
1162 = "Lifetime"
1163 = "LightAffectsClassification"
1164 = "LightColor"
1165 = "LightComponents"
1166 = "LightEnv_BouncedLightBrightness"
1167 = "LightEnv_BouncedModulationColor"
1168 = "LightEnvironment"
1169 = "LightGuid"
1170 = "LightingChannelContainer"
1171 = "LightingChannels"
1172 = "LightingModel"
1173 = "LightMapCoordinateIndex"
1174 = "LightmapGuid"
1175 = "LightMapResolution"
1176 = "LightMapTexture2D"
1177 = "LightRay"
1178 = "Line_Launcher"
1179 = "Line_Launcher_Fire"
1180 = "Line_Launcher_GetOut"
1181 = "Line_Launcher_Idle"
1182 = "Line_Launcher_PutAway"
1183 = "Line_Launcher_Stand_Loop"
1184 = "Line_Launcher_Start"
1185 = "LinearCentre"
1186 = "LinearColor"
1187 = "LinearDamping"
1188 = "LinearSpan"
1189 = "LineLauncherIdle"
1190 = "Lines"
1191 = "LineToSpeak"
1192 = "LinkDesc"
1193 = "LinkedEvents"
1194 = "LinkedOp"
1195 = "LinkedVariables"
1196 = "Links"
1197 = "LinkVar"
1198 = "Location"
1199 = "LockAxisFlags"
1200 = "LockedMapSound"
1201 = "LODBias"
1202 = "LODDistanceCheckTime"
1203 = "LODDistances"
1204 = "LODGroup"
1205 = "LODHysteresis"
1206 = "LODInfo"
1207 = "LODLevels"
1208 = "LODMaterialMap"
1209 = "LODValidity"
1210 = "LookupTable"
1211 = "LookupTableChunkSize"
1212 = "LookupTableNumElements"
1213 = "LookupTableStartTime"
1214 = "LookupTableTimeScale"
1215 = "LookupTrack"
1216 = "Looping"
1217 = "LuminanceFactors"
1218 = "MacroReachSpecInfo"
1219 = "Main_Sequence"
1220 = "Map_Disabled"
1221 = "MapName"
1222 = "Maps"
1223 = "Marble"
1224 = "Mask"
1225 = "MaskA"
1226 = "MaskB"
1227 = "MaskG"
1228 = "MaskR"
1229 = "Material"
1230 = "MaterialExpressionAbs"
1231 = "MaterialExpressionAdd"
1232 = "MaterialExpressionAppendVector"
1233 = "MaterialExpressionBumpOffset"
1234 = "MaterialExpressionCameraVector"
1235 = "MaterialExpressionClamp"
1236 = "MaterialExpressionComponentMask"
1237 = "MaterialExpressionConstant"
1238 = "MaterialExpressionConstant2Vector"
1239 = "MaterialExpressionConstant3Vector"
1240 = "MaterialExpressionConstantClamp"
1241 = "MaterialExpressionCosine"
1242 = "MaterialExpressionDepthBiasBlend"
1243 = "MaterialExpressionDepthBiasedAlpha"
1244 = "MaterialExpressionDepthBiasedBlend"
1245 = "MaterialExpressionDesaturation"
1246 = "MaterialExpressionDestDepth"
1247 = "MaterialExpressionDivide"
1248 = "MaterialExpressionDotProduct"
1249 = "MaterialExpressionFresnel"
1250 = "MaterialExpressionLightingSpecularBlinnPhong"
1251 = "MaterialExpressionLinearInterpolate"
1252 = "MaterialExpressionMultiply"
1253 = "MaterialExpressionOneMinus"
1254 = "MaterialExpressionPanner"
1255 = "MaterialExpressionPixelDepth"
1256 = "MaterialExpressionPower"
1257 = "MaterialExpressionReflectionVector"
1258 = "MaterialExpressionRotator"
1259 = "MaterialExpressionScalarParameter"
1260 = "MaterialExpressionSceneDepth"
1261 = "MaterialExpressionSceneTexture"
1262 = "MaterialExpressionSine"
1263 = "MaterialExpressionStaticSwitchParameter"
1264 = "MaterialExpressionSubtract"
1265 = "MaterialExpressionTextureCoordinate"
1266 = "MaterialExpressionTextureSample"
1267 = "MaterialExpressionTextureSampleParameter2D"
