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  1. Taffers' Tavern - WELCOME / INTRODUCTIONS - & General Random CHAT Thread
  2. FACTIONS: the return of - and new ideas?
  3. "THE ARMOURY: Tools of Your Trade" - Weapons/Equipment Discussion Thread
  4. FORUM FEEDBACK - General Discussion (Launch/Design/Questions/Eidos Montreal etc.)
  5. "THE THIEF CHRONICLES" -History/Previous Games/Fan Missions/Resources/Community Links
  6. THE CITY WATCH -News/Interviews/Tweets - CLOSED, see new thread for 2012 onwards
  7. YOUR THOUGHTS & WISHES & SUGGESTIONS for T4 - General Discussion
  8. QUESTIONNAIRE/LIST - Help Eidos Montreal Deliver What Fans Want
  9. THIEF 4 - Additional Title Suggestions & Discussion
  10. T4 - GARRETT: main character, or not? Or new female protagonist?
  11. Thief: FAN ART Gallery - NEW! "Garrett - Master Thief" by CatapultedCarcass
  12. LEVEL DESIGN/DESIGNERS : Your suggestions in here!
  13. Thief : MULTIPLAYER? - General Speculation & Discussion
  14. Rope Arrow or Climbing Gloves, or Both?
  15. My old Thief 4 plot idea.
  16. KEEPER DIARY - L@@KSIE Here First - DISCUSSION NAVIGATION Links - Updated August 2013
  17. T4: TIMELINE... medieval or modern?
  18. Thief IV SYSTEM SPECS & ENGINE - All Discussion Thread
  19. DARK ENGINE & Modding - All Discussion
  20. Old School vs New School?
  21. First person, third person or both
  22. Weather in Thief4?
  23. T4 HEALTH System - Food & Healing Potion & General Discussion
  24. Thief - The novels
  25. PLATFORMS: PC/PS3/XBOX / STEAM / NEXT-GEN / NIXXES / AMD Mantle -see 1st page updates
  26. THIEF ORDERS /DEALS / Merchandise /Comics Etc :NEW: The Eidos Anthology
  27. Planning
  28. DIALOGUE: Character & Game - Philosophy & Humour
  29. MORALITY: You're a thief, not a murderer.. (Combat vs Stealth Discussion).
  30. UNDEAD / HAUNTS/ ZOMBIES: General Discussion
  31. Makin the Bacon
  32. all i want for the new thief is....
  33. Motion capture?
  34. Thief IV - STEALTH System Discussion Thread
  35. Co-op?
  36. ENEMIES: The new scary opponent in Thief 4?
  37. Briefings / Cut Scenes / In-game Video etc
  38. Enhancing replayability of Thief 4
  39. PAGANS - A Plea - All General Discussion
  40. Thi4f and Oblivion
  41. [For the developers] Non Violent character in Thief 4?
  42. Thief 4 DRM - Limited Installs? Online Registration?
  43. Purists vs Innovation. Lets get constructive posts right!
  44. Thief IV - REALISM & SURREALISM / Anomalies, Glowing Mushrooms, etc
  45. Rival Thief(s) – Know one to stop one…
  46. Into the night ...
  47. Cloak and Dagger or Cloak and Sword - The Poll
  48. Thief RELEASE DATE - General Discussion/Speculation Thread
  49. First Person/Third Person or Both? - Poll & Discussion Thread
  50. THIEF TRILOGY: The Original Games & T4 - One Box/Re-Release Suggestion
  51. BURRICKS - The Appreciation Thread
  52. THE CITY (& Beyond) - The Thief Universe / Mapping
  53. BLACKJACK: - All Discussion - How doesth one upgrade?
  54. How many of you liked Thief 2x?
  55. Thief - Characteristic Sound Design
  56. DARKNESS & LIGHT & SHADOW - General Discussion
  57. MISSIONS - Types You Want To See in T:IV
  58. STORY/PLOT - starting point suggestions?
  59. would you be interested in a unix port of the game
  60. PHILOSOPHY & PLOT: philosophical elements in the plot are a must!
  61. Monochromic
  62. ARTISTIC DIRECTION: what about making the game look like animated concept art?
  63. GUARDS - General Discussion (More females? Weapons & Armour etc)
  64. ALARM/Security Systems & Traps - General Discussion
  65. EIDOS MONTREAL STORE: Open For Business! Thief 4 Items!
  66. 3 Factions - 3 endings?
