View Full Version : mod, extract them, how??

5th Sep 2009, 20:25
Hi Folks,

I have the game for my xbox360, no PC version.

The game is done via Unreal3Eng, bz the looks of it, so the PC version should have all the
"CockedPC" folders with the umap, u and so on files.

Can someone tell me, how to extract Ivy and/or Harley out of the Demo version :scratch:

Or if someone already has managed so, a Maya project file with the biped char, including
textures will be more then appricated :whistle: