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Thread: Official TR10 Media (trailers, renders, screenshots, concept art, etc)

  1. #1

    Official TR10 Media (trailers, renders, screenshots, concept art, etc)

    *ROTTR 20 Year Celebration High Quality Assets*

    Cover:



    Screenshots:



    Community Exclusive Screenshot:



    Co-op Endurance Art:



    Infographic:



    Logo with and without transparency:



    Announcement Trailer:



    (download MP4 for offline viewing: http://driber.net/tr/assets/tr10/vid...entTrailer.mp4)

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    New HQ screenshots:



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    "Descent into Legend" trailer



    Trailer music - Invicta by Q-factory



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    La Boca Poster:



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    High Res Logos with transparency layers:



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    Gamescom screenshots:



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    Prophet’s Tomb



    HQ screenshots: http://driber.net/tr/assets/tr10/scr..._Theater_Demo/

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    Briefing Stage Demo v02



    Screenshots:


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    Bringing Lara to Life



    HQ screenshots:

    http://driber.net/tr/assets/tr10/scr...ingLaraToLife/

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    High res concept art



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    UnlockConcept



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    E3 Siberian Wilderness Demo:



    HQ screenshot collection:

    http://driber.net/tr/assets/tr10/scr...an_Wilderness/

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    New screenshots:



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    Community exclusive concept art piece.




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    Riseof the Tomb Raider Gameplay Reveal



    HQ screens from the E3 reveal trailer:

    http://driber.net/tr/assets/tr10/screenshots/E3_Reveal/

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    Discover the Legend Within Trailer



    1080p MP4 download

    high res trailer screenshots

    Trailer Music



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    Box Shot



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    high res box art render

    1920x1080



    4950x2785



    9900x5700



    close ups



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    High Res Ice Cave Render

    1920x1080 (widescreen) @ 1 MB



    4222x2375 (widescreen) @ 4 MB



    8444x4992 @ 34 MB



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    Concept Art:






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    High res, unwatermarked screenshots from GI coverage:





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    E3 2014 Announcement Trailer:



    1080p direct download for offline viewing

    High Res Trailer screenshots

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    Logo:



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    PC screensaver and animated GIF:

    http://download.microsoft.com/downlo...-installer.exe




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    Podcast background:

    Last edited by Driber; 20th Jul 2016 at 12:08. Reason: update

    Driber.net | Forum Thumbnailer | Driber Wagon™ | RAWR! | TR Ancient Legends III - Lost Chambers | -- .- .-. .. . / .. ... / -.-. ..- - . :-)

  2. #2
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    Here's a [halfway decent] transparent render of the logo:


    (click image to enlarge)
    signature image

  3. #3
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    Good stuff! Thank you so much.

  4. #4
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    Did the guy/girl who made those pictures paint them in THAT RESOLUTION? O_o

  5. #5
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    love the second image it is so well detailed, those wolves in the background look amazing and i love the look of Lara in general

  6. #6
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    Quote Originally Posted by TranceTrouble View Post
    love the second image it is so well detailed, those wolves in the background look amazing and i love the look of Lara in general
    I agree! That second image is also my favourite.

    I'm wondering, is this Brian Horton's work or do we have a new artist?
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  7. #7
    These images are really nice! Ten cheers for the creative art team!
    So no guns again judging from the images all showing her with a bow?

  8. #8
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    High Res Trailer Images!!! (Many thanks to TranceTrouble. )

    http://driber.net/tr/assets/tr10/scr...2014_announce/

  9. #9
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    Welcome back TT and Thanks for the awesome screengrabs.

  10. #10
    Thanks for ultra-high res concept art!! My favorite is the second one.
    The transparent logo is just what I was looking for , so thank you Valenka, I think I'll use it for a future sig!

    And those screenshots are amazing, thanks TranceTrouble!!


    Quote Originally Posted by dark7angel View Post
    I agree! That second image is also my favourite.

    I'm wondering, is this Brian Horton's work or do we have a new artist?
    It seems like his work but I am not sure, so I also wonder who is the artist.
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  11. #11
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    What i love about the trailer is that Lara looks like old Lara and her lips, unffff *-*

  12. #12
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    By the looks of it the concept art is made by the same person why did the reboot concept art. The way it's drawn looks the same to me.
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  13. #13
    GIVE IT TO MEH NOW! That last pic looks like a cathedral; I love cathedrals =D really hoping for more temple action in this one

  14. #14
    she's grown! She's beautiful! More expressive than Tomb Raider Definitve edition! I absolutely prefer Original Lara's Face!

  15. #15
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    Does anyone know if we'll get to download the trailer in 60fps?
    That'd be awesome

  16. #16
    ^ Highly unlikely I'd say.

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  17. #17
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    Isn't it becoming a standard nowadays?
    Even Playdead released 60fps trailer for their new game Inside.

  18. #18
    Not sure if done by CD or MS, but there's a PC screensaver: http://download.microsoft.com/downlo...-installer.exe

    And a nice ani GIF of it:


    Driber.net | Forum Thumbnailer | Driber Wagon™ | RAWR! | TR Ancient Legends III - Lost Chambers | -- .- .-. .. . / .. ... / -.-. ..- - . :-)

  19. #19
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    ^ the official xbox page for it also has that as downloadable :3

    When will we start seeing gameplay? *-*

  20. #20
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    ^ I wonder that too
    Raiding tombs since 2007. tumblr | N7 #HeroOfFerelden #ChampionOfKirkwall
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  21. #21
    love it! The second image is so nice!
    And Lara looks like the reboot version, and I liked that version of her very much!
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  22. #22
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    Quote Originally Posted by BridgetFisher View Post
    These images are really nice! Ten cheers for the creative art team!
    So no guns again judging from the images all showing her with a bow?
    Actually when I was pausing the trailer and looking through it, she had holsters on both legs. Hopefully they count for gun holsters...
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  23. #23
    Join Date
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    that looks great! i can't wait!

  24. #24
    TR novel high res cover art added to TR9 media thread: http://forums.eidosgames.com/showthr...26#post2040426

    Driber.net | Forum Thumbnailer | Driber Wagon™ | RAWR! | TR Ancient Legends III - Lost Chambers | -- .- .-. .. . / .. ... / -.-. ..- - . :-)

  25. #25

    Red Face (Embarrassed)

    From what we experienced in TR 2013, and looking at this new artwork, it seems CD has decided to really push the survival motif. It's all about a frail, poorly-armed woman going up against the worst possible conditions and foes. This is fine as a single aspect of gameplay, but I don't want to see it become the main element of the TR games. Before the reboot, the TR games at their core were about exploring and discovering. With the reboot being an origin story, I can see why they emphasized the survival aspect. But for Rise, there really isn't any reason CD has to take that approach again. I would like to see more exploring and discovering with less of the "weak human being against the horrible forces of nature" thing.

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