1268 = "MaterialExpressionTextureSampleParameterCube"
1269 = "MaterialExpressionTime"
1270 = "MaterialExpressionTransform"
1271 = "MaterialExpressionVectorParameter"
1272 = "MaterialExpressionVertexColor"
1273 = "MaterialFootstepInfo"
1274 = "MaterialInstanceConstant"
1275 = "Materials"
1276 = "MaterialToInstance"
1277 = "MatInst"
1278 = "Matrix"
1279 = "Max"
1280 = "Max_B1_CH5_Scarecrow_01"
1281 = "Max_B1_CH5_Scarecrow_01_fx"
1282 = "Max_B1_CH5_Scarecrow_02"
1283 = "Max_B1_CH5_Scarecrow_02_fx"
1284 = "Max_B1_CH5_Scarecrow_03"
1285 = "Max_B1_CH5_Scarecrow_03_fx"
1286 = "Max_BatmanParty"
1287 = "Max_C1_CH5"
1288 = "Max_C1_CH5_scarecrow_post_01"
1289 = "Max_C1_CH5_scarecrow_post_01_fx"
1290 = "Max_C1_CH5_scarecrow_post_02_fx"
1291 = "Max_C1_CH5_scarecrow_post_03"
1292 = "Max_C1_CH5_scarecrow_post_03_fx"
1293 = "Max_C1_Ch5_Scarface_TV_01"
1294 = "Max_C1_Ch5_Scarface_TV_01_fx"
1295 = "Max_C1_Ch5_Scarface_TV_07"
1296 = "Max_C1_Ch5_Scarface_TV_07_fx"
1297 = "Max_C1_CH5_VOA_screwy_04"
1298 = "Max_C1_CH5_VOA_screwy_04_fx"
1299 = "MaxA1StaticDisplay1"
1300 = "MaxAccel"
1301 = "MaxDistance"
1302 = "MaxTime"
1303 = "MaxVars"
1304 = "MaxVelocity"
1305 = "MaxWidth"
1306 = "MeetingPointBeginRotation"
1307 = "MeetingPointBeginRotationEnabled"
1308 = "MeetingPointBeginTranslation"
1309 = "MeetingPointBeginTranslationEnabled"
1310 = "MeetingPointEndRotation"
1311 = "MeetingPointEndRotationEnabled"
1312 = "MeetingPointEndTranslation"
1313 = "MeetingPointEndTranslationEnabled"
1314 = "MeetingTime"
1315 = "Mesh"
1316 = "MeshComp"
1317 = "Metal"
1318 = "Middle"
1319 = "MidWhoosh1"
1320 = "Min"
1321 = "MinTime"
1322 = "MinVars"
1323 = "MipTailBaseIdx"
1324 = "MirroredA"
1325 = "MirroredB"
1326 = "MLM_Unlit"
1327 = "Model"
1328 = "ModuleEditorColor"
1329 = "Modules"
1330 = "MoveFrame"
1331 = "Movement"
1332 = "MovementAnim"
1333 = "MovementStance"
1334 = "MovementStanceA"
1335 = "MovementStanceB"
1336 = "Movie"
1337 = "MPT_Begin"
1338 = "MS_Walk"
1339 = "MUS_MuzakTV"
1340 = "MUS_ScareCrowElements"
1341 = "MUS_ScraeCrowCorridor"
1342 = "MyLightEnvironment"
1343 = "Name"
1344 = "NameFromScriptDatabase"
1345 = "NameProperty"
1346 = "NameValue"
1347 = "NearScaleDistance"
1348 = "NeverStream"
1349 = "NewCameraGroup"
1350 = "NewExplosionEffect"
1351 = "NoiseAmount"
1352 = "noisewater"
1353 = "None"
1354 = "Normal"
1355 = "NORMAL STRENGTH"
1356 = "Notifies"
1357 = "Notify"
1358 = "NotifyName"
1359 = "NumberOfParameters"
1360 = "NumFrames"
1361 = "OBJ_BatComputer_D"
1362 = "OBJ_Computer"
1363 = "OBJ_Computer_Laptop_Screen_CamMaxA1_MAT"
1364 = "OBJ_Computer_Laptop_Screen_CamMAXA1_MAT_INST1"
1365 = "OBJ_TV"
1366 = "OBJ_TV_Master_M"
1367 = "OBJ_TV_Plasma_Frame_D"
1368 = "OBJ_TV_Plasma_Frame_Mat"
1369 = "OBJ_TV_Plasma_Frame_N"
1370 = "OBJ_TV_Plasma_Screen"
1371 = "OBJ_TV_Screen_JokerThrone_BG_e"
1372 = "OBJ_TV_Screen_Noise_D"
1373 = "OBJ_TV_Screen_NoiseVariant_D"
1374 = "OBJ_TV_Screen_NoiseVariant_U"
1375 = "OBJ_TV_Screen_Warning"
1376 = "Object"
1377 = "ObjectProperty"
1378 = "ObjInstanceVersion"
1379 = "ObjValue"
1380 = "OcclusionDensity"
1381 = "OcclusionValue"
1382 = "Offset"
1383 = "OldPosition"
1384 = "On"
1385 = "Ongoingblast"
1386 = "OnGrabLevel"
1387 = "OnLeftEdge"
1388 = "OnRightEdge"
1389 = "Op"
1390 = "Opacity"
1391 = "OpacityMask"
1392 = "OpacityMaskClipValue"
1393 = "Originator"
1394 = "Out"
1395 = "OutputLinks"
1396 = "OutVal"
1397 = "OverallAlpha"
1398 = "OverlayDescription"
1399 = "Overlays"
1400 = "OW_Arkham_Assets"
1401 = "OW_Arkham_Cementary_Gate_D"
1402 = "OW_Arkham_Cementary_Gate_N"
1403 = "OW_Arkham_Cementary_RIP_Bruce_Wayne"
1404 = "OW_Arkham_Cementary_RIP_Bruce_Wayne_D"
1405 = "OW_Arkham_Cementary_RIP_Bruce_Wayne_D_Mat"
1406 = "OW_Arkham_Cementary_RIP_Bruce_Wayne_N"
1407 = "Package"
1408 = "ParameterName"
1409 = "ParameterValue"
1410 = "ParamName"
1411 = "ParamNameList"
1412 = "Parent"
1413 = "ParentAnimComponent"
1414 = "ParentsDeath"
1415 = "ParentSequence"
1416 = "Particle Emitter_Dup"
1417 = "Particle Emitter_Dup_Dup"
1418 = "ParticleBurstMethod"
1419 = "ParticleEffect"
1420 = "ParticleLODLevel"
1421 = "ParticleModuleAcceleration"
1422 = "ParticleModuleColorOverLife"
1423 = "ParticleModuleColorScaleOverLife"
1424 = "ParticleModuleLifetime"
1425 = "ParticleModuleLocation"
1426 = "ParticleModuleLocationEmitter"
1427 = "ParticleModuleLocationPrimitiveCylinder"
1428 = "ParticleModuleLocationPrimitiveSphere"
1429 = "ParticleModuleMeshRotation"
1430 = "ParticleModuleMeshRotationRate"
1431 = "ParticleModuleOrientationAxisLock"
1432 = "ParticleModuleRequired"
1433 = "ParticleModuleRotation"
1434 = "ParticleModuleRotationRate"
1435 = "ParticleModuleRotationRateMultiplyLife"
1436 = "ParticleModuleSize"
1437 = "ParticleModuleSizeMultiplyLife"
1438 = "ParticleModuleSpawn"
1439 = "ParticleModuleSubUV"
1440 = "ParticleModuleTypeDataMesh"
1441 = "ParticleModuleVelocity"
1442 = "ParticleModuleVelocityOverLifetime"
1443 = "ParticlesPerMeter"
1444 = "ParticleSpriteEmitter"
1445 = "ParticleSystem"
1446 = "ParticleSystemComponent"
1447 = "ParticleSystemComponent0"
1448 = "Passing"
1449 = "Pawn"
1450 = "PC"
1451 = "PeakActiveParticles"
1452 = "Percent"
1453 = "Period"
1454 = "PermutedVertexData"
1455 = "PersistentLevel"
1456 = "PF_A8R8G8B8"
1457 = "PF_DXT1"
1458 = "PF_DXT5"
1459 = "PhysContactHandler"
1460 = "PhysicalMaterial"
1461 = "PhysicalMaterialProperty"
1462 = "PhysicalMaterials"
1463 = "Physics"
1464 = "PhysicsAsset"
1465 = "PhysicsAssetInstance"
1466 = "PhysicsSolverIterationCount"
1467 = "PhysMaterial"
1468 = "Pitch"
1469 = "PL_BatmanCombatSFX"
1470 = "PL_BatmanEmotesSFX"
1471 = "PL_CapeMovementSFX"
1472 = "PL_CapeSFX"
1473 = "PL_CoughSFX"
1474 = "PL_FootSteps_ConcreteSFX"
1475 = "PL_SpotlightUseSFX"
1476 = "Plasma"
1477 = "Play"
1478 = "PlayDeathSpeech"
1479 = "Player"
1480 = "PlayerChargeStrikeSpeedModifier"
1481 = "PlayerGlideSpeed"
1482 = "PlayerRunSpeed"
1483 = "PlayerStealthSpeed"
1484 = "PlayerWalkSpeed"
1485 = "PlayPreDeathSpeech"
1486 = "PlayScarfaceTV"
1487 = "PlaySound"
1488 = "PlayTurnOnFx"
1489 = "PMLPC_HEIGHTAXIS_X"
1490 = "podpos"
1491 = "podscough"
1492 = "podscrash"
1493 = "podstele"
1494 = "podxp"
1495 = "PointLight"
1496 = "PointLight_0_LC"