  67. Electric Device
  68. Beta testing!
  69. Thief 4 : Engine and characters
  70. Spiders!! D:
  71. CLOTHING: Apparel / Attire / Garments Discussion (Garrett & Other Characters)
  72. LOADING sectors / Non Linear Open Space & Rooftop Action!
  73. revolutionized gameplay?
  74. MECHANISTS - a comeback and , why not , a new FACTION...
  75. MUSIC: ambient sounds/game composer, etc.
  76. SPECULATION: End of T3 / Beginning of T4
  77. SWORD/Sword Fighting Discussion: Fencing was fun!
  78. FOR THE DEVS: What was wrong with TDS you may ask?
  79. Thank You Eidos Montreal :)
  80. Garretts Death?
  81. Thief: The Beginning - The Case for a PREQUEL?
  82. Notoriety and the trip home
  83. LOCAL DAMAGE: Effects of Wounding Enemy's Limbs
  84. Ideas for what the player could do in between missions
  85. What Is Eidos Montreal Doing To Screw This Up?
  86. THI4F RPG Ideas
  87. Non-combatant ways of dealing with AIs
  88. VIKTORIA - could she return in Thief?
  89. Games to take inspiration from
  90. DIFFICULTY SETTINGS/Balancements Discussion
  91. EASTER EGGS in game - General Discussion
  92. Should time pass in game?
  93. Do you want a noise meter in thief 4
  94. MOVEMENT/MOBILITY - Getting Around the World
  95. VOICE ACTORS: STEPHEN RUSSELL must be Garrett - Other actors - all discussion
  96. CONTROLS - How do you move a Taffer?
  97. The BARON (The Lord of the City) - & Factions "The Watch & "The Graven"
  98. LIGHT GEM - General Discussion
  99. Thief 4 flash game
  100. The Stagnation (or not?) of the Games Industry
  101. Board of Directors
  102. The swimming argument
  103. Interactive environment
  104. SAVE SYSTEM - saving / checkpoints etc
  105. International Taffer Registration Database wants you!
  106. Some gameplay flaws from the trilogy you would like to see corrected on TH4
  107. Swimmable water or not?
  108. Who do you want to return in the game?
  109. Do you care for the game editor or not?
  110. ENGINE & Graphics - Discussion Thread
  111. A special reward idea.
  112. LOCKPICKING - Minigame vs Animation etc - All Discussion
  113. Blood: killing is a messy business!
  114. LOOT & Goods Purchases - Where does Garret spend his money?
  115. Poll: Dark Engine 2.0: Who wants it?
  116. Will you buy Thief if there is no Garrett?
  117. Angry fans or cunning fans?
  118. Sin Bin?, Prison?, Noose?
  119. Poll - Engine: Which One Should EM Use?
  120. SECRETS & HIDDEN ROUTES & PUZZLES - All Discussion Thread
  121. 'The Making of Thi4f' movie?
  122. My comprehensive idea for a new, fleshed-out level.
  123. An A.I. Discussion
  124. What I LOVED about Thief (positive comments)
  125. Random mission generator
  126. Hey, what about the Pagan war?
  127. LEVEL DESIGN: Costantine's Mansion ²
  128. mysterious (RealLife) sensitivity as gameplay element...
  129. Should T4 allow for weapon upgrades? / Weapon Upgrades Suggestion Thread
  130. Return to Soulforge?
  131. FOR THE DEVS: My kingdom for a ROPE ARROW
  132. Haunted levels
  133. The 20 Arrow Quiver Test
  134. Garrett'isms! Your favorite in-mission quotes.
  135. What kind of sequel do you want?
  136. Will You Replay Previous Theif Games Before Thief 4's Release?
  137. Age range
  138. Hiding in the light?
  139. Ctrl+Alt+Shift+End: should it return?
  140. ANTAGONISTS: Ideas for Villains in Thief 4
  141. What is your all time favorite moment in Thief?
  142. If the end cutscene of TDS never happened...
  143. Hoping for a great game
  144. Pre-order Thief 4
  145. What do you FEAR for Thief 4?
  146. Thief: LANGUAGE / Sub-Titles / Dubbing etc - UPDATE: SE confirms language formats
  147. Freedom of choice in Thief 4!
  148. New moves
  149. E3 and Thief
  150. Horses in T4
  151. Loot Gleam *please read first*
  152. I really enjoyed Thief D.S.- What did you Like about D.S.?
  153. DS Ending and Possible Story...
  154. Favourite Faction(s)
  155. Reading material (in-game and regular books)
  156. Thief 4 RATING - Rated T for Teen?
  157. how would you like the faction system to be implemented ?
