View Full Version : Unable to launch game from Launcher. Same issue as 2GB Vid cards issue from Demo.

15th Sep 2009, 20:01

I'm having the same issue I had with the demo on the final game. I can't launch the game due to the 2GB Video Card problem that happened with the demo. I was hoping you guys had fixed this issue before release, but I'm dissappointed that it hasn't been fixed.

I no there was a work around for the demo, but now I can't seem to find it. Any help is appreciated.

Also, Here's the error message:


15th Sep 2009, 20:33
the text of the error message:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at BmLauncher.DisplaySettings.DefaultResX()
at BmLauncher.Form1.Initialise()
at BmLauncher.Form1.OnLoad(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
Assembly Version:
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/Eidos/Batman%20Arkham%20Asylum/Binaries/BmLauncher.exe
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/
Assembly Version:
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging

For example:

<system.windows.forms jitDebugging="true" />

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

My specs:
Intel core i7 920 OC to 3.4Ghz

15th Sep 2009, 20:43
Nevermind found the support folder on the DVD.

26th Nov 2009, 12:52
Please don't nevermind. I'm also having this problem (with the demo). I don't have a 2GB video card or a DVD. If I had some confidence this was only an issue with the demo, I might just buy the game. I have the latest ATI drivers (WinXP).

26th Nov 2009, 15:02
well here's the contents of the readme file in the support folder from the dvd. the rest of the contents is just some base.ini files
Is your error exactly the same as his, both in the screenshot and in the report?

A small number of users may experience a crash on start-up when
attempting to initialise the .NET framework for the Launcher application.
The Launcher application is required to customise your settings and has
to run before the game can be played.

As a work around, please copy the Eidos folder into your Documents
folder ("My Documents" in Windows XP). These contain some default
settings so the game can run.

However, the Launcher application still won't run and you may need to
tweak your settings for the best performance. To do so, edit the
Documents\Eidos\Batman Arkham Asylum\BmGame\Config\UserEngine.ini file.
The most significant performance improvement will come from reducing
the resolution (the ResX and ResY settings).

We hope to fix this issue in a Title Update. In the meantime, we
apologise for the inconvenience.