1497 = "PointLight_1_LC"
1498 = "PointLightComponent"
1499 = "PointLightComponent0"
1500 = "Points"
1501 = "PointSourceSprite"
1502 = "Polys"
1503 = "Pos1"
1504 = "Pos2"
1505 = "Pose"
1506 = "PoseConfig"
1507 = "PoseConfigs"
1508 = "Poses"
1509 = "PostBeginPlay"
1510 = "PostProcess"
1511 = "Postprocess_Level"
1512 = "PostProcessMaterial"
1513 = "PostProcessSlot"
1514 = "PosTrack"
1515 = "Power"
1516 = "pp_FakeScreenCrash"
1517 = "pp_FakeScreenCrash_INST"
1518 = "pp_FullScreen_Static_Cinematic"
1519 = "pp_FullScreen_Static_Cinematic_mi"
1520 = "pp_Graph2"
1521 = "pp_ScareCrowDeath_m"
1522 = "pp_ScareCrowDeath_m_INST"
1523 = "pp_ScarecrowFlash"
1524 = "pp_ScarecrowFlash_INST"
1525 = "pp_ScreenCrash_a"
1526 = "pp_ScreenCrash_e"
1527 = "PreCachedPhysDataVersion"
1528 = "Predator_crouch_Idle"
1529 = "PrePivot"
1530 = "PreviewLightRadius"
1531 = "PreviewSkelMeshName"
1532 = "PriAxis1"
1533 = "PriAxis2"
1534 = "PrimitiveComponent"
1535 = "PropertyName"
1536 = "PS_GasSFX"
1537 = "PS_GlassDestructionSFX"
1538 = "PS_SparksSFX"
1539 = "PS_TVCrackSFX"
1540 = "PSA_Rectangle"
1541 = "PSA_Velocity"
1542 = "PSUVIM_Linear_Blend"
1543 = "QueuedActivations"
1544 = "R"
1545 = "Radio"
1546 = "RadioPose"
1547 = "Radius"
1548 = "Ragdoll"
1549 = "RailingClimb"
1550 = "RailingClimbTransition"
1551 = "Rain-Fader"
1552 = "Rain_Toggle"
1553 = "RainMultiplier"
1554 = "RainSpeed"
1555 = "RainTile"
1556 = "RandomIdleOverlays"
1557 = "RandomImageTime"
1558 = "Randomness"
1559 = "RAnimConfig"
1560 = "RAnimNotify_BeginFixGroup"
1561 = "RAnimNotify_CanCancelAfterHere"
1562 = "RAnimNotify_CanCancelBeforeHere"
1563 = "RAnimNotify_EndFixGroup"
1564 = "RAnimNotify_FootPassing"
1565 = "RAnimNotify_Footstep"
1566 = "RAnimNotify_FootSyncOut"
1567 = "RAnimNotify_MeetingPoint"
1568 = "RAnimNotify_Script"
1569 = "RAnimNotify_SpawnParticleFX"
1570 = "Rate"
1571 = "RateScale"
1572 = "RAudioPointController"
1573 = "RawDistributionFloat"
1574 = "RawDistributionVector"
1575 = "RB_ActualDistanceConstraintSetup"
1576 = "RB_BodyInstance"
1577 = "RB_BodyInstance1"
1578 = "RB_BodySetup"
1579 = "RB_ConstraintInstance"
1580 = "RB_ConstraintSetup"
1581 = "RBCC_CinematicCape"
1582 = "RBChannel"
1583 = "RBCollideWithChannels"
1584 = "RBCollisionChannelContainer"
1585 = "RBMPawnAI"
1586 = "RBMSpeechManager"
1587 = "RBreakableTV"
1588 = "RBreakableTV_Plasma"
1589 = "RCapeComponent"
1590 = "RCapeConfig"
1591 = "RCapeRenderingComponent"
1592 = "RCapeSkeletalMeshComponent"
1593 = "RCapeStateController"
1594 = "RCapeStateController1"
1595 = "RCharacter"
1596 = "RCharacter_Scarecrow"
1597 = "RCinematicActor"
1598 = "RCinematicBatman"
1599 = "RCinematicBatmanBase"
1600 = "RCinematicCameraActor"
1601 = "RCinematicCustomActor"
1602 = "RCinematicScarecrow"
1603 = "RConstrainingComponent"
1604 = "RConstrainingComponent0"
1605 = "RDepthBiasSkeletalMeshComponent"
1606 = "RDirectionalAnimConfig"
1607 = "RDummyTarget"
1608 = "RealTimeSeconds"
1609 = "refCueList"
1610 = "ReferencedTextures"
1611 = "ReferenceOptions"
1612 = "ReferencePlane"
1613 = "ReferencePoint"
1614 = "ReferencePointYaw"
1615 = "RelativeLocation"
1616 = "RelativeRotation"
1617 = "Relaxed"
1618 = "REnvironmentCheckTicker"
1619 = "RequiredModule"
1620 = "Resonator"
1621 = "Resonator_GetOut"
1622 = "Resonator_GetOut_Idle"
1623 = "Resonator_In"
1624 = "Resonator_Loop"
1625 = "Resonator_LThumb"
1626 = "Resonator_Out"
1627 = "Resonator_PutAway"
1628 = "Resonator_RThumb"
1629 = "Resonator_Rumble"
1630 = "Resonator_Take_Out"
1631 = "ResonatorIdle"
1632 = "ReturnValue"
1633 = "reveal"
1634 = "REvidenceLog"
1635 = "RExplosionPostProcess"
1636 = "RFMODSound"
1637 = "RFoot"
1638 = "RGameInfo"
1639 = "RGameReplicationInfoBase"
1640 = "RGB"
1641 = "RGFxMovieHUD"
1642 = "RightAmplitude"
1643 = "RightFunction"
1644 = "RJokersTv"
1645 = "Rollpatat3"
1646 = "RootBoneTranslationOffset"
1647 = "Rotating_Idle"
1648 = "Rotation"
1649 = "RotationCompressionFormat"
1650 = "Rotator"
1651 = "RoundCorner"
1652 = "RPawnCharacter"
1653 = "RPawnPlayerAnim"
1654 = "RPawnPlayerCombat"
1655 = "RPawnPlayerJoker"
1656 = "RPawnPlayerJokerBase"
1657 = "RPC"
1658 = "RPhysicalMaterialProperty"
1659 = "RPhysOnContactHandler"
1660 = "RPhysOnContactHandler1"
1661 = "RPlayerController"
1662 = "RPoseConfig"
1663 = "RScriptConversation"
1664 = "RSeqAct_AwardXP"
1665 = "RSeqAct_BatmanState"
1666 = "RSeqAct_CinematicMode"
1667 = "RSeqAct_CrashGame"
1668 = "RSeqAct_DynamicPostProcess"
1669 = "RSeqAct_FadeScreen"
1670 = "RSeqAct_FullScreenPlayer"
1671 = "RSeqAct_LockForensicsOn"
1672 = "RSeqAct_PlaySpeechBase"
1673 = "RSeqAct_PlaySpeechConversation"
1674 = "RSeqAct_PlayTVSequence"
1675 = "RSeqAct_PlayTVSequenceBase"
1676 = "RSeqAct_SetBoolEx"
1677 = "RSeqAct_ShowLevelIntroText"
1678 = "RSeqAct_StopUpgradeSound"
1679 = "RSeqAct_SwitchFlags"
1680 = "RSeqAct_TriggerOnce"
1681 = "RSeqAct_TriggerSpecialMove"
1682 = "RSeqAct_UnlockAchievement"
1683 = "RSeqAct_VoiceOfArkham"
1684 = "RSeqAct_WaitForAllInputs"
1685 = "RSeqAct_WaitForBool"
1686 = "RSeqVar_GlobalFlag"
1687 = "RSpecialMoveConfig_AdditiveAnim"
1688 = "RSpecialMoveConfig_RelativeAnimMove"
1689 = "RSpecialMoveConfigConfigurable"
1690 = "Rumble"
1691 = "Run"
1692 = "Run_Stealth"
1693 = "Run_Stealth_Slam_Wall_R"
1694 = "Run_To_Ledge_Hang"
1695 = "Running"
1696 = "RunningPose"
1697 = "RWeaponConfig"
1698 = "S3_Cinematic_Mode_Off"
1699 = "Sack"
1700 = "Sack02"
1701 = "Sack_Root"
1702 = "Samples"
1703 = "SavedLightDirection"
1704 = "SC"
1705 = "ScalarMaterialInput"
1706 = "ScalarParameterValues"
1707 = "ScalarValue"
1708 = "Scale"
1709 = "Scale3D"
1710 = "ScanPassAlpha"
1711 = "Scarecrow"
1712 = "Scarecrow_Anims"
1713 = "Scarecrow_Boss"
1714 = "Scarecrow_Boss.Mesh.Scarecrow_Visanim"
1715 = "Scarecrow_Boss_Anims"
1716 = "Scarecrow_Destroy_BM"
1717 = "Scarecrow_Destroy_BM_End"
1718 = "Scarecrow_Destroy_BM_Get_Up"
1719 = "Scarecrow_Fingers"
1720 = "Scarecrow_Flaps"
1721 = "Scarecrow_Head_D"
1722 = "Scarecrow_head_just_emissive_MAT_CIN"
1723 = "Scarecrow_head_MAT"
1724 = "Scarecrow_Head_N"
1725 = "Scarecrow_head_no_emissive_MAT_CIN"
1726 = "Scarecrow_head_S"
1727 = "Scarecrow_Head_Skin"
1728 = "Scarecrow_Head_Skin_FaceFX"
1729 = "Scarecrow_head_SP"
1730 = "Scarecrow_HeadEyeMask_D"