  158. Electric lights
  159. Seeing Environmental Interaction
  160. ARROWS / Arrowheads - New Ideas & General Discussion Thread
  161. Thief 4 is Finished: What Extras Do You Want?
  162. Episodic content?
  163. MISSIONS: Make levels "ghostable"!
  164. Episodic content
  165. Were you ever forced to fight in the previous games?
  166. Rumpleball Game
  167. Поговорим о Воре на Могучем
  168. We don't want our hand held through the game!
  169. "Beg thy pardon. Dost Thou have a moment to talk about The Builder?"
  170. MOVEMENT: Simple or fancy moves?
  171. Things to fix ....
  172. The overlapping concepts between Thief 4 and Assassin's Creed 2
  173. Warning to Developers (Game Simplification)
  174. FOR THE DEVS: Why we like the old briefings
  175. Important! Sword/dagger? (read first!!)
  176. Yet another request for the devs: Mystique.
  177. Which thief game you liked most?
  178. Death to the loot stat !!!
  179. The importance of larger missions than TDS!
  180. MISSIONS: The old maps
  181. What´s your favourite TDS mission?
  182. What´s your favourite TDS character ?
  183. The secret behind all good games.
  184. Garrett's Eye
  185. Horses and Other Domestic Animals In Thief 4
  186. Should weapons be upgradable in T4?
  187. Reflections
  188. Smaller pockets & loot keep?
  189. Stereoscopics for THIEF 4
  190. The bag should be heavier when you collect loots?
  191. Asking permission to port Thief 1 missions to Thief Metal Age
  192. What is your favorite way to play Thief?
  193. What makes thief so scary? (research)
  194. Guards and torches
  195. Different Personalities
  196. Day & Night Time Levels - All Discussion
  197. Forget about the kid in the last TDS cutscene!!!
  198. Ho, hum, Oldtaffers v. Newtaffers
  199. A personal opinion. If the shoe fits...
  200. Lanterns
  201. Flashbomb-Knockout Combo, Overpowered?
  202. Secrets in Garrett's Home
  203. Enhanced difficulty settings might be the key.....
  204. What would be your ideal concept of the new Thi4f game?
  205. Disguises?
  206. Archery and Arrows: TDS vs Originals
  207. Has Garrett changed after TDS?
  208. Climbing System
  209. What does GARRETT really need
  210. How many scripted events should Theif 4 have?
  211. Weapon Vs Tool : Sword Vs Dagger
  212. SHOPS / TRADERS (economy, black market, fences, loan sharks...)
  213. Minimum Classic Mission Number
  214. Thief IV - DEV BLOG
  215. The essence of the Thief Series
  216. How many levels should there be?
  217. Alternative to the City-hub
  218. Do you prefer a City Hub OR better missions?
  219. Your favorite fan missions
  220. Doors and Keys
  221. Should the conservative be rewarded? (equipment and loot retention)
  222. T4 Consensus
  223. Some things Thief 4 can learn from other games
  224. Should Garrett have his own place or stay in inns across the city?
  225. TDP vs TMA
  226. The distant DEMO
  227. Feign Death
  228. Rumor Vs Renown: Should Garrett be a Rumor, or Renowned at the beginning of T4?
  229. Temptation
  230. Spot-light
  231. Watchdogs
  232. Body Searching
  233. Garrett as the protagonist or not?
  234. Does EM understand what the fans want?
  235. Using the invironment?
  236. Random guard patrols
  237. about LGS, thief 1&2 developing (and its conclusion, for devs)
  238. Fall damage: different surfaces different damage
  239. Will Thief 4 Actually work?
  240. What sort of villain do you want in Thief 4?
  241. WRITERS - Need a good writer
  242. MENU SYSTEM - General Discussion Thread
  243. Corrupt guards..
  244. Another anti-Thief 3 (TDS) thread...
  245. Option to customize Garretts appearance.
  246. Rope Arrow: Magic Vs Mechanical
  247. Quick Launch Missions?
  248. The battle between Old and New
  249. Thief - MAGIC / LORE/ ..and Technology
  250. T4 Story End Or Onwards?