Thread: Some constructive feedback on Dragon Quest Builders

Some constructive feedback on Dragon Quest Builders

  1. #1
    Join Date
    Feb 2017
    Posts
    1

    Thumbs Up Some constructive feedback on Dragon Quest Builders

    I'm a 40 something and I love playing DQB with my kids. There are some quite funny conversations and the gameplay overall is excellent.

    Some observations:

    1. It's quite annoying that you can't cancel out of a conversation and have to mash the x button all the time...it's very easy to accidentally start the conversation again that way too.
    2. I'd like to be able to decide where I put a blueprint. I should be able to use an existing wall as part of the building if I want to but the current gameplay forces me to unnecessarily demolish the bottom block of an adjacent building/wall.
    3. Triangle is an uncommon attack button and Circle is an uncommon Jump button. Can you please allow different key mappings/configurations?
    4. Please allow use of the control stick to scroll up and down through menu dialogs
    Last edited by khanis72; 14th Feb 2017 at 11:49.

  2. #2
    Yeah I agree with these points. Well worth bearing in mind for any possible sequel.

    Also a list of active quests would be good.