1731 = "Scarecrow_HeadLight_D"
1732 = "Scarecrow_headLight_MAT"
1733 = "Scarecrow_headLight_MAT_INST"
1734 = "Scarecrow_Inspect_Idle_Right"
1735 = "Scarecrow_Inspect_In"
1736 = "Scarecrow_Inspect_Loop"
1737 = "Scarecrow_Inspect_Out_Left"
1738 = "Scarecrow_Inspect_Out_Right"
1739 = "Scarecrow_Peril"
1740 = "Scarecrow_Ragdoll"
1741 = "Scarecrow_Scream"
1742 = "Scarecrow_Torso_D"
1743 = "Scarecrow_Torso_E"
1744 = "Scarecrow_Torso_E_B"
1745 = "Scarecrow_Torso_just_emissive_MAT_CIN"
1746 = "Scarecrow_Torso_MAT"
1747 = "Scarecrow_Torso_N"
1748 = "Scarecrow_Torso_no_emissive_MAT_CIN"
1749 = "Scarecrow_Torso_S"
1750 = "Scarecrow_Torso_SP"
1751 = "Scarecrow_Torso_T"
1752 = "Scarecrow_TorsoLight_D"
1753 = "Scarecrow_TorsoLight_MAT"
1754 = "Scarecrow_TorsoLight_MAT_INST"
1755 = "ScareCrowBeam"
1756 = "Screen"
1757 = "ScreenAlign"
1758 = "ScreenAlignment"
1759 = "ScriptName_Clients"
1760 = "ScriptStruct"
1761 = "SecAxis1"
1762 = "SecAxis2"
1763 = "SelectionColor"
1764 = "SeqAct_ActivateRemoteEvent"
1765 = "SeqAct_Delay"
1766 = "SeqAct_Destroy"
1767 = "SeqAct_Interp"
1768 = "SeqAct_InterpolateFloat"
1769 = "SeqAct_LevelStreaming"
1770 = "SeqAct_Log"
1771 = "SeqAct_PlaySound"
1772 = "SeqAct_Possess"
1773 = "SeqAct_SetMatInstScalarParam"
1774 = "SeqAct_Teleport"
1775 = "SeqAct_Toggle"
1776 = "SeqAct_ToggleHidden"
1777 = "SeqAct_ToggleInput"
1778 = "SeqCond_CompareBool"
1779 = "SeqEvent_Console"
1780 = "SeqEvent_LevelLoaded"
1781 = "SeqEvent_RemoteEvent"
1782 = "SeqEvent_Touch"
1783 = "SeqOpInputLink"
1784 = "Sequence"
1785 = "SequenceAction"
1786 = "SequenceEvent"
1787 = "SequenceFrame"
1788 = "SequenceLength"
1789 = "SequenceName"
1790 = "SequenceObject"
1791 = "SequenceObjects"
1792 = "SequenceOp"
1793 = "Sequences"
1794 = "SeqVar_Bool"
1795 = "SeqVar_Colour"
1796 = "SeqVar_Float"
1797 = "SeqVar_Int"
1798 = "SeqVar_Name"
1799 = "SeqVar_Object"
1800 = "SeqVar_ObjectList"
1801 = "SeqVar_Player"
1802 = "SeqVar_String"
1803 = "SeqVar_Vector"
1804 = "SetDistortion"
1805 = "SetGlobalFlag"
1806 = "SetInXrayMode"
1807 = "SetStatic"
1808 = "SetTexture"
1809 = "SetupScarecrowCustomPhysics"
1810 = "sewer_reflect_Tex"
1811 = "ShadowDistance"
1812 = "ShadowParent"
1813 = "SheriffLespace"
1814 = "SilentPredator"
1815 = "SizeX"
1816 = "SizeY"
1817 = "SkeletalMesh"
1818 = "SkeletalMeshActor"
1819 = "SkeletalMeshComponent"
1820 = "SkeletalMeshComponent0"
1821 = "SkeletalMeshSocket"
1822 = "SkeletonName"
1823 = "SkelMeshGUID"
1824 = "SLASH"
1825 = "SlowDown"
1826 = "SlowMo_GlassDestruction_Large"
1827 = "SmashCue"
1828 = "SocketName"
1829 = "Sockets"
1830 = "Sound"
1831 = "SoundCue"
1832 = "SoundNodeWave"
1833 = "SoundOnSpawn"
1834 = "Sounds"
1835 = "SoundSurface_Concrete"
1836 = "SoundSurface_Stone"
1837 = "SourceFilePath"
1838 = "SourceFileTimestamp"
1839 = "SP_FakeCrashSFX"
1840 = "Spark_Electric"
1841 = "SpawnModule"
1842 = "SpawnRate"
1843 = "SpeakerPoints"
1844 = "SpecialMove"
1845 = "SPECULAR POWER"
1846 = "SPECULAR STRENGTH"
1847 = "SpecularColor"
1848 = "SpecularPower"
1849 = "Speech-Max_B1"
1850 = "Speech-Max_C1"
1851 = "SpeechManager"
1852 = "Speed"
1853 = "SpeedUp"
1854 = "SpeedX"
1855 = "SpeedY"
1856 = "SphylElems"
1857 = "Spin"
1858 = "SpotlightUse"
1859 = "SRGB"
1860 = "stage1"
1861 = "stage2"
1862 = "stage3"
1863 = "Stand_Idle"
1864 = "Stand_Idle_Radio_BM"
1865 = "Stand_To_Walk_Right"
1866 = "Stand_Walk_Idle"
1867 = "Standing"
1868 = "StandingBatarang"
1869 = "StandingBatarangPose"
1870 = "StandingBatarangPutAway"
1871 = "StandingBatarangThrowTransition"
1872 = "StandingBatTrackerThrowTransition"
1873 = "StandingGrappleFireTransition"
1874 = "StandingPose"
1875 = "StandingToCoverBatarang"
1876 = "StandingToCoverBatarangSwap"
1877 = "StandingToHangJump"
1878 = "StandingToZipLine"
1879 = "StandMeshOffset"
1880 = "StandToFloorGrateStruggleStart"
1881 = "StandToGrateStruggleStart"
1882 = "StandToHarpoonStruggleStart"
1883 = "StandToHighGrateStruggleStart"
1884 = "StandToUseResonator"
1885 = "Start"
1886 = "Start_Lift"
1887 = "StartHeight"
1888 = "StartLocation"
1889 = "StartRadius"
1890 = "StartRotation"
1891 = "StartRotationRate"
1892 = "StartSize"
1893 = "StartTexture"
1894 = "StartTime"
1895 = "StartVelocity"
1896 = "StartVelocityRadial"
1897 = "Static"
1898 = "Static Amount"
1899 = "StaticLightCollectionActor"
1900 = "StaticMesh"
1901 = "StaticMeshActor"
1902 = "StaticMeshActor_0_SMC"
1903 = "StaticMeshCollectionActor"
1904 = "StaticMeshComponent"
1905 = "StaticMeshComponent0"
1906 = "StaticMeshComponents"
1907 = "StealthToCoverRightTransition"
1908 = "StealthToLedgeHang"
1909 = "StoneWet"
1910 = "Stop"
1911 = "StopMovie"
1912 = "StopMovieTexture"
1913 = "StopMusicReTrigger"
1914 = "StopSPMusic"
1915 = "StoredFloat"
1916 = "Strength"
1917 = "StrProperty"
1918 = "StructProperty"
1919 = "StunFX"
1920 = "StunFXComponent"
1921 = "Style"
1922 = "SubImageIndex"
1923 = "SubImages_Horizontal"
1924 = "SubImages_Vertical"
1925 = "Subtract"
1926 = "SubtractAnim"
1927 = "SurfaceOnly"
1928 = "SurfaceType"
1929 = "Swing1LimitAngle"
1930 = "Swing2LimitAngle"
1931 = "Swinging_Idle"
1932 = "SwingLimitDamping"
1933 = "SwingLimitStiffness"
1934 = "SyncPoint"
1935 = "TA_Clamp"
1936 = "Tag"
1937 = "TagAnimSet"
1938 = "TagName"
1939 = "TagParams"
1940 = "TargetBoneName"
1941 = "TargetCamGroup"
1942 = "Targets"
1943 = "TargetValue"
1944 = "TC_Normalmap"
1945 = "Template"
1946 = "Texture"
1947 = "Texture2D"
1948 = "TextureCube"
1949 = "TextureFileCacheName"
1950 = "TEXTUREGROUP_Character"
1951 = "TEXTUREGROUP_CharacterNormalMap"
1952 = "TEXTUREGROUP_CharacterSpecular"
1953 = "TEXTUREGROUP_Effects"
1954 = "TEXTUREGROUP_LightAndShadowMap"
1955 = "TEXTUREGROUP_World_Hi"
1956 = "TEXTUREGROUP_WorldNormalMap"
1957 = "TextureMovie"
1958 = "TextureParameterValues"
1959 = "Textures"
1960 = "TF_Nearest"
1961 = "TheMovieName"
1962 = "TheWorld"
1963 = "ThirdPersonBodyMesh"
1964 = "ThirdPersonFakeHeadMesh"
1965 = "ThirdPersonHeadMesh"
1966 = "ThrowBatarang"
1967 = "ThrowBatTracker"
1968 = "Time"
1969 = "timeElapsed"
1970 = "TimeSeconds"
1971 = "tint"
1972 = "TintAmount"
1973 = "TM"
1974 = "TrackBoneNames"
1975 = "TrackTitle"
1976 = "TRANSFORM_View"
1977 = "TransformType"
1978 = "Transition"
1979 = "Transitions"
1980 = "TransitionTime"
1981 = "TransitionToCoverRightBatarang"
1982 = "TransitionToCoverRightBatTracker"
1983 = "TransitionToCrouchingBatarang"
1984 = "TransitionToStandingBatarang"
1985 = "Translation"
1986 = "TriggerVolume"
1987 = "TriggerVolumeDisabled"
1988 = "Tunnel_Grate_Enter"
1989 = "Tunnel_Grate_Exit"
1990 = "Turn_Left"
1991 = "Turn_Right"
1992 = "TurnOn"
1993 = "TurnOnFx"
1994 = "TurnOnFxCue"
1995 = "TV"
1996 = "TV_Ch5_Scarface_TV"
1997 = "TV_MainSequenceTexture"
1998 = "TV_SequenceFinishedTexture"
1999 = "TV_Smash"
2000 = "TVController"
2001 = "TVCrack"
2002 = "TwistLimitAngle"
2003 = "TwistLimitDamping"
2004 = "TwistLimitStiffness"
2005 = "TwoSided"
2006 = "TwoSidedLightingMask"
2007 = "Type"
2008 = "TypeDataModule"
2009 = "UnfixedBodies"
2010 = "UnlockAchievement"
2011 = "UnpackMin"
2012 = "UpdateTime_Delta"
2013 = "UpperBodyAnim"
2014 = "Use_BatSignal"
2015 = "Use_BatSignal_End"
2016 = "UseDetonator"
2017 = "UseEarPiece"
2018 = "UsefulAimingConfigs"
2019 = "UseResonator"
2020 = "UseVantageDetonator"
2021 = "UTiling"
2022 = "V2_Batman_Body_D"
2023 = "V2_Batman_Body_N"
2024 = "V2_Batman_Body_S"
2025 = "V2_Batman_Body_SP"
2026 = "V2_Batman_Cape_A2"
2027 = "V2_Batman_Cape_A2B"
2028 = "V2_Batman_Cape_D2"
2029 = "V2_Batman_Cape_Mat_CIN"
2030 = "V2_Batman_Cape_N2"
2031 = "V2_Batman_Cape_N2_Wave"
2032 = "V2_Batman_Cape_N2_Wave_G"
2033 = "V2_Batman_Cape_N2_Wave_G2"
2034 = "V2_Batman_Cape_N_Wave2"
2035 = "V2_Batman_Cape_S"
2036 = "V2_Batman_Cape_S2"
2037 = "V2_Batman_CapeGlide_N2"
2038 = "V2_Batman_Cine_Cloak_Mask"
2039 = "V2_Batman_Head_Brow_N"
2040 = "V2_Batman_Head_Cheeks_N"
2041 = "V2_Batman_Head_D"
2042 = "V2_Batman_Head_Mat_CIN"
2043 = "V2_Batman_Head_N"
2044 = "V2_Batman_Head_S"
2045 = "V2_Batman_Head_SP"
2046 = "V2_BatmanBody_Mat_CIN"
2047 = "VantageDetonator"
2048 = "VantageDetonatorIdle"
2049 = "VariableLinks"
2050 = "Vector"
2051 = "Vector2MaterialInput"
2052 = "VectorMaterialInput"
2053 = "VectorParameterValues"
2054 = "VectorTrack"
2055 = "Velocity"
2056 = "VelocityScale"
2057 = "VelOverLife"
2058 = "VertexData"
2059 = "Video Flicker Speed"
2060 = "Video Line Amount"
2061 = "Video Line Speed"
2062 = "VisibilityTrack"
2063 = "Volume"
2064 = "Volumetric_Test_Falloff"
2065 = "VTiling"
2066 = "WakeOfWakes"
2067 = "Walk"
2068 = "Walk_Back"
2069 = "Walk_cough"
2070 = "Walk_End"
2071 = "Walk_radio"
2072 = "Walk_Slow_JK"
2073 = "Walk_Start_Forward"
2074 = "Walkback_radio"
2075 = "warp"
2076 = "WeaponConfig"
2077 = "WeaponStance"
2078 = "WeaponStanceA"
2079 = "WeaponStanceB"
2080 = "WF_Constant"
2081 = "WindowSmash_e"
2082 = "WindowSmash_n"
2083 = "World"
2084 = "WorldInfo"
2085 = "X"
2086 = "XP"
2087 = "XPTarget"
2088 = "Y"
2089 = "Z"
2090 = "ZipLine"
2091 = "ZipLineMovement"

Smashman
28th Sep 2009, 19:34
Wow.
Just wow.
Awesome work Geister!
If you can manage to get this working you will be God among mere Mortals.

taryl
28th Sep 2009, 21:51
I have particular interest in this line:

1826 = "SlowMo_GlassDestruction_Large"

Perhaps this could be my answer to manual slomotion activation?